Player Matchup

Freya
Freya
Chilled_Karnage
Freya
Level 84
God Stats
15W - 16L
1,423 SR
Queue Stats
68W - 84L
1,433 Elo+
Party 2
Chaac
Chaac
CodenameKangaroo
Chaac
Level 123
God Stats
2W - 2L
1,539 SR
Queue Stats
199W - 180L
1,510 Elo+
Party 2
Poseidon
Poseidon
Demonic_Fenrir
Poseidon
Level 60
God Stats
33W - 25L
1,613 SR
Queue Stats
83W - 89L
1,502 Elo+
Party 2
Fenrir
Fenrir
LTB_Chino
Fenrir
Level 63
God Stats
2W - 8L
1,503 SR
Queue Stats
346W - 366L
1,441 Elo+
Solo
Hel
Hel
Sir__Gawain_
Hel
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,466 Elo+
Party 2
Team Averages
Level 84
1,516 SR
1,470 Elo+

VS

Team Averages
Level 134
1,533 SR
1,475 Elo+
Danzaburou
Danzaburou
B_N_C-2503
Danzaburou
Level 148
God Stats
14W - 4L
1,611 SR
Queue Stats
238W - 220L
1,567 Elo+
Solo
Nemesis
Nemesis
DARKUZZOLO
Nemesis
Level 163
God Stats
5W - 0L
1,500 SR
Queue Stats
439W - 420L
1,470 Elo+
Party 1
Tiamat
Tiamat
Lionis90
Tiamat
Level 168
God Stats
15W - 13L
1,602 SR
Queue Stats
471W - 467L
1,484 Elo+
Party 1
Ra
Ra
RotzpuffeI
Ra
Level 104
God Stats
14W - 7L
1,515 SR
Queue Stats
179W - 180L
1,437 Elo+
Solo
Athena
Athena
toddyterror
Athena
Level 86
God Stats
9W - 7L
1,438 SR
Queue Stats
201W - 192L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,737
421
5,444
14,884
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 0
8,986
562
11,785
13,911
15,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
14
2 / 5 / 1
7,835
490
6,746
13,051
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
LTB_Chino
Fenrir
13
0 / 4 / 1
7,438
465
5,924
15,753
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 1
6,663
416
8,305
12,905
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B_N_C-2503
Danzaburou
16
10 / 0 / 4
9,812
613
14,887
7,939
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nemesis
DARKUZZOLO
Nemesis
16
9 / 0 / 2
9,362
585
9,104
10,511
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Lionis90
Tiamat
14
0 / 2 / 0
7,954
497
7,313
14,296
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 5
8,537
534
9,900
9,107
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
0 / 1 / 18
8,419
526
7,697
19,612
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
23
23
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B_N_C-2503
Danzaburou
10
0
4
12
L
0
7
1
0.07
L
2
0
0
2
W
Nemesis
DARKUZZOLO
Nemesis
9
0
2
10
L
Poseidon
2
5
1
0.5
L
Fenrir
LTB_Chino
Fenrir
0
4
1
0.13
W
Tiamat
Lionis90
Tiamat
0
2
0
0
W
4
2
5
3.25
L
1
7
1
0.21
W
Athena
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,204
Damage
48,901
70,504
Taken
61,465
38,917
Mitigated
41,983
25,438
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B_N_C-2503
Danzaburou
14,887
5,931
0
4,241
7,939
3,336
848
3,355
4,392
0
73,264
L
5,444
1,829
0
3,852
14,884
6,183
0
2,264
12,582
37,908
0
L
11,785
2,160
0
8,168
13,911
15,960
403
7,813
5,984
498
71,335
W
Nemesis
DARKUZZOLO
Nemesis
9,104
4,198
0
890
10,511
4,649
1,093
2,778
7,573
4
72,581
L
Poseidon
6,746
1,440
0
2,580
13,051
5,062
0
5,430
7,212
61,190
0
L
Fenrir
LTB_Chino
Fenrir
5,924
1,539
0
3,100
15,753
7,270
0
3,784
11,826
0
63,957
W
Tiamat
Lionis90
Tiamat
7,313
1,281
0
6,119
14,296
7,787
0
305
13,019
54,520
0
W
9,900
445
1,149
2,634
9,107
4,870
647
5,457
3,395
69,443
0
L
8,305
1,124
3,638
4,100
12,905
4,442
0
4,739
7,990
34,286
0
W
Athena
7,697
2,248
384
5,238
19,612
21,341
210
7,582
11,262
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
44,084
446
Minions Killed
405
0
Camps Cleared
0
1,439,557
Distance Traveled
1,606,038
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,812
613
96
6
0
298,367
3
L
Freya
6,737
421
76
5
0
282,980
0
L
Chaac
8,986
562
140
9
0
290,970
0
W
Nemesis
9,362
585
89
6
0
398,994
6
L
Poseidon
7,835
490
92
6
0
280,712
3
L
Fenrir
7,438
465
85
5
0
304,552
3
W
Tiamat
7,954
497
97
6
0
275,312
0
W
Ra
8,537
534
106
7
0
316,757
1
L
Hel
6,663
416
53
3
0
280,343
0
W
Athena
8,419
526
17
1
0
316,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role