Player Matchup

Neith
Neith
GiftedTurnip
Neith
Level 152
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 132L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Meeknweak
Zhong Kui
Level 127
God Stats
3W - 5L
1,178 SR
Queue Stats
132W - 139L
1,435 Elo+
Party 1
Charybdis
Charybdis
Naughtyt-_-tBear
Charybdis
Level 156
God Stats
2W - 6L
1,529 SR
Queue Stats
292W - 293L
1,420 Elo+
Party 3
Jormungandr
Jormungandr
jreid108
Jormungandr
Level 65
God Stats
0W - 2L
1,294 SR
Queue Stats
59W - 77L
1,378 Elo+
Party 3
Kumbhakarna
Kumbhakarna
x iTz CaRn4gE x
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 131L
1,444 Elo+
Party 1
Team Averages
Level 131
1,400 SR
1,437 Elo+

VS

Team Averages
Level 122
1,410 SR
1,364 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Avruh
Apollo
Level 128
God Stats
3W - 3L
1,210 SR
Queue Stats
119W - 107L
1,191 Elo+
Party 2
Freya
Freya
BillyRayPlowing
Freya
Level 124
God Stats
1W - 1L
1,247 SR
Queue Stats
7W - 16L
1,277 Elo+
Solo
Sun Wukong
Sun Wukong
LordLongBeard
Sun Wukong
Level 127
God Stats
3W - 1L
1,594 SR
Queue Stats
195W - 169L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mopan14
Ah Muzen Cab
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 94L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
10,140
845
17,737
14,032
8,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Meeknweak
Zhong Kui
15
6 / 5 / 5
9,640
803
15,112
14,125
10,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
17
5 / 3 / 9
9,916
826
11,681
14,753
8,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
jreid108
Jormungandr
8
0 / 0 / 1
6,828
569
316
297
305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
x iTz CaRn4gE x
Kumbhakarna
16
2 / 3 / 12
9,961
830
6,889
18,143
24,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
2 / 3 / 9
9,617
801
7,038
14,480
18,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Avruh
Apollo
18
9 / 7 / 4
11,113
926
8,614
12,630
6,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 2 / 7
9,326
777
8,131
10,158
4,812
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
LordLongBeard
Sun Wukong
15
2 / 4 / 9
9,180
765
9,670
17,183
16,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Mopan14
Ah Muzen Cab
16
0 / 3 / 10
9,135
761
15,900
10,814
5,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
17
Kills
15
15
Deaths
19
37
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
3
9
2.17
W
Apollo
Avruh
Apollo
9
7
4
1.57
W
2
2
7
2.75
L
4
4
10
2.25
W
Sun Wukong
LordLongBeard
Sun Wukong
2
4
9
1.63
L
Zhong Kui
Meeknweak
Zhong Kui
6
5
5
1.7
W
Ah Muzen Cab
Mopan14
Ah Muzen Cab
0
3
10
1.67
L
Charybdis
5
3
9
3.17
L
Jormungandr
jreid108
Jormungandr
0
0
1
0.5
L
Kumbhakarna
x iTz CaRn4gE x
Kumbhakarna
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,735
Damage
49,353
61,350
Taken
65,265
52,733
Mitigated
51,814
19,825
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,038
463
1,661
2,325
14,480
18,750
511
4,658
9,784
14,813
0
W
Apollo
Avruh
Apollo
8,614
4,177
1,916
802
12,630
6,526
1,422
3,998
8,632
0
18,663
W
8,131
2,190
1,269
3,160
10,158
4,812
1,796
4,764
5,394
20,189
0
L
17,737
3,977
483
2,912
14,032
8,981
525
3,411
10,621
0
37,260
W
Sun Wukong
LordLongBeard
Sun Wukong
9,670
1,869
2,765
4,177
17,183
16,091
951
5,583
11,562
0
20,914
L
Zhong Kui
Meeknweak
Zhong Kui
15,112
1,325
709
1,936
14,125
10,747
928
5,002
9,123
20,656
0
W
Ah Muzen Cab
Mopan14
Ah Muzen Cab
15,900
5,886
951
2,338
10,814
5,635
2,364
3,238
7,576
0
37,248
L
Charybdis
11,681
4,521
673
4,811
14,753
8,482
3,060
2,262
12,491
0
31,020
L
Jormungandr
jreid108
Jormungandr
316
36
0
0
297
305
0
0
297
953
0
L
Kumbhakarna
x iTz CaRn4gE x
Kumbhakarna
6,889
308
2,638
5,663
18,143
24,218
0
4,494
13,649
17,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
48,371
139
Minions Killed
125
0
Camps Cleared
0
801,684
Distance Traveled
1,103,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,617
801
14
1
0
223,151
0
W
Apollo
11,113
926
28
2
0
203,965
0
W
Freya
9,326
777
24
2
0
227,776
0
L
Neith
10,140
845
54
5
0
183,579
0
W
Sun Wukong
9,180
765
20
2
0
238,855
0
L
Zhong Kui
9,640
803
19
2
0
180,454
0
W
Ah Muzen Cab
9,135
761
39
3
0
209,597
0
L
Charybdis
9,916
826
58
5
0
193,987
0
L
Jormungandr
6,828
569
0
0
0
42,188
0
L
Kumbhakarna
9,961
830
8
1
0
201,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role