Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BattleLD
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Beav3rFev3r
Heimdallr
Level 148
God Stats
7W - 3L
1,891 SR
Queue Stats
462W - 433L
1,558 Elo+
Party 1
Athena
Athena
Th3H4ng0v3r
Athena
Level 156
God Stats
3W - 1L
1,755 SR
Queue Stats
331W - 347L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
henroc12
Baba Yaga
Level 123
God Stats
20W - 11L
1,676 SR
Queue Stats
551W - 568L
1,470 Elo+
Solo
Team Averages
Level 138
1,664 SR
1,491 Elo+

VS

Team Averages
Level 105
1,523 SR
1,552 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aztecnokhal
Chernobog
Level 48
God Stats
4W - 4L
1,356 SR
Queue Stats
111W - 87L
1,651 Elo+
Solo
Nox
Nox
CrystalTacos
Nox
Level 144
God Stats
3W - 3L
1,486 SR
Queue Stats
162W - 144L
1,554 Elo+
Party 2
Persephone
Persephone
Kilo Iced
Persephone
Level 106
God Stats
1W - 3L
1,785 SR
Queue Stats
252W - 222L
1,535 Elo+
Party 2
Apollo
Apollo
Lutic Neo
Apollo
Level 104
God Stats
2W - 3L
1,489 SR
Queue Stats
126W - 114L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 0 / 5
8,879
740
10,979
12,630
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
BattleLD
Guan Yu
12
0 / 3 / 8
7,940
662
2,899
13,350
12,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Beav3rFev3r
Heimdallr
13
4 / 2 / 5
7,989
666
9,007
8,910
4,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
0 / 2 / 10
8,158
680
5,089
9,875
10,653
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
henroc12
Baba Yaga
17
5 / 1 / 6
9,865
822
15,200
12,403
6,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 7
7,234
603
6,433
10,519
10,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Aztecnokhal
Chernobog
16
4 / 0 / 3
8,312
693
8,375
6,956
3,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 7
8,077
673
7,424
8,650
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Kilo Iced
Persephone
14
2 / 3 / 6
7,956
663
13,883
10,328
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Lutic Neo
Apollo
12
1 / 4 / 4
7,257
605
4,122
9,694
4,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
11
Kills
8
8
Deaths
11
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
5
4.5
L
Terra
 
Terra
0
2
7
1.75
L
Chernobog
Aztecnokhal
Chernobog
4
0
3
5.5
W
Guan Yu
BattleLD
Guan Yu
0
3
8
1.33
W
Heimdallr
Beav3rFev3r
Heimdallr
4
2
5
3.25
L
1
2
7
2.25
L
Persephone
Kilo Iced
Persephone
2
3
6
1.67
L
Apollo
Lutic Neo
Apollo
1
4
4
0.75
W
Athena
0
2
10
2.5
W
Baba Yaga
henroc12
Baba Yaga
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
40,237
57,168
Taken
46,147
41,922
Mitigated
29,232
26,758
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,979
560
164
6,730
12,630
7,666
696
7,481
5,149
22,731
0
L
Terra
 
Terra
6,433
388
5,910
4,084
10,519
10,492
0
5,220
5,299
9,746
0
L
Chernobog
Aztecnokhal
Chernobog
8,375
4,090
1,542
1,046
6,956
3,911
0
5,638
1,318
0
23,225
W
Guan Yu
BattleLD
Guan Yu
2,899
134
2,871
3,855
13,350
12,408
42
6,140
7,210
362
6,671
W
Heimdallr
Beav3rFev3r
Heimdallr
9,007
1,406
1,916
2,084
8,910
4,677
724
4,117
4,793
0
15,670
L
7,424
837
405
238
8,650
5,042
0
6,740
1,910
19,413
0
L
Persephone
Kilo Iced
Persephone
13,883
445
2,469
2,759
10,328
5,280
0
7,542
2,783
27,150
0
L
Apollo
Lutic Neo
Apollo
4,122
2,282
772
1,063
9,694
4,507
0
6,468
3,223
0
11,340
W
Athena
5,089
74
716
2,098
9,875
10,653
0
4,062
5,813
7,549
0
W
Baba Yaga
henroc12
Baba Yaga
15,200
612
1,192
5,132
12,403
6,518
0
5,940
6,463
43,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
38,836
127
Minions Killed
120
0
Camps Cleared
0
1,194,437
Distance Traveled
1,275,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,879
740
37
3
0
245,106
0
L
Terra
7,234
603
8
1
0
280,888
0
L
Chernobog
8,312
693
22
2
0
215,479
0
W
Guan Yu
7,940
662
6
1
0
218,513
0
W
Heimdallr
7,989
666
15
1
0
248,866
0
L
Nox
8,077
673
41
3
0
246,550
0
L
Persephone
7,956
663
30
3
0
243,201
0
L
Apollo
7,257
605
19
2
0
289,797
0
W
Athena
8,158
680
8
1
0
235,359
0
W
Baba Yaga
9,865
822
61
5
0
246,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role