Player Matchup

Gilgamesh
Gilgamesh
LoadingDos
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,671 Elo+
Solo
Artemis
Artemis
MsD34th
Artemis
Level 16
God Stats
15W - 16L
1,540 SR
Queue Stats
31W - 33L
1,587 Elo+
Party 2
Discordia
Discordia
RavePolarBear
Discordia
Level 155
God Stats
49W - 33L
1,553 SR
Queue Stats
227W - 225L
1,572 Elo+
Party 2
Team Averages
Level 98
1,531 SR
1,610 Elo+

VS

Team Averages
Level 107
1,503 SR
1,527 Elo+
Zhong Kui
Zhong Kui
Astoriaあ
Zhong Kui
Level 126
God Stats
3W - 2L
1,553 SR
Queue Stats
31W - 32L
1,501 Elo+
Party 1
Vamana
Vamana
Baphylive
Vamana
Level 69
God Stats
1W - 0L
1,669 SR
Queue Stats
23W - 24L
1,426 Elo+
Party 1
Athena
Athena
Smitty1210
Athena
Level 125
God Stats
2W - 2L
1,288 SR
Queue Stats
37W - 32L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LoadingDos
Gilgamesh
11
0 / 5 / 1
8,075
538
5,367
15,127
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MsD34th
Artemis
13
1 / 4 / 1
8,604
574
9,165
10,526
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
RavePolarBear
Discordia
16
2 / 2 / 1
10,119
675
16,771
8,450
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Astoriaあ
Zhong Kui
16
4 / 0 / 4
10,982
732
15,169
14,937
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Baphylive
Vamana
16
4 / 2 / 6
11,200
747
7,737
13,730
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Smitty1210
Athena
18
3 / 1 / 8
11,109
741
8,388
16,034
20,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Astoriaあ
Zhong Kui
4
0
4
6
W
Vamana
Baphylive
Vamana
4
2
6
3.5
L
Gilgamesh
LoadingDos
Gilgamesh
0
5
1
0.1
L
Artemis
MsD34th
Artemis
1
4
1
0.38
L
Discordia
RavePolarBear
Discordia
2
2
1
1.25
W
Athena
Smitty1210
Athena
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
31,294
34,103
Taken
44,701
18,905
Mitigated
42,772
3,186
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Astoriaあ
Zhong Kui
15,169
3,345
80
4,403
14,937
12,461
1,083
5,398
9,027
70,797
0
W
Vamana
Baphylive
Vamana
7,737
4,101
0
1,973
13,730
9,661
1,052
6,087
7,305
0
56,782
L
Gilgamesh
LoadingDos
Gilgamesh
5,367
1,513
224
1,414
15,127
10,208
0
10,985
2,979
0
19,945
L
Artemis
MsD34th
Artemis
9,165
2,625
0
9
10,526
4,774
0
7,416
2,793
0
21,257
L
Discordia
RavePolarBear
Discordia
16,771
1,284
0
1,539
8,450
3,923
0
4,055
3,962
51,317
0
W
Athena
Smitty1210
Athena
8,388
1,716
975
5,245
16,034
20,650
315
4,557
11,007
29,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
33,291
152
Minions Killed
209
0
Camps Cleared
0
673,241
Distance Traveled
834,481
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,982
732
94
6
0
249,810
0
W
Vamana
11,200
747
78
5
0
292,154
0
L
Gilgamesh
8,075
538
28
2
0
218,274
4
L
Artemis
8,604
574
27
2
0
229,821
0
L
Discordia
10,119
675
97
6
0
225,146
0
W
Athena
11,109
741
37
2
0
292,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role