Player Matchup

Hel
Hel
CowboySlaw
Hel
Level 144
God Stats
11W - 13L
1,497 SR
Queue Stats
173W - 160L
1,591 Elo+
Party 1
Bacchus
Bacchus
Everyday_Scumbag
Bacchus
Level 123
God Stats
4W - 4L
1,463 SR
Queue Stats
71W - 78L
1,511 Elo+
Party 1
Loki
Loki
LockedDoorPiper
Loki
Level 143
God Stats
19W - 5L
1,591 SR
Queue Stats
210W - 193L
1,592 Elo+
Party 1
Mercury
Mercury
RedCheco
Mercury
Level 125
God Stats
5W - 2L
1,630 SR
Queue Stats
53W - 55L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Sinhsei
Cernunnos
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 21L
1,424 Elo+
Party 1
Team Averages
Level 125
1,536 SR
1,533 Elo+

VS

Team Averages
Level 108
1,552 SR
1,625 Elo+
Neith
Neith
CUZRAY_Vibzx
Neith
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 36L
1,703 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DAPDUDE
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,752 Elo+
Party 2
Hercules
Hercules
MadxHatter68
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 160L
1,516 Elo+
Solo
Mercury
Mercury
ProSal2
Mercury
Level 89
God Stats
33W - 29L
1,630 SR
Queue Stats
47W - 47L
1,556 Elo+
Party 2
Bacchus
Bacchus
whonbat
Bacchus
Level 101
God Stats
36W - 28L
1,629 SR
Queue Stats
71W - 54L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,693
558
5,221
7,139
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 5
6,510
543
4,590
8,035
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 0
8,474
706
8,825
8,077
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RedCheco
Mercury
12
2 / 3 / 1
6,952
579
3,453
10,624
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Sinhsei
Cernunnos
9
1 / 2 / 1
5,724
477
2,754
7,546
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,276
356
1,538
2,989
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DAPDUDE
Morgan Le Fay
11
5 / 2 / 1
6,576
548
9,805
6,730
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MadxHatter68
Hercules
11
0 / 5 / 0
6,478
540
3,328
11,590
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
ProSal2
Mercury
11
1 / 2 / 2
6,528
544
4,689
10,678
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Bacchus
whonbat
Bacchus
9
1 / 2 / 3
6,169
514
5,791
9,865
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
2
4
2
L
Morgan Le Fay
DAPDUDE
Morgan Le Fay
5
2
1
2.75
W
0
0
5
2.5
W
7
0
0
7
L
Hercules
MadxHatter68
Hercules
0
5
0
0
L
Mercury
ProSal2
Mercury
1
2
2
1
W
Mercury
RedCheco
Mercury
2
3
1
0.83
W
Cernunnos
Sinhsei
Cernunnos
1
2
1
0.75
L
Bacchus
whonbat
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
25,151
41,421
Taken
41,852
20,711
Mitigated
26,892
15,431
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,538
766
0
798
2,989
984
0
1,749
1,240
0
10,893
W
5,221
468
2,352
4,466
7,139
2,606
616
2,980
3,951
40,384
0
L
Morgan Le Fay
DAPDUDE
Morgan Le Fay
9,805
1,056
0
1,751
6,730
2,837
0
3,035
3,695
39,064
0
W
4,590
818
0
2,872
8,035
8,102
240
4,101
3,868
20,777
0
W
8,825
3,095
0
1,658
8,077
3,092
683
609
6,995
0
61,760
L
Hercules
MadxHatter68
Hercules
3,328
1,671
0
3,318
11,590
8,158
0
0
11,590
0
55,390
L
Mercury
ProSal2
Mercury
4,689
2,320
0
2,173
10,678
3,793
0
2,149
8,529
0
49,904
W
Mercury
RedCheco
Mercury
3,453
1,792
0
2,118
10,624
4,091
0
3,558
6,850
0
55,241
W
Cernunnos
Sinhsei
Cernunnos
2,754
1,453
0
1,965
7,546
2,820
963
3,824
3,704
0
28,880
L
Bacchus
whonbat
Bacchus
5,791
1,112
0
3,618
9,865
11,120
0
2,878
6,987
21,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
30,027
323
Minions Killed
262
0
Camps Cleared
0
1,255,732
Distance Traveled
1,076,173
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,276
356
19
2
0
64,658
0
W
Hel
6,693
558
69
6
0
251,850
2
L
Morgan Le Fay
6,576
548
63
5
0
231,308
1
W
Bacchus
6,510
543
24
2
0
259,315
2
W
Loki
8,474
706
102
9
0
268,880
3
L
Hercules
6,478
540
93
8
0
240,328
0
L
Mercury
6,528
544
70
6
0
300,738
0
W
Mercury
6,952
579
82
7
0
262,589
2
W
Cernunnos
5,724
477
46
4
0
213,098
0
L
Bacchus
6,169
514
17
1
0
239,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role