Player Matchup

Neith
Neith
CapSupr3me
Neith
Level 16
God Stats
52W - 26L
1,823 SR
Queue Stats
103W - 85L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gieniapl
Cu Chulainn
Level 106
God Stats
18W - 17L
1,668 SR
Queue Stats
179W - 173L
1,485 Elo+
Solo
He Bo
He Bo
asutaiski
He Bo
Level 45
God Stats
2W - 5L
1,576 SR
Queue Stats
129W - 125L
1,404 Elo+
Party 2
Team Averages
Level 56
1,689 SR
1,402 Elo+

VS

Team Averages
Level 96
1,528 SR
1,417 Elo+
Surtr
Surtr
 
Surtr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Arezy
Ishtar
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 18L
1,396 Elo+
Solo
Anubis
Anubis
Exotikz296
Anubis
Level 68
God Stats
0W - 1L
1,798 SR
Queue Stats
11W - 14L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 0 / 14
7,562
756
8,210
7,728
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Gieniapl
Cu Chulainn
13
10 / 3 / 6
8,688
869
12,717
10,989
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
asutaiski
He Bo
14
7 / 4 / 6
9,010
901
9,922
6,655
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 6 / 1
8,173
817
5,209
12,676
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Arezy
Ishtar
10
1 / 7 / 4
7,151
715
6,521
12,495
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Exotikz296
Anubis
13
2 / 5 / 0
7,604
760
8,047
10,808
5,589
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
6
7
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
6
1
0.58
L
Ishtar
Arezy
Ishtar
1
7
4
0.43
W
Neith
1
0
14
8
L
Anubis
Exotikz296
Anubis
2
5
0
0.4
W
Cu Chulainn
Gieniapl
Cu Chulainn
10
3
6
4.33
W
He Bo
asutaiski
He Bo
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,849
Damage
19,777
25,372
Taken
35,979
15,733
Mitigated
24,503
6,238
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,209
892
10
2,190
12,676
13,869
30
4,870
7,546
209
11,879
L
Ishtar
Arezy
Ishtar
6,521
4,002
0
882
12,495
5,045
0
2,472
9,616
0
16,322
W
Neith
8,210
4,403
0
3,091
7,728
2,681
287
3,465
4,263
0
20,666
L
Anubis
Exotikz296
Anubis
8,047
646
38
4,306
10,808
5,589
248
2,939
7,524
30,505
0
W
Cu Chulainn
Gieniapl
Cu Chulainn
12,717
2,508
0
2,304
10,989
10,835
0
3,401
7,588
660
27,319
W
He Bo
asutaiski
He Bo
9,922
216
0
843
6,655
2,217
0
1,394
5,261
37,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
22,928
139
Minions Killed
95
0
Camps Cleared
0
539,591
Distance Traveled
455,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,173
817
15
2
0
159,096
0
L
Ishtar
7,151
715
27
3
0
151,928
0
W
Neith
7,562
756
44
4
0
183,942
0
L
Anubis
7,604
760
53
5
0
144,853
0
W
Cu Chulainn
8,688
869
31
3
0
182,253
0
W
He Bo
9,010
901
64
6
0
173,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role