Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FîfîSàma
Bakasura
Level 89
God Stats
9W - 11L
1,469 SR
Queue Stats
89W - 83L
1,477 Elo+
Solo
Vulcan
Vulcan
Strity
Vulcan
Level 64
God Stats
1W - 2L
1,257 SR
Queue Stats
16W - 17L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
lukboox
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,323 Elo+
Solo
Lancelot
Lancelot
thejb99
Lancelot
Level 107
God Stats
7W - 8L
1,394 SR
Queue Stats
78W - 76L
1,446 Elo+
Solo
Team Averages
Level 83
1,424 SR
1,436 Elo+

VS

Team Averages
Level 88
1,569 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cleodarus
Geb
Level 68
God Stats
4W - 2L
1,746 SR
Queue Stats
21W - 24L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
LxrdSeto
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
VikaZ0R
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Макуте
Chernobog
Level 173
God Stats
28W - 19L
1,601 SR
Queue Stats
986W - 940L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 2 / 3
5,723
572
8,079
7,230
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
FîfîSàma
Bakasura
11
3 / 1 / 6
6,512
651
4,805
9,810
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Strity
Vulcan
11
5 / 1 / 2
6,617
662
8,333
3,364
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
lukboox
Kumbhakarna
9
2 / 0 / 5
6,101
610
3,300
11,118
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
thejb99
Lancelot
12
4 / 0 / 0
6,994
699
4,787
6,111
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 0
5,902
590
2,883
8,179
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 2
5,267
527
3,323
9,395
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LxrdSeto
Sun Wukong
9
0 / 3 / 0
5,008
501
2,406
8,195
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
VikaZ0R
Kukulkan
8
1 / 5 / 1
5,309
531
1,507
7,214
2,969
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
Макуте
Chernobog
7
0 / 5 / 0
4,512
451
7,012
9,644
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
3
2.75
L
Fenrir
 
Fenrir
3
2
0
1.5
L
0
3
2
0.33
W
Bakasura
FîfîSàma
Bakasura
3
1
6
6
L
Sun Wukong
LxrdSeto
Sun Wukong
0
3
0
0
W
Vulcan
Strity
Vulcan
5
1
2
6
L
Kukulkan
VikaZ0R
Kukulkan
1
5
1
0.3
W
Kumbhakarna
lukboox
Kumbhakarna
2
0
5
4.5
W
Lancelot
thejb99
Lancelot
4
0
0
4
L
Chernobog
Макуте
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
17,131
37,633
Taken
42,627
16,872
Mitigated
20,336
12,492
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,079
3,692
0
2,683
7,230
2,320
1,379
1,134
6,087
0
34,576
L
Fenrir
 
Fenrir
2,883
705
0
883
8,179
3,041
0
1,288
6,821
0
29,422
L
3,323
555
0
2,606
9,395
6,313
0
2,816
6,329
15,068
0
W
Bakasura
FîfîSàma
Bakasura
4,805
3,532
0
3,129
9,810
3,776
0
1,102
8,676
0
40,873
L
Sun Wukong
LxrdSeto
Sun Wukong
2,406
363
0
2,040
8,195
4,597
0
0
8,195
0
28,645
W
Vulcan
Strity
Vulcan
8,333
2,038
0
699
3,364
1,282
1,651
1,226
2,137
45,579
0
L
Kukulkan
VikaZ0R
Kukulkan
1,507
177
0
770
7,214
2,969
56
5,253
1,821
23,175
0
W
Kumbhakarna
lukboox
Kumbhakarna
3,300
919
0
4,077
11,118
7,169
14
1,352
9,760
18,516
0
W
Lancelot
thejb99
Lancelot
4,787
828
0
1,904
6,111
2,325
0
0
5,747
0
42,268
L
Chernobog
Макуте
Chernobog
7,012
4,139
0
2,996
9,644
3,416
0
2,276
6,788
0
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
25,998
279
Minions Killed
208
0
Camps Cleared
0
1,035,420
Distance Traveled
939,965
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,723
572
47
5
0
190,301
0
L
Fenrir
5,902
590
56
6
0
224,124
0
L
Geb
5,267
527
20
2
0
206,250
4
W
Bakasura
6,512
651
90
9
0
237,321
0
L
Sun Wukong
5,008
501
50
5
0
188,217
0
W
Vulcan
6,617
662
60
6
0
209,649
0
L
Kukulkan
5,309
531
43
4
0
170,063
0
W
Kumbhakarna
6,101
610
20
2
0
193,269
4
W
Lancelot
6,994
699
62
6
0
204,880
0
L
Chernobog
4,512
451
39
4
0
151,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role