Player Matchup

Aphrodite
Aphrodite
Big Daddy Slump
Aphrodite
Level 144
God Stats
3W - 3L
1,434 SR
Queue Stats
174W - 139L
1,617 Elo+
Party 1
Raijin
Raijin
D willof
Raijin
Level 71
God Stats
2W - 0L
1,501 SR
Queue Stats
94W - 76L
1,652 Elo+
Solo
Surtr
Surtr
LDAK Devil
Surtr
Level 85
God Stats
3W - 2L
1,648 SR
Queue Stats
91W - 76L
1,590 Elo+
Party 2
Cliodhna
Cliodhna
LDAK Emperor
Cliodhna
Level 27
God Stats
3W - 0L
1,764 SR
Queue Stats
33W - 19L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
VexMyth0cIast
Danzaburou
Level 144
God Stats
7W - 2L
1,991 SR
Queue Stats
138W - 106L
1,583 Elo+
Party 1
Team Averages
Level 94
1,667 SR
1,610 Elo+

VS

Team Averages
Level 97
1,389 SR
1,543 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BeowulfTime6775
Loki
Level 124
God Stats
4W - 4L
1,458 SR
Queue Stats
318W - 254L
1,595 Elo+
Solo
Sobek
Sobek
Gutsyman02
Sobek
Level 61
God Stats
1W - 3L
1,222 SR
Queue Stats
27W - 29L
1,535 Elo+
Solo
Agni
Agni
Storm VR3
Agni
Level 65
God Stats
1W - 1L
1,267 SR
Queue Stats
159W - 156L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Big Daddy Slump
Aphrodite
11
0 / 0 / 3
7,029
502
4,150
8,203
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
D willof
Raijin
12
0 / 2 / 2
7,120
509
6,131
8,980
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
12
3 / 3 / 0
6,845
489
6,814
11,201
12,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
LDAK Emperor
Cliodhna
15
12 / 0 / 0
9,411
672
10,997
10,670
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
VexMyth0cIast
Danzaburou
13
1 / 4 / 1
7,457
533
8,216
13,245
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 3 / 0
7,995
571
7,763
15,520
11,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
 
Cernunnos
12
4 / 5 / 0
7,304
522
10,009
14,902
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
6,558
468
5,184
10,944
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
10
0 / 2 / 3
6,597
471
5,020
9,453
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
14
2 / 1 / 0
7,753
554
5,875
8,621
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
16
Kills
9
9
Deaths
16
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
0
0.67
L
Cernunnos
 
Cernunnos
4
5
0
0.8
L
1
5
2
0.4
W
Aphrodite
Big Daddy Slump
Aphrodite
0
0
3
1.5
W
Raijin
D willof
Raijin
0
2
2
0.5
L
Sobek
0
2
3
0.75
W
Surtr
3
3
0
1
W
Cliodhna
LDAK Emperor
Cliodhna
12
0
0
12
L
Agni
2
1
0
2
W
Danzaburou
VexMyth0cIast
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,308
Damage
33,851
52,299
Taken
59,440
31,759
Mitigated
32,943
20,382
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,763
2,883
0
7,269
15,520
11,011
383
481
15,039
1,156
70,547
L
Cernunnos
 
Cernunnos
10,009
4,459
0
6,235
14,902
6,321
0
293
14,609
0
57,583
L
5,184
1,080
0
690
10,944
3,551
0
1,295
9,573
0
43,046
W
Aphrodite
Big Daddy Slump
Aphrodite
4,150
891
1,951
5,639
8,203
6,025
0
4,341
3,774
20,930
0
W
Raijin
D willof
Raijin
6,131
519
40
1,736
8,980
3,576
0
4,811
3,983
62,434
0
L
Sobek
5,020
435
0
3,709
9,453
8,686
0
4,123
5,222
15,717
0
W
Surtr
6,814
2,215
0
2,324
11,201
12,203
0
541
10,660
1,241
46,152
W
Cliodhna
LDAK Emperor
Cliodhna
10,997
3,370
0
2,550
10,670
4,172
0
743
9,885
0
78,275
L
Agni
5,875
210
0
1,750
8,621
3,374
0
4,152
4,235
71,623
0
W
Danzaburou
VexMyth0cIast
Danzaburou
8,216
5,177
0
6,142
13,245
5,783
0
791
12,454
0
59,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
36,207
426
Minions Killed
448
0
Camps Cleared
0
1,425,529
Distance Traveled
1,296,489
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,995
571
137
10
0
226,943
0
L
Cernunnos
7,304
522
94
7
0
224,112
0
L
Loki
6,558
468
62
4
0
300,254
0
W
Aphrodite
7,029
502
28
2
0
266,779
4
W
Raijin
7,120
509
118
8
0
262,555
0
L
Sobek
6,597
471
18
1
0
292,641
2
W
Surtr
6,845
489
78
6
0
263,786
2
W
Cliodhna
9,411
672
108
8
0
365,798
0
L
Agni
7,753
554
137
10
0
252,539
3
W
Danzaburou
7,457
533
94
7
0
266,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role