Player Matchup

Baron Samedi
Baron Samedi
Amorfodaa
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,326 Elo+
Solo
Atlas
Atlas
CaserYoodlyYT
Atlas
Level 160
God Stats
8W - 4L
1,565 SR
Queue Stats
149W - 147L
1,608 Elo+
Solo
Ares
Ares
GottJagr
Ares
Level 142
God Stats
3W - 2L
1,670 SR
Queue Stats
194W - 170L
1,581 Elo+
Party 1
Neith
Neith
Josophat
Neith
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 123L
1,618 Elo+
Party 1
Thor
Thor
fXXXer
Thor
Level 89
God Stats
2W - 1L
1,744 SR
Queue Stats
93W - 66L
1,570 Elo+
Party 1
Team Averages
Level 136
1,596 SR
1,541 Elo+

VS

Team Averages
Level 151
1,545 SR
1,565 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Amayorî
Ne Zha
Level 159
God Stats
1W - 1L
1,745 SR
Queue Stats
94W - 68L
1,683 Elo+
Solo
Kuzenbo
Kuzenbo
ITZ UR DAD E
Kuzenbo
Level 156
God Stats
28W - 18L
1,541 SR
Queue Stats
889W - 786L
1,568 Elo+
Party 2
Discordia
Discordia
Immortuoss
Discordia
Level 128
God Stats
8W - 6L
1,237 SR
Queue Stats
139W - 138L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
xXEDW1NXx
Sun Wukong
Level 163
God Stats
45W - 26L
1,703 SR
Queue Stats
676W - 566L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amorfodaa
Baron Samedi
14
5 / 2 / 6
7,265
807
8,013
8,800
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 5
6,450
717
8,363
9,105
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
13
2 / 2 / 5
6,697
744
4,763
10,422
9,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Josophat
Neith
14
3 / 0 / 5
7,263
807
10,724
7,239
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
fXXXer
Thor
13
1 / 1 / 4
6,830
759
6,699
8,469
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 0
6,406
712
2,550
7,829
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Amayorî
Ne Zha
14
2 / 3 / 3
7,155
795
11,973
10,631
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ITZ UR DAD E
Kuzenbo
12
0 / 2 / 3
6,135
682
4,958
9,244
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Immortuoss
Discordia
13
1 / 1 / 4
6,809
757
7,793
3,293
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
xXEDW1NXx
Sun Wukong
13
2 / 3 / 2
6,998
778
8,959
12,254
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
12
Kills
6
6
Deaths
12
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Ne Zha
Amayorî
Ne Zha
2
3
3
1.17
W
Baron Samedi
Amorfodaa
Baron Samedi
5
2
6
4
W
1
1
5
3.5
W
Ares
2
2
5
2.25
L
Kuzenbo
ITZ UR DAD E
Kuzenbo
0
2
3
0.75
L
Discordia
Immortuoss
Discordia
1
1
4
3
W
Neith
Josophat
Neith
3
0
5
5.5
W
Thor
fXXXer
Thor
1
1
4
3
L
Sun Wukong
xXEDW1NXx
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,562
Damage
36,233
44,035
Taken
43,251
28,483
Mitigated
30,550
12,333
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,550
922
0
1,529
7,829
3,246
0
3,448
4,236
0
13,771
L
Ne Zha
Amayorî
Ne Zha
11,973
2,626
0
3,194
10,631
5,019
0
3,889
6,349
0
29,142
W
Baron Samedi
Amorfodaa
Baron Samedi
8,013
933
3,107
2,985
8,800
4,496
0
2,014
6,711
20,113
0
W
8,363
2,458
0
1,436
9,105
7,826
0
3,026
5,854
17,698
0
W
Ares
4,763
160
0
1,861
10,422
9,643
0
3,076
7,217
16,043
0
L
Kuzenbo
ITZ UR DAD E
Kuzenbo
4,958
1,457
0
2,258
9,244
11,958
0
4,961
3,901
11,963
0
L
Discordia
Immortuoss
Discordia
7,793
384
0
500
3,293
1,237
0
1,116
2,010
26,238
0
W
Neith
Josophat
Neith
10,724
3,453
0
2,640
7,239
3,160
553
1,786
5,284
0
36,262
W
Thor
fXXXer
Thor
6,699
1,274
0
304
8,469
3,358
0
2,108
6,218
0
22,923
L
Sun Wukong
xXEDW1NXx
Sun Wukong
8,959
1,814
0
3,358
12,254
9,090
0
6,255
5,616
0
24,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
33,503
211
Minions Killed
181
0
Camps Cleared
0
928,851
Distance Traveled
854,071
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,406
712
23
3
0
126,787
0
L
Ne Zha
7,155
795
40
4
0
182,998
0
W
Baron Samedi
7,265
807
41
5
0
184,730
0
W
Atlas
6,450
717
20
2
0
192,949
3
W
Ares
6,697
744
23
3
0
179,616
0
L
Kuzenbo
6,135
682
15
2
0
171,745
0
L
Discordia
6,809
757
59
7
0
187,208
0
W
Neith
7,263
807
69
8
0
184,809
0
W
Thor
6,830
759
58
6
0
186,747
0
L
Sun Wukong
6,998
778
44
5
0
185,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role