Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DittleLick69
Nike
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,508 Elo+
Party 2
Lancelot
Lancelot
hXc HonkSolo
Lancelot
Level 48
God Stats
5W - 4L
1,529 SR
Queue Stats
12W - 7L
1,479 Elo+
Party 2
Team Averages
Level 89
1,510 SR
1,496 Elo+

VS

Team Averages
Level 88
1,479 SR
1,462 Elo+
Susano
Susano
 
Susano
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RetroStranger
Cerberus
Level 112
God Stats
2W - 11L
1,435 SR
Queue Stats
154W - 154L
1,460 Elo+
Party 1
Zeus
Zeus
YungCobble
Zeus
Level 68
God Stats
0W - 1L
1,501 SR
Queue Stats
100W - 80L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 8
8,095
810
7,963
7,115
3,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 6
7,562
756
7,440
8,678
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
hXc HonkSolo
Lancelot
11
4 / 3 / 6
7,370
737
4,018
6,990
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 5 / 3
7,045
705
3,852
8,686
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RetroStranger
Cerberus
12
1 / 1 / 2
7,452
745
3,997
9,654
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 5 / 0
6,759
676
4,871
6,838
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
8
7
L
Susano
 
Susano
1
5
3
0.5
W
4
1
6
7
L
Cerberus
RetroStranger
Cerberus
1
1
2
2
L
2
5
0
0.4
W
Lancelot
hXc HonkSolo
Lancelot
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
12,720
22,783
Taken
25,178
13,974
Mitigated
13,735
4,019
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,963
1,060
202
2,629
7,115
3,131
504
3,911
3,204
36,463
0
L
Susano
 
Susano
3,852
650
0
250
8,686
3,570
205
2,150
6,399
0
15,382
W
7,440
840
0
946
8,678
7,054
177
2,943
5,735
0
18,269
L
Cerberus
RetroStranger
Cerberus
3,997
356
0
3,146
9,654
7,816
0
3,544
5,857
27,507
0
L
4,871
627
0
280
6,838
2,349
288
2,333
4,265
20,412
0
W
Lancelot
hXc HonkSolo
Lancelot
4,018
0
0
242
6,990
3,789
160
2,064
4,926
0
13,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,027
Gold Earned
21,256
111
Minions Killed
148
0
Camps Cleared
0
534,745
Distance Traveled
546,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,095
810
65
7
0
191,983
0
L
Susano
7,045
705
27
3
0
199,505
0
W
Nike
7,562
756
27
3
0
176,740
0
L
Cerberus
7,452
745
83
8
0
186,147
0
L
Zeus
6,759
676
38
4
0
161,153
0
W
Lancelot
7,370
737
19
2
0
166,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role