Player Matchup

Ganesha
Ganesha
NAHRNAHR
Ganesha
Level 154
God Stats
19W - 22L
1,484 SR
Queue Stats
431W - 436L
1,532 Elo+
Party 2
Bakasura
Bakasura
TheVileDarkness
Bakasura
Level 107
God Stats
2W - 0L
1,728 SR
Queue Stats
154W - 149L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
sockkeeper51
Kukulkan
Level 84
God Stats
93W - 81L
1,630 SR
Queue Stats
433W - 431L
1,415 Elo+
Solo
Team Averages
Level 115
1,614 SR
1,486 Elo+

VS

Team Averages
Level 64
1,524 SR
1,503 Elo+
Atlas
Atlas
BurgurDeWhale
Atlas
Level 24
God Stats
14W - 10L
1,597 SR
Queue Stats
20W - 17L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrimsonNightWIng
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,632 SR
Queue Stats
116W - 118L
1,519 Elo+
Solo
Kukulkan
Kukulkan
LucianTheLion
Kukulkan
Level 38
God Stats
0W - 1L
1,343 SR
Queue Stats
22W - 24L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NAHRNAHR
Ganesha
17
1 / 2 / 11
11,246
803
8,299
21,365
27,654
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
19
12 / 2 / 0
12,982
927
17,956
17,817
11,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
sockkeeper51
Kukulkan
16
1 / 5 / 9
10,671
762
13,732
11,887
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,660
761
9,318
17,439
22,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
CrimsonNightWIng
Ah Muzen Cab
15
0 / 5 / 6
9,061
647
12,794
18,375
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LucianTheLion
Kukulkan
16
4 / 4 / 3
10,707
765
17,961
8,448
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
9
9
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Ah Muzen Cab
CrimsonNightWIng
Ah Muzen Cab
0
5
6
0.6
L
Kukulkan
LucianTheLion
Kukulkan
4
4
3
1.38
W
Ganesha
NAHRNAHR
Ganesha
1
2
11
3.25
W
Bakasura
12
2
0
6
W
Kukulkan
sockkeeper51
Kukulkan
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
40,073
51,069
Taken
44,262
44,109
Mitigated
33,021
16,383
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,318
2,917
0
956
17,439
22,290
0
9,012
6,885
21,622
0
L
Ah Muzen Cab
CrimsonNightWIng
Ah Muzen Cab
12,794
7,416
0
7,328
18,375
7,589
500
8,127
9,122
0
39,784
L
Kukulkan
LucianTheLion
Kukulkan
17,961
1,510
0
1,331
8,448
3,142
256
4,977
3,210
65,208
0
W
Ganesha
NAHRNAHR
Ganesha
8,299
378
3,137
4,463
21,365
27,654
77
9,392
11,273
29,848
0
W
Bakasura
17,956
11,003
0
7,668
17,817
11,310
2,192
8,348
9,113
0
70,311
W
Kukulkan
sockkeeper51
Kukulkan
13,732
1,203
0
1,115
11,887
5,145
1,117
8,463
3,283
41,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
30,428
237
Minions Killed
186
0
Camps Cleared
0
823,978
Distance Traveled
713,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,660
761
12
1
0
234,752
0
L
Ah Muzen Cab
9,061
647
61
4
0
237,554
0
L
Kukulkan
10,707
765
113
8
0
241,503
0
W
Ganesha
11,246
803
9
1
0
276,341
0
W
Bakasura
12,982
927
150
11
0
316,618
0
W
Kukulkan
10,671
762
78
6
0
231,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role