Player Matchup

Artio
Artio
AnubisLeftNut
Artio
Level 94
God Stats
4W - 1L
1,596 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 3
Agni
Agni
Dieiti
Agni
Level 122
God Stats
2W - 3L
1,260 SR
Queue Stats
110W - 98L
1,564 Elo+
Solo
Mercury
Mercury
ExtraCheese2
Mercury
Level 66
God Stats
10W - 1L
1,954 SR
Queue Stats
127W - 101L
1,491 Elo+
Party 4
Skadi
Skadi
ImBigChungus
Skadi
Level 116
God Stats
3W - 1L
1,758 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 3
Achilles
Achilles
arctic564
Achilles
Level 104
God Stats
3W - 3L
1,545 SR
Queue Stats
95W - 85L
1,517 Elo+
Party 4
Team Averages
Level 100
1,623 SR
1,458 Elo+

VS

Team Averages
Level 129
1,466 SR
1,508 Elo+
Ravana
Ravana
Alkrya
Ravana
Level 152
God Stats
12W - 10L
1,319 SR
Queue Stats
534W - 497L
1,498 Elo+
Party 2
Charybdis
Charybdis
Krapfam11
Charybdis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 79L
1,502 Elo+
Party 1
Awilix
Awilix
MooseTheDapper
Awilix
Level 142
God Stats
2W - 5L
1,228 SR
Queue Stats
174W - 144L
1,543 Elo+
Party 1
Sobek
Sobek
Sheeptoaster
Sobek
Level 123
God Stats
3W - 2L
1,782 SR
Queue Stats
170W - 165L
1,553 Elo+
Solo
Yu Huang
Yu Huang
Xxerian
Yu Huang
Level 167
God Stats
2W - 3L
1,500 SR
Queue Stats
466W - 443L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,377
414
2,885
8,922
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Agni
Dieiti
Agni
13
2 / 0 / 3
7,796
600
5,004
4,715
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
ExtraCheese2
Mercury
14
7 / 1 / 4
8,711
670
9,333
8,843
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 4
6,607
508
6,518
8,868
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
arctic564
Achilles
13
3 / 1 / 3
7,983
614
6,999
12,017
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alkrya
Ravana
9
0 / 5 / 0
5,765
443
4,541
9,315
5,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Krapfam11
Charybdis
13
1 / 1 / 2
7,291
561
5,124
7,210
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,374
567
6,919
9,873
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
7,023
540
4,796
14,190
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Xxerian
Yu Huang
14
0 / 1 / 0
7,376
567
3,077
5,303
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alkrya
Ravana
0
5
0
0
W
0
1
2
1
W
Agni
Dieiti
Agni
2
0
3
3.5
W
Mercury
ExtraCheese2
Mercury
7
1
4
9
W
0
3
4
0.67
L
Charybdis
Krapfam11
Charybdis
1
1
2
2
L
3
3
1
1.17
L
2
2
2
1.5
L
Yu Huang
Xxerian
Yu Huang
0
1
0
0
W
Achilles
arctic564
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
24,457
43,365
Taken
45,891
23,750
Mitigated
28,816
8,846
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alkrya
Ravana
4,541
1,270
0
2,306
9,315
5,672
0
0
9,315
0
31,965
W
2,885
0
414
3,128
8,922
6,735
0
1,833
7,089
15,687
0
W
Agni
Dieiti
Agni
5,004
364
0
976
4,715
1,653
0
2,795
1,920
66,332
0
W
Mercury
ExtraCheese2
Mercury
9,333
7,445
0
730
8,843
3,242
0
629
8,214
0
64,026
W
6,518
2,370
0
1,785
8,868
2,688
0
1,680
7,188
0
53,189
L
Charybdis
Krapfam11
Charybdis
5,124
3,084
0
4,705
7,210
2,981
0
590
6,467
0
63,281
L
6,919
2,409
0
1,391
9,873
5,204
0
1,050
8,778
0
52,343
L
4,796
441
0
6,243
14,190
12,607
0
3,375
10,376
22,029
0
L
Yu Huang
Xxerian
Yu Huang
3,077
110
0
1,381
5,303
2,352
0
2,190
3,066
68,201
0
W
Achilles
arctic564
Achilles
6,999
2,458
0
1,813
12,017
9,432
244
936
11,081
0
48,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
34,829
402
Minions Killed
408
0
Camps Cleared
0
1,478,279
Distance Traveled
1,323,150
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,765
443
55
4
0
204,052
0
W
Artio
5,377
414
28
2
0
288,971
0
W
Agni
7,796
600
122
9
0
291,845
3
W
Mercury
8,711
670
89
7
0
346,335
0
W
Skadi
6,607
508
81
6
0
252,430
2
L
Charybdis
7,291
561
120
9
0
256,021
0
L
Awilix
7,374
567
79
6
0
312,471
3
L
Sobek
7,023
540
26
2
0
297,216
0
L
Yu Huang
7,376
567
128
10
0
253,390
3
W
Achilles
7,983
614
82
6
0
298,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role