Player Matchup

Maui
Maui
BobbinForKills
Maui
Level 128
God Stats
14W - 10L
1,734 SR
Queue Stats
575W - 558L
1,618 Elo+
Solo
Mulan
Mulan
Dannl55l
Mulan
Level 38
God Stats
4W - 4L
1,670 SR
Queue Stats
343W - 306L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ratatoskaar
Cu Chulainn
Level 131
God Stats
6W - 5L
1,585 SR
Queue Stats
365W - 330L
1,602 Elo+
Solo
Hel
Hel
jjvh99
Hel
Level 128
God Stats
3W - 1L
1,483 SR
Queue Stats
39W - 44L
1,518 Elo+
Solo
Neith
Neith
superlindgren
Neith
Level 129
God Stats
2W - 6L
1,158 SR
Queue Stats
263W - 278L
1,543 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,563 Elo+

VS

Team Averages
Level 109
1,501 SR
1,552 Elo+
Loki
Loki
DreamT7
Loki
Level 116
God Stats
0W - 1L
1,472 SR
Queue Stats
16W - 19L
1,490 Elo+
Solo
Nu Wa
Nu Wa
EfEfEfEfEfEf
Nu Wa
Level 125
God Stats
0W - 4L
1,173 SR
Queue Stats
462W - 488L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
IAmTheJungleBuff
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,480 Elo+
Solo
Jing Wei
Jing Wei
JodiHighRoll3r
Jing Wei
Level 149
God Stats
1W - 1L
1,722 SR
Queue Stats
189W - 144L
1,631 Elo+
Party 1
Hel
Hel
tbahr4
Hel
Level 126
God Stats
2W - 3L
1,638 SR
Queue Stats
146W - 91L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 28
11,619
830
9,835
35,113
39,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mulan
Dannl55l
Mulan
18
2 / 3 / 27
10,837
774
20,710
28,107
36,439
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Ratatoskaar
Cu Chulainn
20
12 / 1 / 19
11,827
845
31,523
27,207
32,613
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
jjvh99
Hel
19
10 / 2 / 18
11,474
820
19,034
16,794
14,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 4 / 12
10,925
780
19,006
18,281
9,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DreamT7
Loki
16
5 / 9 / 1
10,196
728
19,691
18,242
9,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 6
9,135
653
15,758
19,114
17,518
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
IAmTheJungleBuff
Erlang Shen
13
0 / 10 / 5
9,182
656
12,202
34,799
28,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
16
1 / 5 / 8
9,161
654
29,501
20,812
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
tbahr4
Hel
17
1 / 4 / 8
9,603
686
10,528
17,395
10,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
37
32
Kills
9
11
Deaths
33
104
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
28
17
W
Mulan
Dannl55l
Mulan
2
3
27
5.17
L
Loki
DreamT7
Loki
5
9
1
0.61
L
2
5
6
1
L
Erlang Shen
IAmTheJungleBuff
Erlang Shen
0
10
5
0.25
L
Jing Wei
1
5
8
1
W
Cu Chulainn
Ratatoskaar
Cu Chulainn
12
1
19
21.5
W
Hel
jjvh99
Hel
10
2
18
9.5
W
5
4
12
2.75
L
Hel
tbahr4
Hel
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,108
Damage
87,680
125,502
Taken
110,362
133,029
Mitigated
76,078
74,219
Healing
44,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,835
1,694
1,064
13,646
35,113
39,632
458
5,559
29,554
17,312
0
W
Mulan
Dannl55l
Mulan
20,710
2,193
2,008
5,794
28,107
36,439
591
6,762
21,345
0
40,612
L
Loki
DreamT7
Loki
19,691
3,597
988
1,283
18,242
9,296
0
5,788
11,914
29
31,996
L
15,758
6,160
505
699
19,114
17,518
87
5,440
13,135
24,859
0
L
Erlang Shen
IAmTheJungleBuff
Erlang Shen
12,202
5,887
739
10,052
34,799
28,106
649
7,220
26,486
0
22,669
L
Jing Wei
29,501
23,902
567
3,564
20,812
11,053
1,049
5,842
14,265
0
47,564
W
Cu Chulainn
Ratatoskaar
Cu Chulainn
31,523
3,770
793
4,541
27,207
32,613
648
5,851
21,356
0
54,078
W
Hel
jjvh99
Hel
19,034
1,697
32,030
10,155
16,794
14,368
1,647
4,343
12,451
39,970
0
W
19,006
8,122
320
3,868
18,281
9,977
5,274
3,800
14,481
0
43,154
L
Hel
tbahr4
Hel
10,528
1,793
16,659
9,376
17,395
10,105
37
4,579
12,342
22,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
47,277
175
Minions Killed
132
0
Camps Cleared
0
1,384,916
Distance Traveled
1,168,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,619
830
7
1
0
293,577
0
W
Mulan
10,837
774
35
3
0
265,536
0
L
Loki
10,196
728
28
2
0
235,715
0
L
Nu Wa
9,135
653
10
1
0
229,750
0
L
Erlang Shen
9,182
656
15
1
0
210,796
0
L
Jing Wei
9,161
654
51
4
0
235,219
0
W
Cu Chulainn
11,827
845
31
2
0
301,199
0
W
Hel
11,474
820
50
4
0
299,590
0
W
Neith
10,925
780
52
4
0
225,014
0
L
Hel
9,603
686
28
2
0
257,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role