Player Matchup

Cernunnos
Cernunnos
BSGamingPT
Cernunnos
Level 98
God Stats
1W - 1L
1,497 SR
Queue Stats
8W - 10L
1,393 Elo+
Solo
Bacchus
Bacchus
DrivelessP
Bacchus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Qsim
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,441 Elo+
Solo
Zeus
Zeus
Zanarhk
Zeus
Level 105
God Stats
5W - 2L
1,433 SR
Queue Stats
70W - 61L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
maikyisus02
Cliodhna
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,413 Elo+
Party 2
Team Averages
Level 77
1,486 SR
1,410 Elo+

VS

Team Averages
Level 90
1,430 SR
1,379 Elo+
Loki
Loki
LNC1998
Loki
Level 40
God Stats
23W - 22L
1,488 SR
Queue Stats
408W - 384L
1,403 Elo+
Party 3
Ishtar
Ishtar
Rockrider123
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,313 Elo+
Solo
Ah Puch
Ah Puch
TheMagicalPeaz
Ah Puch
Level 26
God Stats
3W - 8L
1,239 SR
Queue Stats
346W - 345L
1,360 Elo+
Party 3
Sol
Sol
VladJoli
Sol
Level 152
God Stats
23W - 16L
1,626 SR
Queue Stats
258W - 259L
1,406 Elo+
Party 1
Neith
Neith
kawaiiDi
Neith
Level 144
God Stats
18W - 17L
1,297 SR
Queue Stats
208W - 221L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BSGamingPT
Cernunnos
11
6 / 2 / 3
7,182
513
9,785
10,487
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
DrivelessP
Bacchus
9
0 / 2 / 7
6,593
471
4,147
14,054
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
Qsim
Jormungandr
12
2 / 5 / 4
7,444
532
7,001
12,200
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zeus
Zanarhk
Zeus
15
14 / 2 / 2
9,525
680
19,118
7,785
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
maikyisus02
Cliodhna
11
1 / 0 / 5
6,589
471
2,842
8,977
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LNC1998
Loki
12
4 / 6 / 0
7,263
519
7,438
12,641
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
9
0 / 2 / 3
5,898
421
5,569
9,566
3,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
6,413
458
2,810
11,917
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 6 / 3
5,937
424
7,974
11,997
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
kawaiiDi
Neith
12
6 / 3 / 2
8,404
600
10,106
14,071
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
11
11
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BSGamingPT
Cernunnos
6
2
3
3.75
W
Bacchus
DrivelessP
Bacchus
0
2
7
1.75
L
Loki
LNC1998
Loki
4
6
0
0.67
W
Jormungandr
Qsim
Jormungandr
2
5
4
0.8
L
Ishtar
0
2
3
0.75
L
1
7
1
0.21
L
0
6
3
0.25
W
Zeus
Zanarhk
Zeus
14
2
2
7.5
L
Neith
kawaiiDi
Neith
6
3
2
2.33
W
Cliodhna
maikyisus02
Cliodhna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
33,897
53,503
Taken
60,192
33,054
Mitigated
23,354
12,064
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BSGamingPT
Cernunnos
9,785
4,826
0
4,548
10,487
3,702
930
2,946
7,541
0
50,269
W
Bacchus
DrivelessP
Bacchus
4,147
755
0
4,261
14,054
13,130
262
3,483
10,571
17,040
0
L
Loki
LNC1998
Loki
7,438
1,753
0
3,083
12,641
4,974
0
4,754
7,723
0
54,842
W
Jormungandr
Qsim
Jormungandr
7,001
863
120
1,750
12,200
10,212
0
396
11,804
40,368
0
L
Ishtar
5,569
3,324
97
3,421
9,566
3,497
0
1,689
7,877
0
29,004
L
2,810
188
55
1,194
11,917
4,825
68
9,666
2,044
29,267
0
L
7,974
1,050
0
4,272
11,997
4,680
0
5,311
6,614
30,921
2,878
W
Zeus
Zanarhk
Zeus
19,118
1,685
185
978
7,785
2,898
460
3,280
4,505
65,525
0
L
Neith
kawaiiDi
Neith
10,106
2,564
0
5,155
14,071
5,378
780
7,489
5,668
0
58,687
W
Cliodhna
maikyisus02
Cliodhna
2,842
356
0
222
8,977
3,112
212
1,106
7,871
0
32,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
33,915
291
Minions Killed
289
0
Camps Cleared
0
1,354,373
Distance Traveled
1,182,657
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,182
513
65
5
0
264,829
0
W
Bacchus
6,593
471
17
1
0
297,586
4
L
Loki
7,263
519
74
5
0
275,075
0
W
Jormungandr
7,444
532
56
4
0
244,794
0
L
Ishtar
5,898
421
37
3
0
255,796
2
L
Ah Puch
6,413
458
58
4
0
219,453
6
L
Sol
5,937
424
41
3
0
239,579
0
W
Zeus
9,525
680
104
7
0
254,426
3
L
Neith
8,404
600
79
6
0
192,754
0
W
Cliodhna
6,589
471
49
4
0
292,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role