Player Matchup

Hun Batz
Hun Batz
Black_Flames_4k
Hun Batz
Level 104
God Stats
1W - 1L
1,706 SR
Queue Stats
144W - 115L
1,579 Elo+
Party 3
Xbalanque
Xbalanque
FiestyLobster
Xbalanque
Level 155
God Stats
2W - 2L
1,119 SR
Queue Stats
206W - 258L
1,486 Elo+
Party 2
Fenrir
Fenrir
SluaghTighearna1
Fenrir
Level 141
God Stats
8W - 5L
1,869 SR
Queue Stats
330W - 293L
1,561 Elo+
Solo
Vulcan
Vulcan
capital_g3
Vulcan
Level 49
God Stats
1W - 2L
1,697 SR
Queue Stats
26W - 27L
1,536 Elo+
Party 3
Bacchus
Bacchus
xOutlaw Envyx
Bacchus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
461W - 598L
1,543 Elo+
Party 2
Team Averages
Level 122
1,578 SR
1,541 Elo+

VS

Team Averages
Level 140
1,625 SR
1,500 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ChillWill_0702
Chronos
Level 207
God Stats
6W - 4L
1,821 SR
Queue Stats
941W - 1,007L
1,526 Elo+
Solo
Artemis
Artemis
KingLikeKai
Artemis
Level 155
God Stats
1W - 0L
1,769 SR
Queue Stats
26W - 26L
1,456 Elo+
Party 1
Hercules
Hercules
kiritokazutoK
Hercules
Level 156
God Stats
19W - 13L
1,538 SR
Queue Stats
94W - 98L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 3 / 3
5,960
542
6,737
9,809
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
FiestyLobster
Xbalanque
11
1 / 1 / 0
6,466
588
4,392
10,856
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
5,780
525
6,597
14,064
8,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
capital_g3
Vulcan
10
1 / 2 / 0
5,978
543
5,795
5,814
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
8
0 / 1 / 0
5,238
476
5,683
9,520
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
3 / 0 / 0
6,349
577
4,077
11,472
5,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,848
532
6,112
6,311
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 2
7,120
647
5,075
9,004
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KingLikeKai
Artemis
10
1 / 1 / 1
5,798
527
6,542
5,252
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kiritokazutoK
Hercules
12
3 / 2 / 1
7,260
660
11,679
13,233
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
0
3
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Hun Batz
0
3
3
0.5
W
2
0
2
3
L
Xbalanque
FiestyLobster
Xbalanque
1
1
0
1
W
Artemis
KingLikeKai
Artemis
1
1
1
1.5
L
2
3
0
0.67
L
Vulcan
capital_g3
Vulcan
1
2
0
0.5
W
Hercules
kiritokazutoK
Hercules
3
2
1
1.75
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
33,485
50,063
Taken
45,272
27,217
Mitigated
23,159
18,385
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,077
676
2,737
6,780
11,472
5,597
0
4,739
6,710
0
17,551
W
Nu Wa
 
Nu Wa
6,112
1,866
0
655
6,311
2,108
0
3,123
3,118
45,524
0
L
Hun Batz
6,737
3,223
0
3,046
9,809
3,518
0
2,156
7,573
0
46,755
W
5,075
1,676
0
3,502
9,004
3,211
236
1,972
7,032
48,355
0
L
Xbalanque
FiestyLobster
Xbalanque
4,392
1,817
0
6,109
10,856
4,233
0
911
9,945
0
54,394
W
Artemis
KingLikeKai
Artemis
6,542
3,104
0
1,940
5,252
1,831
0
965
4,216
0
37,006
L
6,597
3,706
0
5,725
14,064
8,035
0
1,138
12,033
0
33,306
L
Vulcan
capital_g3
Vulcan
5,795
2,041
0
482
5,814
1,956
39
3,542
2,272
52,229
0
W
Hercules
kiritokazutoK
Hercules
11,679
7,423
0
7,255
13,233
10,412
122
515
12,718
0
56,185
L
Bacchus
5,683
701
0
3,023
9,520
9,475
0
3,440
6,037
18,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
32,375
328
Minions Killed
331
0
Camps Cleared
0
1,143,436
Distance Traveled
1,113,097
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,349
577
34
3
0
244,086
4
W
Nu Wa
5,848
532
66
6
0
223,338
0
L
Hun Batz
5,960
542
71
6
0
257,181
3
W
Chronos
7,120
647
90
8
0
244,320
1
L
Xbalanque
6,466
588
99
9
0
186,355
3
W
Artemis
5,798
527
50
5
0
191,276
0
L
Fenrir
5,780
525
51
5
0
228,094
0
L
Vulcan
5,978
543
84
8
0
235,748
0
W
Hercules
7,260
660
91
8
0
210,077
0
L
Bacchus
5,238
476
23
2
0
236,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role