Player Matchup

Scylla
Scylla
Alvaro_Ripardo
Scylla
Level 106
God Stats
7W - 1L
1,597 SR
Queue Stats
30W - 27L
1,549 Elo+
Solo
Horus
Horus
BaramNunes
Horus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 228L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
BrieWell
Erlang Shen
Level 64
God Stats
19W - 12L
1,688 SR
Queue Stats
81W - 77L
1,523 Elo+
Solo
Set
Set
Licha0800
Set
Level 69
God Stats
22W - 26L
1,469 SR
Queue Stats
340W - 364L
1,477 Elo+
Party 1
Rama
Rama
poske_exe
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 306L
1,471 Elo+
Party 1
Team Averages
Level 81
1,551 SR
1,493 Elo+

VS

Team Averages
Level 94
1,433 SR
1,492 Elo+
Apollo
Apollo
 
Apollo
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lukao_da_massa
Janus
Level 159
God Stats
31W - 24L
1,335 SR
Queue Stats
375W - 382L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rzng0d
Tsukuyomi
Level 49
God Stats
2W - 2L
1,482 SR
Queue Stats
32W - 36L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
YagoFodão
Kuzenbo
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
205W - 181L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
ytallogca
Erlang Shen
Level 107
God Stats
8W - 7L
1,348 SR
Queue Stats
227W - 217L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,362
530
4,720
4,259
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
9
0 / 2 / 0
5,732
478
2,361
9,177
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
BrieWell
Erlang Shen
12
1 / 0 / 1
6,538
545
4,232
9,972
9,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 2
7,042
587
5,085
8,589
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
10
0 / 4 / 0
5,501
458
4,301
8,984
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 0 / 1
7,481
623
8,884
8,408
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 0
7,603
634
4,855
6,296
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rzng0d
Tsukuyomi
11
1 / 2 / 0
5,813
484
3,917
8,487
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
YagoFodão
Kuzenbo
9
1 / 0 / 7
6,324
527
5,639
6,680
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ytallogca
Erlang Shen
9
1 / 1 / 0
5,171
431
2,767
7,008
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
1
5.5
L
1
2
1
0.75
L
Horus
0
2
0
0
L
Erlang Shen
BrieWell
Erlang Shen
1
0
1
1.5
L
2
3
2
1
W
3
1
0
3
W
Tsukuyomi
Rzng0d
Tsukuyomi
1
2
0
0.5
W
Kuzenbo
YagoFodão
Kuzenbo
1
0
7
4.5
L
Rama
0
4
0
0
W
Erlang Shen
ytallogca
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
26,062
40,981
Taken
36,879
26,386
Mitigated
19,792
12,121
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,884
6,283
0
6,919
8,408
3,136
858
0
8,408
0
57,886
L
4,720
439
0
870
4,259
1,640
0
2,862
1,397
45,055
0
L
Horus
2,361
1,410
823
4,299
9,177
7,482
0
3,485
5,692
0
13,688
L
Erlang Shen
BrieWell
Erlang Shen
4,232
2,138
0
3,071
9,972
9,870
0
1,297
8,307
0
40,453
L
5,085
1,873
0
380
8,589
3,928
0
1,593
6,890
0
61,607
W
4,855
57
0
1,803
6,296
2,257
0
2,833
3,211
67,189
0
W
Tsukuyomi
Rzng0d
Tsukuyomi
3,917
1,120
0
2,463
8,487
3,033
0
612
7,835
0
31,779
W
Kuzenbo
YagoFodão
Kuzenbo
5,639
3,126
0
2,503
6,680
5,934
0
938
5,697
11,171
0
L
Rama
4,301
3,404
0
2,678
8,984
3,466
0
1,257
7,727
0
44,325
W
Erlang Shen
ytallogca
Erlang Shen
2,767
1,438
0
2,590
7,008
5,432
0
0
7,008
0
17,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
32,392
329
Minions Killed
275
0
Camps Cleared
0
1,198,871
Distance Traveled
1,101,981
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,481
623
83
7
0
204,853
0
L
Scylla
6,362
530
85
7
0
216,436
4
L
Horus
5,732
478
21
2
0
265,925
1
L
Erlang Shen
6,538
545
57
5
0
226,372
2
L
Set
7,042
587
94
8
0
276,328
0
W
Janus
7,603
634
123
10
0
242,390
2
W
Tsukuyomi
5,813
484
43
4
0
259,355
0
W
Kuzenbo
6,324
527
8
1
0
263,142
0
L
Rama
5,501
458
72
6
0
213,810
1
W
Erlang Shen
5,171
431
18
2
0
132,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role