Player Matchup

Izanami
Izanami
ASAP P1XEL
Izanami
Level 42
God Stats
10W - 6L
1,733 SR
Queue Stats
198W - 196L
1,351 Elo+
Party 2
Chaac
Chaac
King Magi TV
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,752 Elo+
Party 2
Merlin
Merlin
Sin0Gl3ttony
Merlin
Level 97
God Stats
4W - 4L
1,839 SR
Queue Stats
285W - 274L
1,385 Elo+
Party 2
Team Averages
Level 48
1,691 SR
1,496 Elo+

VS

Team Averages
Level 67
1,567 SR
1,450 Elo+
Horus
Horus
Biig__Mikeee
Horus
Level 22
God Stats
3W - 1L
1,603 SR
Queue Stats
27W - 21L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
OddlyInsane
Baron Samedi
Level 116
God Stats
23W - 32L
1,384 SR
Queue Stats
281W - 284L
1,420 Elo+
Solo
Arachne
Arachne
vRobalodon
Arachne
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
101W - 83L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASAP P1XEL
Izanami
16
1 / 8 / 2
10,492
699
5,993
17,877
6,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 2
8,711
581
3,126
14,113
11,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
15
3 / 7 / 0
9,689
646
7,385
15,978
6,577
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 17
11,476
765
6,604
18,821
22,334
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
OddlyInsane
Baron Samedi
18
9 / 0 / 10
12,441
829
20,033
5,146
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
vRobalodon
Arachne
16
12 / 2 / 6
12,070
805
13,757
11,762
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
21
21
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
ASAP P1XEL
Izanami
1
8
2
0.25
W
0
2
17
4.25
L
0
6
2
0.17
W
Baron Samedi
OddlyInsane
Baron Samedi
9
0
10
14
L
Merlin
3
7
0
0.43
W
Arachne
vRobalodon
Arachne
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
40,394
47,968
Taken
35,729
24,916
Mitigated
33,697
3,719
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ASAP P1XEL
Izanami
5,993
4,282
0
1,622
17,877
6,847
0
6,989
10,690
0
61,031
W
6,604
1,493
664
4,124
18,821
22,334
340
3,274
15,547
0
21,455
L
3,126
773
63
1,186
14,113
11,492
0
7,528
6,476
0
12,720
W
Baron Samedi
OddlyInsane
Baron Samedi
20,033
1,162
1,911
1,897
5,146
2,724
1,248
645
4,501
63,559
0
L
Merlin
7,385
192
0
848
15,978
6,577
0
5,132
10,721
37,661
0
W
Arachne
vRobalodon
Arachne
13,757
10,806
0
3,182
11,762
8,639
1,055
3,522
8,240
0
45,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
35,987
149
Minions Killed
160
0
Camps Cleared
0
588,344
Distance Traveled
813,844
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,492
699
88
6
0
207,930
3
W
Horus
11,476
765
11
1
0
247,836
0
L
Chaac
8,711
581
15
1
0
190,752
0
W
Baron Samedi
12,441
829
86
6
0
275,282
0
L
Merlin
9,689
646
46
3
0
189,662
0
W
Arachne
12,070
805
63
4
0
290,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role