Player Matchup

Neith
Neith
Max_Moon101
Neith
Level 123
God Stats
10W - 16L
1,374 SR
Queue Stats
21W - 27L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
NoxProblemxHere
Nu Wa
Level 109
God Stats
13W - 11L
1,489 SR
Queue Stats
25W - 21L
1,495 Elo+
Party 1
Fenrir
Fenrir
RAPCHINO
Fenrir
Level 62
God Stats
21W - 16L
1,369 SR
Queue Stats
71W - 68L
1,431 Elo+
Solo
Ares
Ares
baron007von
Ares
Level 86
God Stats
12W - 7L
1,650 SR
Queue Stats
14W - 18L
1,459 Elo+
Party 1
Osiris
Osiris
ricktheking152
Osiris
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 1
Team Averages
Level 95
1,476 SR
1,448 Elo+

VS

Team Averages
Level 78
1,430 SR
1,466 Elo+
Poseidon
Poseidon
CammyTrill
Poseidon
Level 33
God Stats
2W - 1L
1,269 SR
Queue Stats
117W - 116L
1,416 Elo+
Solo
Izanami
Izanami
OG Justin W
Izanami
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 105L
1,523 Elo+
Solo
Zeus
Zeus
axespartan123
Zeus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
jagTurtle71
Cu Chulainn
Level 109
God Stats
20W - 9L
1,516 SR
Queue Stats
168W - 141L
1,493 Elo+
Party 2
Da Ji
Da Ji
mello_vinny
Da Ji
Level 110
God Stats
1W - 5L
1,367 SR
Queue Stats
129W - 109L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,502
536
7,270
8,411
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 4 / 4
8,839
631
14,466
10,244
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
RAPCHINO
Fenrir
14
9 / 0 / 3
8,794
628
7,294
7,784
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 3 / 2
6,799
486
5,900
14,464
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 3
7,267
519
7,806
14,797
15,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CammyTrill
Poseidon
11
0 / 9 / 1
6,547
468
3,835
11,169
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
OG Justin W
Izanami
12
3 / 2 / 2
7,563
540
8,454
10,936
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 3
6,406
458
7,321
8,469
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
jagTurtle71
Cu Chulainn
13
2 / 4 / 1
7,869
562
11,245
16,704
10,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 1
7,966
569
4,445
13,572
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
24
Kills
10
10
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CammyTrill
Poseidon
0
9
1
0.06
W
1
3
5
1.17
W
7
4
4
2.25
L
Izanami
OG Justin W
Izanami
3
2
2
2
W
Fenrir
RAPCHINO
Fenrir
9
0
3
10.5
L
2
6
3
0.58
W
4
3
2
1.67
L
Cu Chulainn
jagTurtle71
Cu Chulainn
2
4
1
0.63
L
3
3
1
1.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
35,300
55,700
Taken
60,850
37,974
Mitigated
25,329
7,847
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CammyTrill
Poseidon
3,835
499
0
0
11,169
3,013
449
3,466
7,373
43,247
0
W
7,270
2,873
0
3,145
8,411
3,457
450
1,965
6,446
0
65,698
W
14,466
4,877
0
958
10,244
3,664
468
2,801
7,443
59,708
0
L
Izanami
OG Justin W
Izanami
8,454
6,300
0
4,544
10,936
4,029
41
3,202
7,700
0
62,320
W
Fenrir
RAPCHINO
Fenrir
7,294
850
0
1,240
7,784
3,168
909
418
7,366
0
50,426
L
7,321
1,899
57
1,731
8,469
2,497
0
3,753
4,676
23,190
0
W
5,900
489
252
1,715
14,464
12,448
240
5,356
9,108
18,107
0
L
Cu Chulainn
jagTurtle71
Cu Chulainn
11,245
2,763
0
3,271
16,704
10,429
211
5,543
10,974
0
67,959
L
4,445
903
0
4,571
13,572
5,361
324
3,615
9,761
0
50,486
W
7,806
2,137
0
537
14,797
15,237
90
616
14,181
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
36,351
353
Minions Killed
390
0
Camps Cleared
0
1,344,256
Distance Traveled
1,313,885
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,547
468
71
5
0
247,730
0
W
Neith
7,502
536
102
7
0
260,327
2
W
Nu Wa
8,839
631
101
7
0
233,317
0
L
Izanami
7,563
540
106
8
0
253,093
2
W
Fenrir
8,794
628
67
5
0
287,111
0
L
Zeus
6,406
458
33
2
0
249,477
0
W
Ares
6,799
486
24
2
0
280,206
1
L
Cu Chulainn
7,869
562
101
7
0
274,235
0
L
Da Ji
7,966
569
79
6
0
289,350
3
W
Osiris
7,267
519
59
4
0
283,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role