Player Matchup

Chang'e
Chang'e
DaOideSchowieda
Chang'e
Level 69
God Stats
2W - 5L
1,272 SR
Queue Stats
14W - 47L
1,075 Elo+
Party 1
Danzaburou
Danzaburou
Habby Se Kabby
Danzaburou
Level 60
God Stats
2W - 2L
1,647 SR
Queue Stats
10W - 42L
1,006 Elo+
Party 1
Mulan
Mulan
MrNightshift895
Mulan
Level 20
God Stats
5W - 21L
1,135 SR
Queue Stats
10W - 42L
1,030 Elo+
Party 1
Team Averages
Level 50
1,351 SR
1,037 Elo+

VS

Team Averages
Level 80
1,438 SR
1,266 Elo+
Ao Kuang
Ao Kuang
DiversionGamerzz
Ao Kuang
Level 71
God Stats
1W - 1L
1,353 SR
Queue Stats
3W - 4L
1,096 Elo+
Solo
Neith
Neith
Wapflap
Neith
Level 45
God Stats
3W - 5L
1,106 SR
Queue Stats
121W - 150L
1,349 Elo+
Solo
Arachne
Arachne
dolar0617
Arachne
Level 125
God Stats
3W - 2L
1,854 SR
Queue Stats
107W - 120L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,244
624
6,924
8,638
3,337
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Habby Se Kabby
Danzaburou
10
1 / 5 / 1
6,256
626
4,985
10,150
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,788
579
3,295
9,261
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 0
9,088
909
13,455
8,487
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wapflap
Neith
12
0 / 1 / 10
7,284
728
5,383
5,683
2,255
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
dolar0617
Arachne
11
0 / 1 / 9
7,031
703
6,030
7,214
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
12
0
0
12
L
Danzaburou
Habby Se Kabby
Danzaburou
1
5
1
0.3
L
0
4
1
0.13
W
Neith
Wapflap
Neith
0
1
10
5
W
Arachne
dolar0617
Arachne
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,204
Damage
24,868
28,049
Taken
21,384
14,702
Mitigated
10,367
6,580
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,924
638
1,327
3,072
8,638
3,337
0
3,661
4,977
25,396
0
W
13,455
4,376
0
4,869
8,487
4,585
0
3,241
5,124
30,137
0
L
Danzaburou
Habby Se Kabby
Danzaburou
4,985
1,816
65
1,788
10,150
3,969
0
5,487
4,663
0
14,744
L
3,295
650
0
328
9,261
7,396
0
4,387
4,874
0
14,397
W
Neith
Wapflap
Neith
5,383
1,789
0
1,437
5,683
2,255
475
1,255
4,315
0
29,515
W
Arachne
dolar0617
Arachne
6,030
5,073
355
2,945
7,214
3,527
0
2,514
4,546
0
22,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,288
Gold Earned
23,403
89
Minions Killed
113
0
Camps Cleared
0
481,537
Distance Traveled
589,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,244
624
44
4
0
177,386
1
W
Ao Kuang
9,088
909
29
3
0
203,507
0
L
Danzaburou
6,256
626
25
3
0
148,981
0
L
Mulan
5,788
579
20
2
0
155,170
2
W
Neith
7,284
728
46
5
0
195,497
0
W
Arachne
7,031
703
38
4
0
190,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role