Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AIR-T12
Pele
Level 88
God Stats
8W - 5L
1,754 SR
Queue Stats
101W - 104L
1,375 Elo+
Solo
Neith
Neith
Silversiphon
Neith
Level 172
God Stats
13W - 7L
1,809 SR
Queue Stats
71W - 67L
1,440 Elo+
Solo
Tiamat
Tiamat
cacharro2004
Tiamat
Level 73
God Stats
1W - 4L
1,204 SR
Queue Stats
161W - 154L
1,430 Elo+
Solo
King Arthur
King Arthur
jonsnow9703
King Arthur
Level 115
God Stats
3W - 3L
1,315 SR
Queue Stats
98W - 85L
1,522 Elo+
Solo
Team Averages
Level 115
1,516 SR
1,453 Elo+

VS

Team Averages
Level 103
1,600 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DrZummey
Anubis
Level 101
God Stats
44W - 23L
1,685 SR
Queue Stats
226W - 216L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zawfty
Tsukuyomi
Level 70
God Stats
2W - 5L
1,531 SR
Queue Stats
45W - 34L
1,458 Elo+
Solo
Bakasura
Bakasura
elstainer11
Bakasura
Level 59
God Stats
3W - 4L
1,787 SR
Queue Stats
87W - 96L
1,438 Elo+
Solo
Atlas
Atlas
reing_of_raven
Atlas
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 130L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 0 / 4
6,782
522
3,834
10,647
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
AIR-T12
Pele
12
6 / 2 / 3
7,255
558
7,113
13,947
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 0 / 5
6,534
503
4,721
8,160
3,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
12
2 / 0 / 4
6,358
489
7,194
8,130
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
jonsnow9703
King Arthur
13
1 / 0 / 1
7,632
587
7,261
9,794
9,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 2 / 0
6,156
474
5,342
11,949
10,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
DrZummey
Anubis
11
1 / 3 / 1
6,872
529
7,177
9,708
4,599
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Zawfty
Tsukuyomi
12
0 / 3 / 0
6,896
530
7,831
10,811
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
elstainer11
Bakasura
9
0 / 2 / 0
5,807
447
1,924
8,572
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 1
5,751
442
6,927
8,996
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
4
5
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Pele
AIR-T12
Pele
6
2
3
3.75
L
Anubis
DrZummey
Anubis
1
3
1
0.5
W
1
0
5
3.5
L
Tsukuyomi
Zawfty
Tsukuyomi
0
3
0
0
W
Tiamat
2
0
4
4
L
Bakasura
elstainer11
Bakasura
0
2
0
0
W
King Arthur
jonsnow9703
King Arthur
1
0
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
29,201
50,678
Taken
50,036
28,589
Mitigated
26,644
21,815
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,834
743
3,691
4,566
10,647
7,056
0
5,539
5,108
13,036
0
L
Cu Chulainn
 
Cu Chulainn
5,342
1,527
0
4,428
11,949
10,170
0
394
11,555
5,865
36,503
W
Pele
AIR-T12
Pele
7,113
2,020
0
4,894
13,947
4,886
0
3,407
10,430
0
51,405
L
Anubis
DrZummey
Anubis
7,177
35
0
4,216
9,708
4,599
0
4,561
5,147
58,315
0
W
4,721
2,179
0
4,494
8,160
3,383
0
754
7,381
0
37,325
L
Tsukuyomi
Zawfty
Tsukuyomi
7,831
2,578
0
1,975
10,811
4,017
0
759
10,052
0
68,350
W
Tiamat
7,194
980
0
2,460
8,130
4,217
550
4,281
3,819
45,527
0
L
Bakasura
elstainer11
Bakasura
1,924
1,541
0
1,662
8,572
2,853
0
2,336
6,236
0
25,781
W
King Arthur
jonsnow9703
King Arthur
7,261
711
0
1,710
9,794
9,047
0
1,105
8,669
1,129
58,047
L
6,927
2,363
190
1,689
8,996
5,005
0
3,372
5,624
23,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
31,482
344
Minions Killed
339
0
Camps Cleared
0
1,290,268
Distance Traveled
1,244,176
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,782
522
20
2
0
245,506
2
L
Cu Chulainn
6,156
474
59
5
0
212,157
0
W
Pele
7,255
558
64
5
0
287,363
0
L
Anubis
6,872
529
97
7
0
223,215
5
W
Neith
6,534
503
78
6
0
228,439
0
L
Tsukuyomi
6,896
530
105
8
0
260,259
3
W
Tiamat
6,358
489
80
6
0
256,553
0
L
Bakasura
5,807
447
50
4
0
289,473
0
W
King Arthur
7,632
587
102
8
0
272,407
0
L
Atlas
5,751
442
28
2
0
259,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role