Player Matchup

Kumbhakarna
Kumbhakarna
GeorgeVaz
Kumbhakarna
Level 161
God Stats
0W - 4L
1,303 SR
Queue Stats
470W - 376L
1,575 Elo+
Solo
Atlas
Atlas
HRJaxy
Atlas
Level 165
God Stats
2W - 3L
1,828 SR
Queue Stats
358W - 353L
1,541 Elo+
Party 1
Achilles
Achilles
IStealBuffss
Achilles
Level 159
God Stats
2W - 1L
1,200 SR
Queue Stats
88W - 66L
1,614 Elo+
Party 1
Scylla
Scylla
Plxtinum
Scylla
Level 137
God Stats
3W - 8L
1,081 SR
Queue Stats
357W - 350L
1,589 Elo+
Solo
Ishtar
Ishtar
Pooshka14
Ishtar
Level 105
God Stats
7W - 2L
1,595 SR
Queue Stats
161W - 163L
1,555 Elo+
Party 1
Team Averages
Level 145
1,401 SR
1,575 Elo+

VS

Team Averages
Level 120
1,646 SR
1,680 Elo+
Bacchus
Bacchus
GeoBeans
Bacchus
Level 126
God Stats
5W - 1L
1,587 SR
Queue Stats
54W - 36L
1,575 Elo+
Party 2
Cupid
Cupid
ItsaGrouchyTummy
Cupid
Level 181
God Stats
11W - 2L
1,865 SR
Queue Stats
507W - 427L
1,642 Elo+
Solo
Thor
Thor
Juicė
Thor
Level 124
God Stats
1W - 0L
1,463 SR
Queue Stats
7W - 6L
1,636 Elo+
Party 2
Chang'e
Chang'e
Lizardfule
Chang'e
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 81L
1,666 Elo+
Party 2
Poseidon
Poseidon
SlinkyWeiner
Poseidon
Level 13
God Stats
2W - 0L
1,814 SR
Queue Stats
6W - 2L
1,882 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GeorgeVaz
Kumbhakarna
16
1 / 2 / 4
9,336
467
7,456
23,158
20,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
HRJaxy
Atlas
16
5 / 3 / 10
10,215
511
9,080
17,809
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
IStealBuffss
Achilles
14
4 / 2 / 6
9,083
454
10,912
14,324
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Plxtinum
Scylla
19
6 / 3 / 5
11,439
572
15,984
10,332
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Pooshka14
Ishtar
17
2 / 3 / 9
10,501
525
16,483
16,678
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeoBeans
Bacchus
15
2 / 5 / 2
10,103
505
7,032
24,044
27,295
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
2 / 2 / 4
10,941
547
12,619
14,547
6,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Juicė
Thor
17
6 / 4 / 3
11,299
565
13,961
17,612
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chang'e
Lizardfule
Chang'e
18
1 / 1 / 5
11,029
551
15,276
19,959
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
SlinkyWeiner
Poseidon
15
2 / 6 / 2
9,997
500
10,648
13,542
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
18
Kills
13
13
Deaths
18
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GeoBeans
Bacchus
2
5
2
0.6
L
Kumbhakarna
GeorgeVaz
Kumbhakarna
1
2
4
1.5
L
Atlas
HRJaxy
Atlas
5
3
10
3.33
L
Achilles
IStealBuffss
Achilles
4
2
6
3.5
W
2
2
4
2
W
Thor
Juicė
Thor
6
4
3
1.88
W
Chang'e
Lizardfule
Chang'e
1
1
5
3.5
L
Scylla
Plxtinum
Scylla
6
3
5
2.83
L
Ishtar
Pooshka14
Ishtar
2
3
9
2.17
W
Poseidon
SlinkyWeiner
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,915
Damage
59,536
82,301
Taken
89,704
61,360
Mitigated
63,429
21,659
Healing
36,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GeoBeans
Bacchus
7,032
1,332
2,841
6,465
24,044
27,295
0
9,463
14,536
26,650
0
L
Kumbhakarna
GeorgeVaz
Kumbhakarna
7,456
705
0
5,533
23,158
20,469
0
8,551
12,108
62,618
0
L
Atlas
HRJaxy
Atlas
9,080
3,664
0
3,054
17,809
21,040
0
7,038
10,251
33,335
0
L
Achilles
IStealBuffss
Achilles
10,912
3,437
0
4,329
14,324
7,048
0
4,698
9,319
0
58,342
W
12,619
6,838
434
7,582
14,547
6,850
0
2,328
12,219
0
106,262
W
Thor
Juicė
Thor
13,961
2,365
0
5,416
17,612
8,140
0
5,774
11,735
0
88,933
W
Chang'e
Lizardfule
Chang'e
15,276
1,286
782
10,505
19,959
14,819
258
7,395
11,698
94,816
0
L
Scylla
Plxtinum
Scylla
15,984
1,540
0
250
10,332
4,000
0
4,363
5,429
115,090
0
L
Ishtar
Pooshka14
Ishtar
16,483
9,782
0
8,493
16,678
8,803
1,591
4,166
12,238
0
100,099
W
Poseidon
SlinkyWeiner
Poseidon
10,648
1,484
83
2,110
13,542
6,325
793
7,042
6,451
84,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
53,369
575
Minions Killed
594
0
Camps Cleared
0
1,846,835
Distance Traveled
1,902,754
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,103
505
17
1
0
388,206
5
L
Kumbhakarna
9,336
467
105
5
0
354,397
4
L
Atlas
10,215
511
23
1
0
385,450
5
L
Achilles
9,083
454
89
4
0
365,023
0
W
Cupid
10,941
547
162
8
0
369,534
7
W
Thor
11,299
565
116
6
0
374,528
0
W
Chang'e
11,029
551
139
7
0
361,016
1
L
Scylla
11,439
572
203
10
0
399,189
1
L
Ishtar
10,501
525
155
8
0
342,776
3
W
Poseidon
9,997
500
160
8
0
409,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role