Player Matchup

Cerberus
Cerberus
AceOrca13486906
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,468 Elo+
Solo
The Morrigan
The Morrigan
Bane Dont Care
The Morrigan
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 391L
1,480 Elo+
Solo
Hera
Hera
Lynarite
Hera
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,553 Elo+
Party 1
Artio
Artio
dankburner
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
darkwilkster
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,555 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,511 Elo+

VS

Team Averages
Level 98
1,525 SR
1,573 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BunnyGirI
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,777 Elo+
Party 2
Jing Wei
Jing Wei
Septicsoldier25
Jing Wei
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 211L
1,456 Elo+
Solo
Bastet
Bastet
SimonSaysSmite
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
qemirai
Nu Wa
Level 79
God Stats
7W - 3L
1,627 SR
Queue Stats
344W - 335L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 4 / 6
7,865
787
5,611
12,991
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Bane Dont Care
The Morrigan
15
3 / 3 / 5
7,690
769
9,007
7,720
3,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
2 / 4 / 5
7,295
730
10,511
7,801
3,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
11
0 / 5 / 4
6,883
688
2,741
12,993
14,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
darkwilkster
Hachiman
14
2 / 3 / 6
7,572
757
9,840
10,324
4,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 3 / 11
8,037
804
6,497
13,129
14,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
BunnyGirI
Fafnir
12
0 / 3 / 13
8,164
816
3,981
12,812
16,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
16
6 / 1 / 8
9,040
904
9,337
9,487
6,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
6 / 1 / 11
8,836
884
16,135
10,268
5,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
qemirai
Nu Wa
17
6 / 1 / 10
9,348
935
11,379
6,395
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
9
Kills
19
19
Deaths
9
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
11
2.17
L
Cerberus
2
4
6
1.25
L
The Morrigan
Bane Dont Care
The Morrigan
3
3
5
1.83
W
Fafnir
BunnyGirI
Fafnir
0
3
13
2.17
L
Hera
2
4
5
1.13
W
Jing Wei
6
1
8
10
W
6
1
11
11.5
L
Artio
0
5
4
0.4
L
Hachiman
darkwilkster
Hachiman
2
3
6
1.67
W
Nu Wa
qemirai
Nu Wa
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
47,329
51,829
Taken
52,091
42,770
Mitigated
46,152
16,892
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,497
621
757
2,529
13,129
14,808
105
6,716
6,413
10,747
0
L
Cerberus
5,611
319
1,122
3,736
12,991
16,856
0
4,170
8,496
12,257
0
L
The Morrigan
Bane Dont Care
The Morrigan
9,007
2,108
0
2,125
7,720
3,712
49
3,153
4,419
25,858
0
W
Fafnir
BunnyGirI
Fafnir
3,981
935
3,017
3,096
12,812
16,326
150
5,775
7,037
6,884
0
L
Hera
10,511
2,643
860
601
7,801
3,277
0
3,456
4,135
24,580
0
W
Jing Wei
9,337
7,351
0
3,521
9,487
6,060
904
5,870
3,617
0
31,613
W
16,135
2,104
4,345
4,162
10,268
5,371
110
5,387
4,881
0
21,210
L
Artio
2,741
414
1,338
2,544
12,993
14,454
25
5,212
7,573
6,595
0
L
Hachiman
darkwilkster
Hachiman
9,840
4,292
1,029
3,537
10,324
4,471
0
4,761
5,349
0
21,981
W
Nu Wa
qemirai
Nu Wa
11,379
2,563
1,340
1,286
6,395
3,587
418
4,122
2,273
35,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
43,425
131
Minions Killed
132
0
Camps Cleared
0
809,795
Distance Traveled
945,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,037
804
7
1
0
174,656
0
L
Cerberus
7,865
787
17
2
0
173,990
0
L
The Morrigan
7,690
769
38
4
0
167,408
0
W
Fafnir
8,164
816
3
0
0
182,238
0
L
Hera
7,295
730
27
3
0
155,869
0
W
Jing Wei
9,040
904
44
4
0
156,997
0
W
Bastet
8,836
884
15
2
0
231,438
0
L
Artio
6,883
688
9
1
0
149,015
0
L
Hachiman
7,572
757
40
4
0
163,513
0
W
Nu Wa
9,348
935
63
6
0
199,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role