Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ASAPThrall
Ra
Level 146
God Stats
1W - 1L
1,462 SR
Queue Stats
43W - 54L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KngTasLer
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,289 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 1
Ymir
Ymir
Trexerous
Ymir
Level 9
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 1
Jing Wei
Jing Wei
deathsdude
Jing Wei
Level 54
God Stats
3W - 10L
1,372 SR
Queue Stats
13W - 29L
1,369 Elo+
Party 1
Team Averages
Level 88
1,470 SR
1,404 Elo+

VS

Team Averages
Level 118
1,566 SR
1,488 Elo+
Chiron
Chiron
AstroViperZ2
Chiron
Level 133
God Stats
10W - 5L
1,344 SR
Queue Stats
38W - 23L
1,573 Elo+
Solo
Scylla
Scylla
BlakeRocks
Scylla
Level 55
God Stats
5W - 5L
1,581 SR
Queue Stats
112W - 130L
1,465 Elo+
Solo
Hades
Hades
FelvaHD
Hades
Level 154
God Stats
2W - 0L
1,765 SR
Queue Stats
6W - 11L
1,356 Elo+
Solo
Kali
Kali
Reasoning123
Kali
Level 123
God Stats
14W - 7L
1,641 SR
Queue Stats
135W - 141L
1,477 Elo+
Solo
Yemoja
Yemoja
bl35sed
Yemoja
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 225L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 1 / 2
6,979
499
7,073
9,276
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 1
7,937
567
7,022
12,275
8,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
KngTasLer
Morgan Le Fay
10
1 / 3 / 0
6,282
449
4,448
7,806
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
0 / 5 / 0
6,085
435
3,078
14,528
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
deathsdude
Jing Wei
13
1 / 2 / 0
7,510
536
4,407
11,441
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
5 / 1 / 1
8,683
620
14,413
9,527
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
BlakeRocks
Scylla
14
0 / 1 / 6
7,426
530
7,313
7,152
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
FelvaHD
Hades
12
1 / 5 / 2
7,589
542
6,757
12,505
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 0
8,386
599
5,521
12,780
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
bl35sed
Yemoja
12
3 / 0 / 4
7,677
548
6,419
11,487
8,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
14
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
2
2
L
4
3
1
1.5
W
Chiron
5
1
1
5.5
W
Scylla
BlakeRocks
Scylla
0
1
6
3
W
Hades
FelvaHD
Hades
1
5
2
0.4
L
Morgan Le Fay
KngTasLer
Morgan Le Fay
1
3
0
0.33
W
5
0
0
5
L
Ymir
0
5
0
0
W
Yemoja
bl35sed
Yemoja
3
0
4
5
L
Jing Wei
deathsdude
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
40,423
55,326
Taken
53,451
29,606
Mitigated
27,688
10,252
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,073
1,443
0
464
9,276
3,945
0
1,926
7,300
0
50,892
L
7,022
1,469
50
2,975
12,275
8,406
0
6,049
6,192
56,546
0
W
Chiron
14,413
8,008
456
3,500
9,527
3,845
1,068
340
9,187
0
73,625
W
Scylla
BlakeRocks
Scylla
7,313
1,100
0
958
7,152
2,682
0
1,879
5,263
55,230
0
W
Hades
FelvaHD
Hades
6,757
872
138
3,309
12,505
7,079
312
5,843
6,458
56,361
0
L
Morgan Le Fay
KngTasLer
Morgan Le Fay
4,448
825
0
760
7,806
2,738
0
4,962
2,652
43,086
0
W
5,521
3,695
0
7,708
12,780
5,482
0
2,043
10,597
0
62,299
L
Ymir
3,078
1,051
0
2,137
14,528
9,858
0
6,730
7,638
14,782
0
W
Yemoja
bl35sed
Yemoja
6,419
930
2,333
4,235
11,487
8,600
0
4,080
7,398
25,349
0
L
Jing Wei
deathsdude
Jing Wei
4,407
4,038
0
3,866
11,441
4,659
0
386
11,055
0
52,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
39,761
351
Minions Killed
459
0
Camps Cleared
0
1,295,405
Distance Traveled
1,393,656
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,979
499
70
5
0
308,282
0
L
Ra
7,937
567
88
6
0
272,647
3
W
Chiron
8,683
620
129
9
0
263,405
2
W
Scylla
7,426
530
113
8
0
295,431
4
W
Hades
7,589
542
102
7
0
240,427
2
L
Morgan Le Fay
6,282
449
73
5
0
250,262
4
W
Kali
8,386
599
94
7
0
327,211
2
L
Ymir
6,085
435
22
2
0
215,259
0
W
Yemoja
7,677
548
21
2
0
267,182
2
L
Jing Wei
7,510
536
98
7
0
248,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role