Player Matchup

Ne Zha
Ne Zha
Certain-Man-SMH
Ne Zha
Level 59
God Stats
5W - 3L
1,439 SR
Queue Stats
83W - 94L
1,397 Elo+
Party 1
Bellona
Bellona
JC-_-RECON
Bellona
Level 96
God Stats
10W - 7L
1,604 SR
Queue Stats
248W - 271L
1,411 Elo+
Party 1
Ymir
Ymir
Jona_Lorenzo27
Ymir
Level 87
God Stats
2W - 3L
1,302 SR
Queue Stats
45W - 52L
1,184 Elo+
Party 3
Artemis
Artemis
MrArnauGil
Artemis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 3
Raijin
Raijin
WalrusGaming
Raijin
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
102W - 121L
1,387 Elo+
Party 1
Team Averages
Level 89
1,469 SR
1,376 Elo+

VS

Team Averages
Level 97
1,536 SR
1,413 Elo+
Izanami
Izanami
Lizaron_6
Izanami
Level 46
God Stats
20W - 12L
1,611 SR
Queue Stats
88W - 96L
1,459 Elo+
Party 2
Athena
Athena
NachMochli
Athena
Level 136
God Stats
3W - 1L
1,523 SR
Queue Stats
92W - 93L
1,435 Elo+
Party 2
He Bo
He Bo
WwgloberaysitwW
He Bo
Level 105
God Stats
7W - 2L
1,336 SR
Queue Stats
211W - 215L
1,345 Elo+
Solo
Merlin
Merlin
gortbog95
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 107L
1,445 Elo+
Party 4
Gilgamesh
Gilgamesh
iTz FaTmAn JoE1
Gilgamesh
Level 96
God Stats
3W - 0L
1,711 SR
Queue Stats
154W - 180L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
9,983
525
14,113
16,879
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JC-_-RECON
Bellona
13
2 / 6 / 3
8,506
448
11,688
21,908
15,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,813
411
4,940
16,901
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
MrArnauGil
Artemis
12
2 / 4 / 1
7,410
390
8,148
10,227
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
13
4 / 4 / 2
8,248
434
7,874
12,374
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lizaron_6
Izanami
16
5 / 2 / 4
9,838
518
16,037
11,911
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NachMochli
Athena
16
4 / 0 / 9
10,556
556
7,401
18,412
21,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 5 / 2
10,844
571
13,212
14,482
5,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
gortbog95
Merlin
17
5 / 4 / 5
10,953
576
11,015
11,112
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iTz FaTmAn JoE1
Gilgamesh
16
0 / 2 / 3
9,692
510
7,818
23,130
12,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
21
22
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
Bellona
JC-_-RECON
Bellona
2
6
3
0.58
L
0
3
2
0.33
W
Izanami
Lizaron_6
Izanami
5
2
4
3.5
L
Artemis
MrArnauGil
Artemis
2
4
1
0.63
W
Athena
NachMochli
Athena
4
0
9
8.5
L
Raijin
4
4
2
1.25
W
7
5
2
1.6
W
Merlin
gortbog95
Merlin
5
4
5
1.88
W
Gilgamesh
iTz FaTmAn JoE1
Gilgamesh
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
55,483
78,289
Taken
79,047
48,688
Mitigated
50,541
16,851
Healing
25,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,113
5,361
0
1,826
16,879
7,645
606
3,737
13,142
0
69,790
L
Bellona
JC-_-RECON
Bellona
11,688
2,001
0
5,476
21,908
15,291
0
14,059
7,849
0
56,804
L
4,940
792
502
4,175
16,901
17,392
0
5,043
11,858
39,112
0
W
Izanami
Lizaron_6
Izanami
16,037
11,282
0
5,179
11,911
6,033
2,469
1,607
10,304
0
104,625
L
Artemis
MrArnauGil
Artemis
8,148
2,520
0
2,164
10,227
4,005
25
3,243
6,984
0
41,307
W
Athena
NachMochli
Athena
7,401
1,325
497
3,742
18,412
21,574
269
3,466
14,946
31,861
0
L
Raijin
7,874
747
0
2,708
12,374
4,355
244
5,546
6,828
50,558
0
W
13,212
697
225
6,038
14,482
5,421
358
723
13,759
77,341
0
W
Merlin
gortbog95
Merlin
11,015
1,018
0
1,955
11,112
4,880
1,241
4,050
7,062
80,831
0
W
Gilgamesh
iTz FaTmAn JoE1
Gilgamesh
7,818
2,876
0
7,630
23,130
12,633
0
2,968
20,162
0
88,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
51,883
359
Minions Killed
551
0
Camps Cleared
0
1,669,198
Distance Traveled
1,730,217
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,983
525
87
5
0
405,621
0
L
Bellona
8,506
448
85
4
0
309,410
2
L
Ymir
7,813
411
47
2
0
322,275
0
W
Izanami
9,838
518
159
8
0
303,457
0
L
Artemis
7,410
390
64
3
0
317,836
5
W
Athena
10,556
556
27
1
0
359,434
4
L
Raijin
8,248
434
76
4
0
314,056
0
W
He Bo
10,844
571
119
6
0
333,565
0
W
Merlin
10,953
576
138
7
0
345,597
2
W
Gilgamesh
9,692
510
108
6
0
388,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role