Player Matchup

Geb
Geb
Gold V
Hum123464
Geb
Gold V
Level 126
God Stats
20W - 13L
1,646 SR
Queue Stats
118W - 103L
1,408 MMR
Party 1
Chang'e
Chang'e
Gold I
SteelsRevenge
Chang'e
Gold I
Level 157
God Stats
30W - 46L
1,496 SR
Queue Stats
327W - 354L
1,506 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
rabavieira
Ah Muzen Cab
Gold I
Level 86
God Stats
7W - 4L
1,641 SR
Queue Stats
96W - 76L
1,637 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,594 SR
1,517 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,516 SR
1,500 MMR
Hun Batz
Hun Batz
Bronze III
CoreyThings
Hun Batz
Bronze III
Level 166
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
scottrex05
Mulan
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Horus
Horus
Bronze III
whats_up77
Horus
Bronze III
Level 140
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,277
828
4,136
8,702
8,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
14
5 / 0 / 2
8,539
854
10,364
10,697
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
rabavieira
Ah Muzen Cab
14
1 / 1 / 4
8,053
805
7,139
7,716
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AchillesAo KuangHerculesSurtrBaron Samedi

VS

Bans
HadesTiamatPeleMorgan Le FayArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoreyThings
Hun Batz
11
0 / 3 / 1
6,643
664
6,808
9,028
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
11
1 / 3 / 0
6,749
675
3,152
10,273
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
12
0 / 2 / 1
7,234
723
3,466
10,953
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CoreyThings
Hun Batz
0
3
1
0.17
W
1
0
5
3.5
W
Chang'e
5
0
2
6
W
Ah Muzen Cab
rabavieira
Ah Muzen Cab
1
1
4
3
L
Mulan
1
3
0
0.33
L
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
13,426
27,115
Taken
30,254
17,106
Mitigated
21,240
12,278
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CoreyThings
Hun Batz
6,808
1,125
0
1,260
9,028
4,079
0
3,920
5,060
0
34,339
W
4,136
373
1,973
1,842
8,702
8,605
203
514
7,976
16,020
0
W
Chang'e
10,364
333
2,264
4,075
10,697
5,150
653
295
10,361
44,411
0
W
Ah Muzen Cab
rabavieira
Ah Muzen Cab
7,139
2,523
0
2,124
7,716
3,351
2,111
22
7,571
0
41,295
L
Mulan
3,152
399
0
1,364
10,273
8,028
0
5,527
4,499
0
13,038
L
Horus
3,466
1,550
635
2,361
10,953
9,133
0
4,596
5,366
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
20,626
146
Minions Killed
136
0
Camps Cleared
0
632,981
Distance Traveled
546,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,643
664
62
6
0
209,522
0
W
Geb
8,277
828
19
2
0
210,942
0
W
Chang'e
8,539
854
52
5
0
213,167
0
W
Ah Muzen Cab
8,053
805
75
8
0
208,872
0
L
Mulan
6,749
675
37
4
0
150,396
0
L
Horus
7,234
723
37
4
0
186,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role