Player Matchup

Olorun
Olorun
BKNateDog
Olorun
Level 128
God Stats
8W - 8L
1,618 SR
Queue Stats
290W - 288L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Rusty_Doom
Ne Zha
Level 145
God Stats
4W - 3L
1,872 SR
Queue Stats
91W - 86L
1,514 Elo+
Party 1
Neith
Neith
SteviesJenny
Neith
Level 89
God Stats
5W - 7L
1,718 SR
Queue Stats
47W - 44L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
got_cha_1bld
Guan Yu
Level 23
God Stats
2W - 1L
1,797 SR
Queue Stats
11W - 9L
1,574 Elo+
Party 1
Sol
Sol
xxmanspiderx
Sol
Level 60
God Stats
6W - 2L
1,742 SR
Queue Stats
124W - 113L
1,521 Elo+
Solo
Team Averages
Level 89
1,749 SR
1,538 Elo+

VS

Team Averages
Level 112
1,458 SR
1,398 Elo+
Loki
Loki
Blunted_777
Loki
Level 148
God Stats
11W - 10L
1,491 SR
Queue Stats
282W - 333L
1,450 Elo+
Party 2
Skadi
Skadi
LEOTOVANI_23
Skadi
Level 76
God Stats
26W - 37L
1,387 SR
Queue Stats
348W - 414L
1,435 Elo+
Party 2
Surtr
Surtr
SDK9 EVOLUTION
Surtr
Level 119
God Stats
3W - 2L
1,304 SR
Queue Stats
33W - 37L
1,179 Elo+
Solo
Chang'e
Chang'e
pachu5838_C
Chang'e
Level 111
God Stats
7W - 4L
1,679 SR
Queue Stats
75W - 97L
1,447 Elo+
Party 2
Nike
Nike
xEZEQUIEELx
Nike
Level 107
God Stats
8W - 9L
1,432 SR
Queue Stats
144W - 187L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BKNateDog
Olorun
9
1 / 2 / 0
5,184
518
3,772
7,213
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Rusty_Doom
Ne Zha
8
0 / 4 / 0
4,842
484
3,397
8,001
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,489
449
4,650
4,013
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
got_cha_1bld
Guan Yu
9
0 / 3 / 0
5,083
508
4,132
8,993
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,981
498
2,190
7,137
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,547
555
3,867
8,167
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 1
5,453
545
3,660
4,187
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
6,276
628
6,492
9,789
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
pachu5838_C
Chang'e
11
3 / 0 / 0
6,334
633
4,898
6,497
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 2
5,057
506
3,261
7,326
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
12
12
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
BKNateDog
Olorun
1
2
0
0.5
W
3
1
1
3.5
W
2
0
1
2.5
L
Ne Zha
Rusty_Doom
Ne Zha
0
4
0
0
W
3
0
0
3
L
0
0
0
0
L
Guan Yu
got_cha_1bld
Guan Yu
0
3
0
0
W
Chang'e
pachu5838_C
Chang'e
3
0
0
3
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,141
Damage
22,178
35,357
Taken
35,966
13,113
Mitigated
19,149
10,730
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BKNateDog
Olorun
3,772
1,733
0
2,201
7,213
2,220
0
3,761
3,452
33,431
0
W
3,867
896
0
3,337
8,167
2,560
0
1,153
7,014
0
33,908
W
3,660
1,052
0
0
4,187
1,431
0
1,031
3,156
0
40,255
L
Ne Zha
Rusty_Doom
Ne Zha
3,397
1,391
0
1,052
8,001
2,606
0
1,137
6,864
0
30,335
W
6,492
2,733
0
3,825
9,789
7,063
0
0
9,213
1,173
38,515
L
4,650
983
0
1,273
4,013
1,186
105
90
3,923
0
23,988
L
Guan Yu
got_cha_1bld
Guan Yu
4,132
826
0
3,096
8,993
5,497
0
354
8,639
0
39,516
W
Chang'e
pachu5838_C
Chang'e
4,898
243
218
3,872
6,497
2,225
126
2,619
3,878
46,105
0
W
3,261
70
0
1,690
7,326
5,870
0
1,159
6,167
0
16,746
L
2,190
1,233
0
3,108
7,137
1,604
0
0
7,137
34,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
28,667
271
Minions Killed
280
0
Camps Cleared
0
899,773
Distance Traveled
1,017,454
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,184
518
55
6
0
174,842
0
W
Loki
5,547
555
51
5
0
224,528
0
W
Skadi
5,453
545
68
7
0
189,609
4
L
Ne Zha
4,842
484
52
5
0
210,229
0
W
Surtr
6,276
628
62
6
0
183,876
4
L
Neith
4,489
449
46
5
0
166,962
2
L
Guan Yu
5,083
508
62
6
0
175,143
2
W
Chang'e
6,334
633
79
8
0
206,933
0
W
Nike
5,057
506
20
2
0
212,508
4
L
Sol
4,981
498
56
6
0
172,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role