Player Matchup

Hel
Hel
C0q3_08
Hel
Level 96
God Stats
0W - 1L
1,676 SR
Queue Stats
18W - 21L
1,502 Elo+
Solo
King Arthur
King Arthur
GrandmaValid
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,428 Elo+
Solo
Izanami
Izanami
MrFordyyy
Izanami
Level 85
God Stats
3W - 1L
1,855 SR
Queue Stats
38W - 34L
1,532 Elo+
Solo
Vamana
Vamana
SphericRhyme589
Vamana
Level 144
God Stats
103W - 68L
1,802 SR
Queue Stats
512W - 486L
1,477 Elo+
Solo
Aphrodite
Aphrodite
WiA7343
Aphrodite
Level 149
God Stats
37W - 25L
1,576 SR
Queue Stats
189W - 194L
1,415 Elo+
Solo
Team Averages
Level 107
1,682 SR
1,471 Elo+

VS

Team Averages
Level 103
1,429 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Apidron
Zhong Kui
Level 100
God Stats
26W - 21L
1,546 SR
Queue Stats
410W - 385L
1,524 Elo+
Solo
Freya
Freya
Nimbfull7
Freya
Level 123
God Stats
2W - 1L
1,477 SR
Queue Stats
243W - 233L
1,474 Elo+
Party 1
Thor
Thor
SuR x LuNaTiK x
Thor
Level 114
God Stats
14W - 16L
1,364 SR
Queue Stats
482W - 490L
1,456 Elo+
Solo
Achilles
Achilles
frandem
Achilles
Level 97
God Stats
2W - 2L
1,259 SR
Queue Stats
101W - 97L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 4 / 2
5,548
427
3,768
8,231
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GrandmaValid
King Arthur
12
3 / 3 / 0
7,194
553
10,995
13,059
12,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MrFordyyy
Izanami
10
0 / 4 / 2
5,694
438
4,722
10,921
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
6,965
536
6,494
12,693
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
WiA7343
Aphrodite
11
0 / 3 / 0
6,577
506
2,311
8,889
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 10
7,086
545
6,339
9,285
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Apidron
Zhong Kui
13
0 / 0 / 4
7,286
560
6,759
8,794
6,545
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Nimbfull7
Freya
12
5 / 3 / 1
7,607
585
9,479
10,162
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 1
7,470
575
6,708
9,886
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
frandem
Achilles
12
3 / 2 / 0
7,109
547
6,503
12,720
14,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
10
5
W
Zhong Kui
Apidron
Zhong Kui
0
0
4
2
L
Hel
1
4
2
0.5
L
King Arthur
GrandmaValid
King Arthur
3
3
0
1
L
Izanami
MrFordyyy
Izanami
0
4
2
0.25
W
Freya
Nimbfull7
Freya
5
3
1
1.83
L
3
0
1
3.5
W
6
1
1
6.5
L
Aphrodite
WiA7343
Aphrodite
0
3
0
0
W
Achilles
frandem
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
35,788
53,793
Taken
50,847
29,168
Mitigated
37,707
17,747
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,339
1,420
478
3,732
9,285
8,630
10
1,328
7,957
23,124
0
W
Zhong Kui
Apidron
Zhong Kui
6,759
1,050
0
6,821
8,794
6,545
0
2,301
6,493
65,545
0
L
Hel
3,768
85
830
1,654
8,231
2,438
0
3,596
4,635
27,039
0
L
King Arthur
GrandmaValid
King Arthur
10,995
1,174
0
2,794
13,059
12,491
0
1,956
11,103
2,194
56,952
L
Izanami
MrFordyyy
Izanami
4,722
3,163
0
3,761
10,921
3,951
0
7,464
3,457
0
33,917
W
Freya
Nimbfull7
Freya
9,479
3,866
0
3,863
10,162
3,897
976
1,156
9,006
55,983
0
L
6,494
3,090
0
2,582
12,693
6,575
0
5,224
7,469
0
48,459
W
6,708
1,102
0
4,023
9,886
4,254
18
1,596
8,290
0
50,084
L
Aphrodite
WiA7343
Aphrodite
2,311
342
1,265
4,861
8,889
3,713
22
5,229
3,660
53,368
0
W
Achilles
frandem
Achilles
6,503
1,690
0
1,136
12,720
14,381
12
792
11,928
2,211
40,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
36,558
338
Minions Killed
378
0
Camps Cleared
0
1,276,917
Distance Traveled
1,270,027
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,086
545
18
1
0
265,996
0
W
Zhong Kui
7,286
560
126
10
0
232,684
3
L
Hel
5,548
427
41
3
0
243,003
0
L
King Arthur
7,194
553
81
6
0
244,951
0
L
Izanami
5,694
438
63
5
0
246,431
0
W
Freya
7,607
585
87
7
0
241,855
1
L
Vamana
6,965
536
69
5
0
303,754
0
W
Thor
7,470
575
81
6
0
282,550
0
L
Aphrodite
6,577
506
84
6
0
238,778
0
W
Achilles
7,109
547
66
5
0
246,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role