Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
Elementium
Nike
Gold III
Level 162
God Stats
18W - 13L
1,855 SR
Queue Stats
181W - 173L
1,477 MMR
Solo
Agni
Agni
Bronze V
MiyamotoMusashiX
Agni
Bronze V
Level 150
God Stats
12W - 10L
1,641 SR
Queue Stats
73W - 62L
1,460 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
acback
Kuzenbo
Platinum V
Level 159
God Stats
42W - 31L
1,549 SR
Queue Stats
108W - 75L
1,963 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,609 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,510 SR
1,550 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
BossFlicks
Loki
Gold II
Level 106
God Stats
5W - 2L
1,311 SR
Queue Stats
32W - 28L
1,807 MMR
Party 1
Merlin
Merlin
Platinum I
ChinitoCachondo
Merlin
Platinum I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
2,245 MMR
Party 1
Skadi
Skadi
Silver I
Cristian_seg09
Skadi
Silver I
Level 159
God Stats
2W - 7L
1,569 SR
Queue Stats
137W - 142L
1,078 MMR
Solo
Athena
Athena
Silver I
MaNoBeRnArD
Athena
Silver I
Level 157
God Stats
16W - 16L
1,671 SR
Queue Stats
175W - 190L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 3 / 3
6,218
565
2,422
7,823
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
10
0 / 4 / 2
5,629
512
3,327
9,292
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,256
569
7,868
10,298
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 2 / 0
6,618
602
3,547
4,258
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
acback
Kuzenbo
10
1 / 0 / 3
5,858
533
8,146
9,645
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
FreyaAo KuangHades

VS

Bans
He BoOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 0 / 1
7,134
649
6,821
12,181
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 1 / 3
7,617
692
7,173
6,861
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 3
7,144
649
4,172
5,186
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,443
586
5,598
6,645
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 1 / 1
5,747
522
2,674
8,224
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
12
12
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
L
Rama
 
Rama
0
4
2
0.25
W
Mulan
 
Mulan
2
0
1
2.5
W
6
1
3
7.5
W
2
1
3
3.5
W
2
2
1
1.25
L
0
3
0
0
W
Athena
0
1
1
0.5
L
3
2
0
1.5
L
Kuzenbo
acback
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
26,438
41,316
Taken
39,097
25,882
Mitigated
23,739
9,139
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,422
1,048
0
370
7,823
2,969
0
1,285
6,451
0
46,030
L
Rama
 
Rama
3,327
2,687
0
2,133
9,292
3,083
0
790
8,502
0
40,792
W
Mulan
 
Mulan
6,821
1,255
0
8,784
12,181
9,310
0
843
10,248
1,073
53,973
W
7,173
2,587
0
575
6,861
2,492
0
1,389
5,428
0
55,301
W
4,172
343
0
504
5,186
2,058
0
2,143
3,043
58,111
0
W
5,598
1,782
0
750
6,645
3,099
1,288
3,849
2,796
0
48,187
L
7,868
1,120
0
3,219
10,298
7,033
0
466
9,063
0
48,315
W
Athena
2,674
770
0
1,870
8,224
6,780
195
3,469
4,755
17,771
0
L
3,547
404
0
40
4,258
1,363
0
1,586
2,570
45,656
0
L
Kuzenbo
acback
Kuzenbo
8,146
3,453
0
3,377
9,645
11,434
0
3,145
6,436
20,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
34,085
336
Minions Killed
401
0
Camps Cleared
0
1,161,851
Distance Traveled
1,186,279
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,218
565
74
7
0
257,882
1
L
Rama
5,629
512
83
8
0
185,530
2
W
Mulan
7,134
649
100
9
0
214,072
2
W
Loki
7,617
692
84
8
0
288,773
0
W
Merlin
7,144
649
102
9
0
228,248
0
W
Skadi
6,443
586
93
8
0
209,890
4
L
Nike
6,256
569
81
7
0
220,382
1
W
Athena
5,747
522
22
2
0
245,296
5
L
Agni
6,618
602
82
7
0
223,989
1
L
Kuzenbo
5,858
533
16
1
0
274,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role