Player Matchup

Mercury
Mercury
JesusMainsSolo
Mercury
Level 26
God Stats
2W - 0L
1,781 SR
Queue Stats
39W - 9L
1,779 Elo+
Party 2
Khepri
Khepri
Jωιζζ
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,731 Elo+
Party 2
Kukulkan
Kukulkan
NeverGunnaHappen
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,798 Elo+
Party 2
Cupid
Cupid
maizeiii
Cupid
Level 67
God Stats
2W - 0L
1,671 SR
Queue Stats
78W - 15L
1,737 Elo+
Party 2
Jormungandr
Jormungandr
Μεγruιn
Jormungandr
Level 15
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 3L
1,711 Elo+
Party 2
Team Averages
Level 32
1,634 SR
1,751 Elo+

VS

Team Averages
Level 49
1,579 SR
1,512 Elo+
Anubis
Anubis
BaryERror
Anubis
Level 56
God Stats
1W - 1L
1,633 SR
Queue Stats
15W - 11L
1,517 Elo+
Party 3
Arachne
Arachne
CaptainsDuckie
Arachne
Level 86
God Stats
16W - 11L
1,764 SR
Queue Stats
58W - 58L
1,594 Elo+
Party 1
Shiva
Shiva
MishkaToptishka
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 3
Hachiman
Hachiman
ilove420dabs
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,681 Elo+
Party 1
Atlas
Atlas
right0nbro
Atlas
Level 76
God Stats
6W - 9L
1,500 SR
Queue Stats
44W - 42L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,278
637
7,568
9,997
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Jωιζζ
Khepri
11
2 / 1 / 9
7,304
562
3,744
8,312
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 0 / 3
8,472
652
8,208
4,219
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
maizeiii
Cupid
13
8 / 0 / 3
7,935
610
10,316
7,297
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Μεγruιn
Jormungandr
14
5 / 1 / 0
8,853
681
10,063
8,520
7,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaryERror
Anubis
9
0 / 2 / 1
5,467
421
3,154
9,028
3,942
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
6,751
519
5,797
14,121
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,075
467
3,260
11,013
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ilove420dabs
Hachiman
9
0 / 6 / 0
5,006
385
3,111
9,435
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
9
0 / 5 / 0
6,010
462
2,165
12,917
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
23
Kills
2
2
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
BaryERror
Anubis
0
2
1
0.25
L
2
6
0
0.33
W
3
0
7
6.5
W
Khepri
Jωιζζ
Khepri
2
1
9
6.5
L
0
4
0
0
W
5
0
3
6.5
L
Hachiman
ilove420dabs
Hachiman
0
6
0
0
W
Cupid
maizeiii
Cupid
8
0
3
9.5
L
Atlas
0
5
0
0
W
Jormungandr
Μεγruιn
Jormungandr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
17,487
38,345
Taken
56,514
23,216
Mitigated
25,503
15,301
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BaryERror
Anubis
3,154
77
0
2,118
9,028
3,942
0
5,635
3,271
29,549
0
L
5,797
4,179
0
2,330
14,121
5,152
0
6,397
7,533
0
41,740
W
7,568
4,562
0
5,565
9,997
3,711
0
999
8,998
0
71,481
W
Khepri
Jωιζζ
Khepri
3,744
426
0
3,227
8,312
7,482
0
1,770
6,542
15,607
0
L
3,260
267
130
2,016
11,013
5,085
0
7,497
3,113
0
33,210
W
8,208
1,298
0
1,250
4,219
1,933
208
668
3,551
67,260
0
L
Hachiman
ilove420dabs
Hachiman
3,111
1,895
0
1,680
9,435
3,113
0
769
8,666
0
19,875
W
Cupid
maizeiii
Cupid
10,316
6,871
582
3,677
7,297
2,880
1,085
1,508
5,789
0
48,341
L
Atlas
2,165
657
0
636
12,917
8,211
0
1,001
11,916
29,092
0
W
Jormungandr
Μεγruιn
Jormungandr
10,063
2,802
0
1,000
8,520
7,210
49
374
8,146
73,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
29,309
459
Minions Killed
256
0
Camps Cleared
0
1,342,008
Distance Traveled
1,285,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,467
421
48
4
0
227,999
0
L
Arachne
6,751
519
64
5
0
283,063
0
W
Mercury
8,278
637
109
8
0
339,860
0
W
Khepri
7,304
562
17
1
0
256,975
0
L
Shiva
6,075
467
68
5
0
282,158
0
W
Kukulkan
8,472
652
144
11
0
250,838
1
L
Hachiman
5,006
385
35
3
0
249,550
0
W
Cupid
7,935
610
75
6
0
249,321
0
L
Atlas
6,010
462
41
3
0
242,388
0
W
Jormungandr
8,853
681
114
9
0
245,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role