Player Matchup

Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Kolinamia
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Hun Batz
Hun Batz
Shennongshi
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xXIlluminerdyXx
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,890 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,534 Elo+

VS

Team Averages
Level 65
1,480 SR
1,591 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
MrJarBottom70
Cabrakan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 76L
1,534 Elo+
Party 2
Hercules
Hercules
STR_Niko06
Hercules
Level 79
God Stats
3W - 0L
1,634 SR
Queue Stats
46W - 44L
1,537 Elo+
Solo
Anhur
Anhur
blacksabre09
Anhur
Level 40
God Stats
2W - 5L
1,267 SR
Queue Stats
228W - 224L
1,598 Elo+
Solo
Chang'e
Chang'e
gemelo001
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
5 / 4 / 3
9,062
824
6,756
14,313
17,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
 
Terra
14
2 / 6 / 5
8,143
740
4,758
15,054
16,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nike
12
2 / 6 / 3
7,797
709
8,808
13,667
16,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Shennongshi
Hun Batz
12
1 / 8 / 3
7,113
647
7,568
12,969
7,390
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xXIlluminerdyXx
Amaterasu
12
0 / 5 / 6
6,978
634
6,626
16,974
19,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 2 / 20
9,227
839
17,753
7,270
3,615
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
MrJarBottom70
Cabrakan
11
0 / 5 / 21
7,897
718
4,421
14,151
16,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
STR_Niko06
Hercules
16
3 / 1 / 21
9,515
865
12,881
11,958
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
14 / 1 / 10
10,678
971
16,121
8,943
4,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
gemelo001
Chang'e
16
7 / 3 / 13
9,977
907
14,281
12,278
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
10
Kills
29
29
Deaths
12
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
4
3
1.63
L
Terra
 
Terra
2
6
5
0.75
W
Zeus
 
Zeus
5
2
20
7.5
L
Nike
2
6
3
0.58
W
Cabrakan
MrJarBottom70
Cabrakan
0
5
21
2.1
W
Hercules
STR_Niko06
Hercules
3
1
21
13.5
L
Hun Batz
Shennongshi
Hun Batz
1
8
3
0.31
W
14
1
10
19
W
Chang'e
gemelo001
Chang'e
7
3
13
4.5
L
Amaterasu
xXIlluminerdyXx
Amaterasu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
65,457
72,977
Taken
54,600
76,994
Mitigated
44,927
17,707
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,756
1,353
578
2,201
14,313
17,710
0
6,448
7,538
13,575
0
L
Terra
 
Terra
4,758
980
3,839
2,304
15,054
16,069
0
6,303
8,484
11,826
0
W
Zeus
 
Zeus
17,753
3,660
51
942
7,270
3,615
1,437
2,213
5,057
34,635
0
L
Nike
8,808
1,192
179
1,297
13,667
16,231
0
6,607
6,793
0
15,454
W
Cabrakan
MrJarBottom70
Cabrakan
4,421
734
664
702
14,151
16,473
264
2,504
11,647
6,297
0
W
Hercules
STR_Niko06
Hercules
12,881
3,765
1,330
6,247
11,958
14,523
662
3,342
8,616
0
20,984
L
Hun Batz
Shennongshi
Hun Batz
7,568
969
728
460
12,969
7,390
0
7,487
5,386
0
16,950
W
16,121
7,616
678
3,010
8,943
4,582
3,392
1,239
7,704
0
27,621
W
Chang'e
gemelo001
Chang'e
14,281
1,725
5,854
4,183
12,278
5,734
1,436
2,506
9,772
35,305
0
L
Amaterasu
xXIlluminerdyXx
Amaterasu
6,626
2,485
1,056
5,065
16,974
19,594
0
9,610
7,097
864
12,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
47,294
63
Minions Killed
127
0
Camps Cleared
0
985,351
Distance Traveled
952,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,062
824
15
1
0
203,556
0
L
Terra
8,143
740
12
1
0
198,499
0
W
Zeus
9,227
839
26
2
0
182,636
0
L
Nike
7,797
709
13
1
0
186,755
0
W
Cabrakan
7,897
718
1
0
0
171,897
0
W
Hercules
9,515
865
16
1
0
227,320
0
L
Hun Batz
7,113
647
13
1
0
181,022
0
W
Anhur
10,678
971
34
3
0
170,268
0
W
Chang'e
9,977
907
50
5
0
200,380
0
L
Amaterasu
6,978
634
10
1
0
215,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role