Player Matchup

Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gemaaraiguma
Arachne
Level 44
God Stats
2W - 0L
1,711 SR
Queue Stats
100W - 104L
1,310 Elo+
Solo
Maui
Maui
LNC1998
Maui
Level 40
God Stats
53W - 57L
1,490 SR
Queue Stats
408W - 384L
1,392 Elo+
Party 2
Hades
Hades
TheMagicalPeaz
Hades
Level 26
God Stats
8W - 16L
1,303 SR
Queue Stats
346W - 345L
1,348 Elo+
Party 2
Artemis
Artemis
kpk12346
Artemis
Level 84
God Stats
49W - 42L
1,526 SR
Queue Stats
280W - 254L
1,491 Elo+
Party 2
Team Averages
Level 52
1,506 SR
1,408 Elo+

VS

Team Averages
Level 69
1,483 SR
1,370 Elo+
Chaac
Chaac
Balazs hun7389
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,417 Elo+
Solo
Raijin
Raijin
Dennis1299
Raijin
Level 107
God Stats
1W - 5L
1,722 SR
Queue Stats
312W - 302L
1,315 Elo+
Party 1
Tiamat
Tiamat
Kitsuray
Tiamat
Level 47
God Stats
32W - 26L
1,180 SR
Queue Stats
96W - 94L
1,396 Elo+
Party 1
Arachne
Arachne
La Wiccan
Arachne
Level 87
God Stats
81W - 59L
1,637 SR
Queue Stats
762W - 755L
1,435 Elo+
Solo
Izanami
Izanami
LeKminFrin
Izanami
Level 41
God Stats
2W - 5L
1,378 SR
Queue Stats
17W - 38L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 8 / 1
9,136
481
5,670
10,862
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Gemaaraiguma
Arachne
19
4 / 1 / 4
11,938
628
11,246
17,745
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
LNC1998
Maui
15
2 / 0 / 8
10,706
563
7,686
20,623
23,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 4 / 4
10,974
578
18,958
18,985
12,661
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
kpk12346
Artemis
18
5 / 2 / 5
10,898
574
16,037
15,380
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
11,004
579
18,739
21,735
21,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
Dennis1299
Raijin
14
3 / 9 / 2
8,839
465
8,547
16,213
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Kitsuray
Tiamat
14
1 / 5 / 2
9,232
486
11,574
16,847
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
La Wiccan
Arachne
16
4 / 6 / 3
10,216
538
18,044
22,738
10,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LeKminFrin
Izanami
1
0 / 0 / 0
3,799
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
15
15
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
8
1
0.19
L
7
1
4
9
L
Raijin
Dennis1299
Raijin
3
9
2
0.44
W
Arachne
Gemaaraiguma
Arachne
4
1
4
6
L
Tiamat
Kitsuray
Tiamat
1
5
2
0.4
W
Maui
LNC1998
Maui
2
0
8
6
L
Arachne
La Wiccan
Arachne
4
6
3
0.92
L
Izanami
LeKminFrin
Izanami
0
0
0
0
W
9
4
4
2.75
W
Artemis
kpk12346
Artemis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
56,904
83,595
Taken
77,533
54,983
Mitigated
50,401
32,334
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,670
278
0
755
10,862
3,645
2,060
1,729
9,133
55,455
0
L
18,739
3,369
0
7,665
21,735
21,601
721
11,310
10,307
0
86,054
L
Raijin
Dennis1299
Raijin
8,547
986
111
2,335
16,213
6,567
0
8,899
7,256
49,718
0
W
Arachne
Gemaaraiguma
Arachne
11,246
7,084
0
7,945
17,745
8,196
455
757
16,988
0
111,689
L
Tiamat
Kitsuray
Tiamat
11,574
1,703
0
4,380
16,847
11,322
683
5,461
11,365
62,306
0
W
Maui
LNC1998
Maui
7,686
2,453
3,663
6,636
20,623
23,095
449
6,448
14,175
40,002
0
L
Arachne
La Wiccan
Arachne
18,044
12,691
0
5,248
22,738
10,911
0
6,372
16,291
0
92,703
L
Izanami
LeKminFrin
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
18,958
2,530
829
6,274
18,985
12,661
2,960
7,096
11,889
69,413
0
W
Artemis
kpk12346
Artemis
16,037
10,309
221
6,011
15,380
7,386
2,487
4,475
10,905
0
96,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
43,090
498
Minions Killed
410
0
Camps Cleared
0
1,685,635
Distance Traveled
1,406,381
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,136
481
68
4
0
328,891
0
L
Chaac
11,004
579
121
6
0
382,734
0
L
Raijin
8,839
465
73
4
0
302,499
6
W
Arachne
11,938
628
150
8
0
398,032
0
L
Tiamat
9,232
486
104
5
0
306,760
0
W
Maui
10,706
563
57
3
0
338,634
1
L
Arachne
10,216
538
112
6
0
414,388
0
L
Izanami
3,799
200
0
0
0
0
0
W
Hades
10,974
578
106
6
0
304,333
5
W
Artemis
10,898
574
117
6
0
315,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role