Player Matchup

Danzaburou
Danzaburou
BearACudaLive
Danzaburou
Level 86
God Stats
3W - 1L
1,715 SR
Queue Stats
79W - 75L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
HOTBOX-8A04
Jormungandr
Level 86
God Stats
6W - 3L
1,572 SR
Queue Stats
186W - 197L
1,408 Elo+
Solo
The Morrigan
The Morrigan
Inkja-GS
The Morrigan
Level 91
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 3L
1,701 Elo+
Party 1
Ao Kuang
Ao Kuang
OffWhyteBry
Ao Kuang
Level 126
God Stats
2W - 1L
1,735 SR
Queue Stats
48W - 44L
1,528 Elo+
Party 1
Hades
Hades
PatientxZ3r0
Hades
Level 102
God Stats
3W - 2L
1,499 SR
Queue Stats
48W - 57L
1,461 Elo+
Solo
Team Averages
Level 98
1,648 SR
1,524 Elo+

VS

Team Averages
Level 116
1,587 SR
1,507 Elo+
He Bo
He Bo
Acnologia_NH
He Bo
Level 126
God Stats
4W - 5L
1,639 SR
Queue Stats
140W - 112L
1,509 Elo+
Party 2
Odin
Odin
Scoag69
Odin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 95L
1,530 Elo+
Party 2
Hun Batz
Hun Batz
THOXAS
Hun Batz
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 139L
1,457 Elo+
Solo
Kukulkan
Kukulkan
ph30n1x13
Kukulkan
Level 116
God Stats
2W - 4L
1,592 SR
Queue Stats
82W - 92L
1,502 Elo+
Solo
Skadi
Skadi
xXalejo_10Xx
Skadi
Level 89
God Stats
1W - 3L
1,704 SR
Queue Stats
157W - 152L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearACudaLive
Danzaburou
19
6 / 3 / 15
13,018
930
14,224
11,876
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
HOTBOX-8A04
Jormungandr
18
1 / 7 / 15
10,956
783
7,936
21,402
18,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Inkja-GS
The Morrigan
17
3 / 4 / 9
10,839
774
11,362
7,391
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
OffWhyteBry
Ao Kuang
16
7 / 6 / 12
11,480
820
9,561
15,633
7,263
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 8 / 13
11,607
829
16,712
18,427
14,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 6
12,697
907
20,674
12,538
7,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Scoag69
Odin
17
2 / 5 / 18
10,275
734
6,760
17,207
22,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
THOXAS
Hun Batz
18
2 / 9 / 12
10,593
757
10,520
17,559
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ph30n1x13
Kukulkan
18
4 / 4 / 15
11,252
804
16,685
13,593
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 2 / 3
7,578
541
2,995
3,582
1,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
81
24
Kills
27
28
Deaths
24
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
17
4
6
5
W
Danzaburou
BearACudaLive
Danzaburou
6
3
15
4.5
W
Jormungandr
HOTBOX-8A04
Jormungandr
1
7
15
1.21
W
The Morrigan
Inkja-GS
The Morrigan
3
4
9
1.88
W
Ao Kuang
OffWhyteBry
Ao Kuang
7
6
12
2.17
W
7
8
13
1.69
L
Odin
Scoag69
Odin
2
5
18
2.2
L
Hun Batz
THOXAS
Hun Batz
2
9
12
0.89
L
Kukulkan
ph30n1x13
Kukulkan
4
4
15
2.88
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,795
Damage
57,634
74,729
Taken
64,479
49,466
Mitigated
48,583
20,795
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,674
516
3,449
3,762
12,538
7,447
325
7,062
5,476
36,056
0
W
Danzaburou
BearACudaLive
Danzaburou
14,224
4,894
2,414
3,784
11,876
5,868
3,134
7,139
4,640
0
37,330
W
Jormungandr
HOTBOX-8A04
Jormungandr
7,936
2,367
732
1,835
21,402
18,206
490
9,626
11,590
27,551
0
W
The Morrigan
Inkja-GS
The Morrigan
11,362
1,461
1,065
1,581
7,391
3,671
1,327
3,899
3,451
23,379
0
W
Ao Kuang
OffWhyteBry
Ao Kuang
9,561
1,828
410
3,417
15,633
7,263
1,900
6,570
9,003
19,096
0
W
16,712
1,090
1,372
4,185
18,427
14,458
1,442
11,434
6,929
26,658
0
L
Odin
Scoag69
Odin
6,760
1,297
1,257
2,166
17,207
22,933
285
11,718
5,380
4,213
13,566
L
Hun Batz
THOXAS
Hun Batz
10,520
2,850
508
1,831
17,559
9,246
0
13,487
4,032
0
27,411
L
Kukulkan
ph30n1x13
Kukulkan
16,685
1,364
1,729
3,033
13,593
7,582
324
11,242
2,310
43,788
0
L
2,995
888
0
500
3,582
1,375
430
1,872
1,710
0
5,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,900
Gold Earned
52,395
154
Minions Killed
161
0
Camps Cleared
0
1,228,839
Distance Traveled
1,097,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,697
907
39
3
0
277,553
0
W
Danzaburou
13,018
930
33
2
0
293,121
0
W
Jormungandr
10,956
783
35
3
0
226,585
0
W
The Morrigan
10,839
774
37
3
0
255,877
0
W
Ao Kuang
11,480
820
17
1
0
250,261
0
W
Hades
11,607
829
32
2
0
202,995
0
L
Odin
10,275
734
19
1
0
271,222
0
L
Hun Batz
10,593
757
34
2
0
231,897
0
L
Kukulkan
11,252
804
62
4
0
270,017
0
L
Skadi
7,578
541
7
1
0
46,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role