Player Matchup

Bellona
Bellona
Babylonast
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 1
Scylla
Scylla
FoulKun
Scylla
Level 86
God Stats
24W - 22L
1,344 SR
Queue Stats
468W - 441L
1,508 Elo+
Party 2
Hades
Hades
MaGiikToOXiK
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,232 Elo+
Party 1
Apollo
Apollo
Palede77
Apollo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 1
Serqet
Serqet
soji1974
Serqet
Level 100
God Stats
25W - 28L
1,577 SR
Queue Stats
827W - 799L
1,490 Elo+
Party 2
Team Averages
Level 63
1,484 SR
1,443 Elo+

VS

Team Averages
Level 78
1,554 SR
1,429 Elo+
Cabrakan
Cabrakan
Aleksintarinat
Cabrakan
Level 67
God Stats
2W - 5L
1,469 SR
Queue Stats
282W - 260L
1,477 Elo+
Party 3
Ullr
Ullr
Deadlysnakefog
Ullr
Level 32
God Stats
2W - 4L
1,640 SR
Queue Stats
95W - 89L
1,296 Elo+
Solo
Jing Wei
Jing Wei
FARGODOME
Jing Wei
Level 127
God Stats
16W - 20L
1,442 SR
Queue Stats
1,544W - 1,580L
1,393 Elo+
Solo
Pele
Pele
ShadowIzzDa
Pele
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
secret_perk
Scylla
Level 112
God Stats
4W - 6L
1,717 SR
Queue Stats
735W - 696L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babylonast
Bellona
12
1 / 0 / 0
6,096
554
5,706
8,620
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
FoulKun
Scylla
12
5 / 1 / 0
7,439
676
6,205
5,065
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 5
5,765
524
2,843
6,406
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Palede77
Apollo
11
7 / 3 / 0
6,510
592
6,348
8,077
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
soji1974
Serqet
11
0 / 0 / 3
6,322
575
4,227
7,845
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 2 / 4
5,896
536
2,634
8,716
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 3 / 0
5,182
471
4,415
8,271
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
FARGODOME
Jing Wei
12
1 / 2 / 0
6,369
579
1,725
6,158
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 0
6,089
554
4,646
9,474
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
11
0 / 4 / 0
6,286
571
3,013
6,897
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
6
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
2
4
1
W
Bellona
Babylonast
Bellona
1
0
0
1
L
2
3
0
0.67
L
Jing Wei
FARGODOME
Jing Wei
1
2
0
0.5
W
Scylla
FoulKun
Scylla
5
1
0
5
W
0
2
5
1.25
W
Apollo
Palede77
Apollo
7
3
0
2.33
L
2
2
0
1
L
Scylla
0
4
0
0
W
Serqet
soji1974
Serqet
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
16,433
36,013
Taken
39,516
18,678
Mitigated
19,089
14,138
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,634
440
0
2,558
8,716
8,111
0
3,125
5,367
14,771
0
W
Bellona
Babylonast
Bellona
5,706
1,385
0
4,265
8,620
7,573
0
198
8,422
173
40,588
L
4,415
2,296
0
1,038
8,271
3,025
0
1,738
6,533
0
21,659
L
Jing Wei
FARGODOME
Jing Wei
1,725
1,388
0
0
6,158
2,402
912
145
6,013
0
45,679
W
Scylla
FoulKun
Scylla
6,205
760
0
1,570
5,065
1,625
58
1,763
3,302
51,926
0
W
2,843
910
142
1,368
6,406
3,859
908
1,216
5,190
15,036
0
W
Apollo
Palede77
Apollo
6,348
3,989
0
3,001
8,077
2,752
970
1,408
6,669
0
35,041
L
4,646
800
0
991
9,474
3,044
0
1,408
8,066
0
36,767
L
Scylla
3,013
855
0
762
6,897
2,507
0
2,854
3,899
53,861
0
W
Serqet
soji1974
Serqet
4,227
960
0
3,792
7,845
2,869
0
1,062
6,783
0
36,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
29,822
267
Minions Killed
286
0
Camps Cleared
0
1,173,579
Distance Traveled
1,084,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,896
536
23
2
0
189,821
0
W
Bellona
6,096
554
54
5
0
256,296
0
L
Ullr
5,182
471
27
2
0
205,222
0
L
Jing Wei
6,369
579
73
7
0
227,010
0
W
Scylla
7,439
676
85
8
0
218,535
0
W
Hades
5,765
524
23
2
0
197,396
0
W
Apollo
6,510
592
41
4
0
218,317
0
L
Pele
6,089
554
55
5
0
259,987
0
L
Scylla
6,286
571
108
10
0
202,036
0
W
Serqet
6,322
575
64
6
0
283,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role