Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Jaaacii24
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
YAGxSIxSALOCIN
Janus
Level 84
God Stats
2W - 4L
1,553 SR
Queue Stats
275W - 281L
1,444 Elo+
Solo
Mercury
Mercury
efrenz1689
Mercury
Level 159
God Stats
4W - 8L
1,497 SR
Queue Stats
281W - 278L
1,535 Elo+
Solo
Mulan
Mulan
schattenjager94
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 83
1,510 SR
1,496 Elo+

VS

Team Averages
Level 82
1,439 SR
1,464 Elo+
Discordia
Discordia
Hueitlatoani27
Discordia
Level 49
God Stats
7W - 5L
1,421 SR
Queue Stats
60W - 61L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
MatriarchRaven
Ao Kuang
Level 45
God Stats
2W - 4L
1,323 SR
Queue Stats
175W - 159L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nasfuratu
Cu Chulainn
Level 123
God Stats
5W - 8L
1,358 SR
Queue Stats
282W - 258L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
Victoralejo10
Xing Tian
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 95L
1,449 Elo+
Solo
Izanami
Izanami
tDOVAKINGt
Izanami
Level 114
God Stats
9W - 7L
1,595 SR
Queue Stats
98W - 95L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 1
4,779
478
1,634
10,391
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Jaaacii24
Izanami
8
0 / 0 / 1
4,358
436
1,170
4,013
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 0
5,502
550
2,919
4,361
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
efrenz1689
Mercury
11
1 / 1 / 0
6,056
606
790
9,709
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,078
508
2,694
8,877
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hueitlatoani27
Discordia
10
0 / 0 / 0
6,269
627
2,704
4,128
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
11
2 / 1 / 1
6,365
637
1,701
7,692
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Nasfuratu
Cu Chulainn
12
4 / 1 / 0
7,266
727
4,708
6,671
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Victoralejo10
Xing Tian
9
1 / 0 / 1
5,873
587
1,343
5,558
3,695
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
tDOVAKINGt
Izanami
10
0 / 0 / 2
6,152
615
8,505
5,103
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Discordia
Hueitlatoani27
Discordia
0
0
0
0
L
Izanami
Jaaacii24
Izanami
0
0
1
0.5
W
Ao Kuang
2
1
1
2.5
W
Cu Chulainn
Nasfuratu
Cu Chulainn
4
1
0
4
W
Xing Tian
Victoralejo10
Xing Tian
1
0
1
1.5
L
0
0
0
0
L
Mercury
efrenz1689
Mercury
1
1
0
1
L
0
4
0
0
W
Izanami
tDOVAKINGt
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,207
Damage
18,961
37,351
Taken
29,152
16,406
Mitigated
14,396
15,620
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,634
725
1,626
4,149
10,391
5,738
0
1,015
9,376
11,197
0
W
Discordia
Hueitlatoani27
Discordia
2,704
54
0
1,875
4,128
1,484
0
2,919
1,209
45,461
0
L
Izanami
Jaaacii24
Izanami
1,170
691
0
913
4,013
1,428
0
406
3,607
0
27,554
W
Ao Kuang
1,701
489
0
1,210
7,692
2,665
269
0
7,692
41,137
0
W
Cu Chulainn
Nasfuratu
Cu Chulainn
4,708
1,131
0
920
6,671
4,935
0
0
6,671
0
47,658
W
Xing Tian
Victoralejo10
Xing Tian
1,343
167
70
2,216
5,558
3,695
0
757
4,801
9,082
0
L
2,919
0
12
1,021
4,361
1,525
0
2,637
1,724
45,527
0
L
Mercury
efrenz1689
Mercury
790
164
0
5,814
9,709
3,464
0
1,169
8,540
0
34,320
L
2,694
754
0
2,085
8,877
4,251
0
521
8,356
0
29,845
W
Izanami
tDOVAKINGt
Izanami
8,505
6,257
157
3,443
5,103
1,617
563
877
4,226
0
65,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
31,925
273
Minions Killed
362
0
Camps Cleared
0
996,703
Distance Traveled
1,023,705
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,779
478
18
2
0
203,849
1
W
Discordia
6,269
627
79
8
0
204,927
4
L
Izanami
4,358
436
51
5
0
176,065
0
W
Ao Kuang
6,365
637
74
7
0
232,849
3
W
Cu Chulainn
7,266
727
69
7
0
182,129
3
W
Xing Tian
5,873
587
10
1
0
209,803
0
L
Janus
5,502
550
76
8
0
203,258
3
L
Mercury
6,056
606
69
7
0
240,365
3
L
Mulan
5,078
508
59
6
0
173,166
0
W
Izanami
6,152
615
130
13
0
193,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role