Player Matchup

Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
Dangero14
Bacchus
Silver IV
Level 67
God Stats
7W - 6L
1,459 SR
Queue Stats
52W - 72L
496 MMR
Solo
Guan Yu
Guan Yu
Silver V
Dave2441
Guan Yu
Silver V
Level 115
God Stats
6W - 5L
1,524 SR
Queue Stats
40W - 60L
634 MMR
Solo
Cupid
Cupid
Silver V
aditza0309
Cupid
Silver V
Level 67
God Stats
21W - 23L
1,553 SR
Queue Stats
176W - 201L
601 MMR
Solo
Loki
Loki
Silver IV
sploouuchh
Loki
Silver IV
Level 185
God Stats
44W - 47L
1,356 SR
Queue Stats
382W - 405L
726 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,478 SR
791 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,489 SR
766 MMR
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
Avosify
Sylvanus
Silver III
Level 82
God Stats
6W - 3L
1,298 SR
Queue Stats
26W - 41L
696 MMR
Solo
King Arthur
King Arthur
Bronze I
RabidSguirrel
King Arthur
Bronze I
Level 156
God Stats
4W - 1L
1,743 SR
Queue Stats
520W - 556L
449 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Top X Tony4441
Hou Yi
Bronze I
Level 87
God Stats
11W - 16L
1,748 SR
Queue Stats
296W - 328L
486 MMR
Solo
Susano
Susano
Silver IV
nacho_mutu_
Susano
Silver IV
Level 80
God Stats
17W - 17L
1,154 SR
Queue Stats
115W - 126L
701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
6,079
553
5,672
3,651
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Dangero14
Bacchus
9
2 / 2 / 4
6,050
550
4,602
6,273
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Dave2441
Guan Yu
12
2 / 0 / 0
6,937
631
5,409
10,020
8,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
11
5 / 1 / 2
6,871
625
6,537
5,856
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 3
6,214
565
3,300
7,946
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniFenrirSurtrThor

VS

Bans
He BoAo KuangAwilixHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 0
6,207
564
3,039
8,005
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Avosify
Sylvanus
9
1 / 2 / 1
5,482
498
2,290
10,518
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
RabidSguirrel
King Arthur
9
0 / 2 / 0
5,213
474
4,514
8,726
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 4 / 1
4,567
415
3,482
7,452
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
10
1 / 1 / 2
5,849
532
2,717
8,247
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
Chang'e
 
Chang'e
1
0
0
1
L
Sylvanus
Avosify
Sylvanus
1
2
1
0.75
W
Bacchus
Dangero14
Bacchus
2
2
4
2
W
Guan Yu
Dave2441
Guan Yu
2
0
0
2
L
King Arthur
RabidSguirrel
King Arthur
0
2
0
0
L
0
4
1
0.13
W
Cupid
5
1
2
6
L
Susano
1
1
2
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
16,042
33,746
Taken
42,948
20,374
Mitigated
18,250
11,190
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,672
447
0
538
3,651
1,223
0
1,554
2,097
51,649
0
L
Chang'e
 
Chang'e
3,039
249
469
3,818
8,005
2,974
0
4,134
3,871
45,889
0
L
Sylvanus
Avosify
Sylvanus
2,290
210
2,083
3,477
10,518
5,571
0
2,673
7,845
18,311
0
W
Bacchus
Dangero14
Bacchus
4,602
1,204
0
2,040
6,273
5,970
75
1,754
4,519
12,420
0
W
Guan Yu
Dave2441
Guan Yu
5,409
608
0
2,830
10,020
8,643
0
0
10,020
0
57,492
L
King Arthur
RabidSguirrel
King Arthur
4,514
179
0
821
8,726
4,100
0
0
8,726
0
34,699
L
3,482
1,243
0
1,031
7,452
2,540
0
2,645
4,807
0
18,761
W
Cupid
6,537
4,397
153
3,492
5,856
1,864
1,024
1,331
4,525
0
44,318
L
Susano
2,717
411
0
2,200
8,247
3,065
0
822
7,425
0
39,280
W
3,300
895
0
2,137
7,946
2,674
0
690
7,256
0
49,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
27,318
328
Minions Killed
274
0
Camps Cleared
0
1,127,860
Distance Traveled
1,032,061
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,079
553
87
8
0
213,518
0
L
Chang'e
6,207
564
103
9
0
218,816
2
L
Sylvanus
5,482
498
21
2
0
207,692
2
W
Bacchus
6,050
550
16
1
0
226,028
7
W
Guan Yu
6,937
631
96
9
0
223,473
0
L
King Arthur
5,213
474
49
4
0
213,588
0
L
Hou Yi
4,567
415
38
3
0
149,105
0
W
Cupid
6,871
625
59
5
0
197,496
0
L
Susano
5,849
532
63
6
0
242,860
0
W
Loki
6,214
565
70
6
0
267,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role