Player Matchup

Loki
Loki
DPaulMac
Loki
Level 96
God Stats
0W - 2L
1,265 SR
Queue Stats
239W - 227L
1,409 Elo+
Party 1
Achilles
Achilles
RalofLodbruk
Achilles
Level 68
God Stats
15W - 17L
1,395 SR
Queue Stats
399W - 412L
1,420 Elo+
Solo
Chronos
Chronos
ctbot77
Chronos
Level 61
God Stats
8W - 5L
1,550 SR
Queue Stats
381W - 364L
1,397 Elo+
Party 1
Team Averages
Level 75
1,403 SR
1,409 Elo+

VS

Team Averages
Level 53
1,573 SR
1,448 Elo+
Nemesis
Nemesis
DragonSlayer_504
Nemesis
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 57L
1,274 Elo+
Solo
Hou Yi
Hou Yi
SumGravy
Hou Yi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
xX_Guy128_Xx
Zhong Kui
Level 81
God Stats
3W - 0L
1,718 SR
Queue Stats
30W - 22L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 7 / 1
7,707
771
7,610
10,146
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
RalofLodbruk
Achilles
10
1 / 3 / 2
6,204
620
4,335
12,105
13,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ctbot77
Chronos
9
0 / 2 / 4
6,250
625
3,362
4,099
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 5
7,432
743
3,334
8,188
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
SumGravy
Hou Yi
12
6 / 1 / 5
8,167
817
4,931
6,878
2,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xX_Guy128_Xx
Zhong Kui
14
3 / 0 / 9
8,970
897
13,027
7,321
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
4
7
1
0.64
W
3
4
5
1.38
L
Achilles
RalofLodbruk
Achilles
1
3
2
0.67
W
Hou Yi
SumGravy
Hou Yi
6
1
5
8.5
L
Chronos
ctbot77
Chronos
0
2
4
1
W
Zhong Kui
xX_Guy128_Xx
Zhong Kui
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
21,292
26,350
Taken
22,387
18,112
Mitigated
10,137
1,269
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,610
1,746
0
15
10,146
3,560
0
5,652
4,494
0
18,582
W
3,334
1,163
0
1,092
8,188
3,004
0
716
7,146
0
18,799
L
Achilles
RalofLodbruk
Achilles
4,335
1,002
0
1,004
12,105
13,039
0
5,042
7,063
0
14,104
W
Hou Yi
SumGravy
Hou Yi
4,931
2,688
0
1,285
6,878
2,576
916
1,108
5,549
0
19,456
L
Chronos
ctbot77
Chronos
3,362
1,059
0
250
4,099
1,513
0
2,482
1,617
13,063
0
W
Zhong Kui
xX_Guy128_Xx
Zhong Kui
13,027
1,261
0
5,032
7,321
4,557
1,714
1,330
5,635
40,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
24,569
64
Minions Killed
133
0
Camps Cleared
0
448,765
Distance Traveled
554,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,707
771
20
2
0
169,610
0
W
Nemesis
7,432
743
34
3
0
192,503
2
L
Achilles
6,204
620
17
2
0
164,821
0
W
Hou Yi
8,167
817
32
3
0
178,680
0
L
Chronos
6,250
625
27
3
0
114,334
0
W
Zhong Kui
8,970
897
67
7
0
182,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role