Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ApricotParrot23
Surtr
Level 122
God Stats
18W - 15L
1,648 SR
Queue Stats
267W - 260L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Brutaleena
Jing Wei
Level 107
God Stats
62W - 50L
1,666 SR
Queue Stats
199W - 203L
1,573 Elo+
Party 1
Loki
Loki
Lord_CR12
Loki
Level 38
God Stats
4W - 2L
1,517 SR
Queue Stats
22W - 18L
1,489 Elo+
Party 3
Hera
Hera
Zzlepeed
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,452 Elo+
Party 3
Team Averages
Level 84
1,566 SR
1,509 Elo+

VS

Team Averages
Level 100
1,474 SR
1,560 Elo+
Surtr
Surtr
Beastlybear24
Surtr
Level 16
God Stats
4W - 2L
1,740 SR
Queue Stats
50W - 35L
1,571 Elo+
Party 2
Mercury
Mercury
LiIRiz
Mercury
Level 109
God Stats
0W - 3L
1,279 SR
Queue Stats
302W - 263L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
TITN_Atlas
Kumbhakarna
Level 112
God Stats
7W - 7L
1,594 SR
Queue Stats
118W - 85L
1,605 Elo+
Party 2
Chiron
Chiron
TITN_Hyperion
Chiron
Level 119
God Stats
0W - 2L
1,133 SR
Queue Stats
91W - 75L
1,526 Elo+
Party 2
Baba Yaga
Baba Yaga
benimaru3112
Baba Yaga
Level 142
God Stats
6W - 2L
1,625 SR
Queue Stats
371W - 343L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 1
6,809
567
4,117
7,162
5,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 2
8,236
686
11,563
12,095
9,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Brutaleena
Jing Wei
11
0 / 1 / 1
6,573
548
3,817
7,647
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
11
0 / 0 / 2
6,144
512
3,769
5,667
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
2 / 1 / 2
7,224
602
5,685
5,906
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,622
469
5,472
14,875
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
LiIRiz
Mercury
11
0 / 2 / 0
5,856
488
2,327
10,019
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TITN_Atlas
Kumbhakarna
8
0 / 2 / 0
5,245
437
1,930
8,467
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
6,024
502
5,708
7,291
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
benimaru3112
Baba Yaga
11
1 / 1 / 0
6,552
546
5,232
5,975
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
W
4
0
2
5
L
0
3
0
0
W
Jing Wei
Brutaleena
Jing Wei
0
1
1
0.5
L
Mercury
LiIRiz
Mercury
0
2
0
0
W
Loki
0
0
2
1
L
Kumbhakarna
TITN_Atlas
Kumbhakarna
0
2
0
0
L
1
1
0
1
W
Hera
2
1
2
3
L
Baba Yaga
benimaru3112
Baba Yaga
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
20,669
38,477
Taken
46,627
21,419
Mitigated
24,154
18,791
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,117
947
1,561
2,931
7,162
5,419
0
2,247
4,806
14,279
0
W
11,563
4,155
0
6,960
12,095
9,324
366
1,313
10,772
2,762
70,063
L
5,472
2,179
0
5,437
14,875
8,424
0
1,404
13,471
607
48,557
W
Jing Wei
Brutaleena
Jing Wei
3,817
3,491
0
4,102
7,647
2,512
971
206
7,441
0
50,690
L
Mercury
LiIRiz
Mercury
2,327
631
0
1,300
10,019
3,709
0
2,156
7,863
0
45,064
W
Loki
3,769
556
0
1,340
5,667
1,843
0
644
5,023
0
41,140
L
Kumbhakarna
TITN_Atlas
Kumbhakarna
1,930
273
0
2,536
8,467
6,528
0
3,459
5,008
12,198
0
L
5,708
1,963
425
2,701
7,291
2,633
0
874
6,417
0
45,617
W
Hera
5,685
755
0
1,897
5,906
2,321
0
2,559
3,083
61,868
0
L
Baba Yaga
benimaru3112
Baba Yaga
5,232
288
0
1,406
5,975
2,860
0
3,009
2,966
48,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
29,299
436
Minions Killed
353
0
Camps Cleared
0
1,228,007
Distance Traveled
1,179,610
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,809
567
17
1
0
252,259
2
W
Surtr
8,236
686
142
12
0
243,711
2
L
Surtr
5,622
469
92
8
0
210,917
0
W
Jing Wei
6,573
548
90
8
0
226,590
0
L
Mercury
5,856
488
74
6
0
300,117
0
W
Loki
6,144
512
73
6
0
273,568
0
L
Kumbhakarna
5,245
437
20
2
0
229,476
1
L
Chiron
6,024
502
78
7
0
211,746
4
W
Hera
7,224
602
114
10
0
231,879
2
L
Baba Yaga
6,552
546
89
7
0
227,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role