Player Matchup

Shiva
Shiva
C0cosTristes
Shiva
Level 69
God Stats
4W - 4L
1,279 SR
Queue Stats
57W - 52L
1,518 Elo+
Solo
Anubis
Anubis
Coeus_350
Anubis
Level 128
God Stats
4W - 6L
1,617 SR
Queue Stats
263W - 245L
1,458 Elo+
Solo
Thanatos
Thanatos
DopeB94
Thanatos
Level 123
God Stats
31W - 35L
1,401 SR
Queue Stats
260W - 219L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RoGuEDoCtOrE
Hou Yi
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 110L
1,485 Elo+
Solo
Xing Tian
Xing Tian
StinkingHalo69
Xing Tian
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 161L
1,463 Elo+
Solo
Team Averages
Level 112
1,459 SR
1,485 Elo+

VS

Team Averages
Level 85
1,682 SR
1,486 Elo+
Danzaburou
Danzaburou
CloudD_WalkeR_
Danzaburou
Level 65
God Stats
21W - 16L
1,752 SR
Queue Stats
248W - 217L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
David_Slayer-4K
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,325 Elo+
Solo
Nu Wa
Nu Wa
DrunkMandy
Nu Wa
Level 119
God Stats
181W - 167L
1,645 SR
Queue Stats
272W - 272L
1,504 Elo+
Solo
Hercules
Hercules
ElMexicanotl
Hercules
Level 79
God Stats
2W - 1L
1,703 SR
Queue Stats
47W - 37L
1,529 Elo+
Solo
Maui
Maui
TwistedTimTTV
Maui
Level 95
God Stats
2W - 1L
1,808 SR
Queue Stats
217W - 207L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
10,090
505
11,768
21,077
11,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Coeus_350
Anubis
19
8 / 0 / 6
12,209
610
17,511
13,963
7,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DopeB94
Thanatos
17
11 / 4 / 2
11,704
585
11,618
19,098
9,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
17
3 / 1 / 3
10,241
512
7,480
13,448
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
StinkingHalo69
Xing Tian
11
0 / 0 / 3
8,004
400
6,210
14,180
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudD_WalkeR_
Danzaburou
15
1 / 5 / 2
9,088
454
11,111
18,207
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
David_Slayer-4K
Tsukuyomi
13
1 / 9 / 1
7,981
399
6,003
18,387
5,769
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
16
1 / 4 / 3
9,277
464
15,132
8,314
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ElMexicanotl
Hercules
15
3 / 2 / 0
9,036
452
9,663
19,786
19,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 2
8,124
406
4,338
15,750
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
7
7
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Danzaburou
CloudD_WalkeR_
Danzaburou
1
5
2
0.4
W
Anubis
Coeus_350
Anubis
8
0
6
11
L
Tsukuyomi
David_Slayer-4K
Tsukuyomi
1
9
1
0.17
W
Thanatos
DopeB94
Thanatos
11
4
2
3
L
Nu Wa
1
4
3
0.63
L
Hercules
ElMexicanotl
Hercules
3
2
0
1.5
W
Hou Yi
3
1
3
4.5
W
Xing Tian
StinkingHalo69
Xing Tian
0
0
3
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,587
Damage
46,247
81,766
Taken
80,444
46,302
Mitigated
50,464
38,321
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,768
2,995
424
2,639
21,077
11,829
426
3,009
17,874
0
80,229
L
Danzaburou
CloudD_WalkeR_
Danzaburou
11,111
6,346
0
8,334
18,207
6,768
0
7,876
10,331
0
88,843
W
Anubis
Coeus_350
Anubis
17,511
990
0
10,836
13,963
7,208
524
5,293
8,340
124,151
0
L
Tsukuyomi
David_Slayer-4K
Tsukuyomi
6,003
1,439
0
3,951
18,387
5,769
0
4,366
14,021
0
47,204
W
Thanatos
DopeB94
Thanatos
11,618
2,330
0
13,693
19,098
9,548
583
4,020
14,848
0
96,202
L
Nu Wa
15,132
2,866
0
35
8,314
2,120
0
4,663
3,651
76,370
0
L
Hercules
ElMexicanotl
Hercules
9,663
2,194
0
3,959
19,786
19,789
0
1,750
18,036
0
57,993
W
Hou Yi
7,480
1,696
0
6,001
13,448
5,951
594
2,299
11,007
0
74,885
W
Xing Tian
StinkingHalo69
Xing Tian
6,210
441
0
4,728
14,180
11,766
0
3,725
10,227
28,706
0
L
4,338
1,270
0
2,739
15,750
16,018
0
6,118
9,632
30,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
43,506
573
Minions Killed
434
0
Camps Cleared
0
1,844,357
Distance Traveled
1,842,374
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,090
505
120
6
0
364,148
0
L
Danzaburou
9,088
454
120
6
0
337,035
1
W
Anubis
12,209
610
186
9
0
369,846
6
L
Tsukuyomi
7,981
399
63
3
0
381,685
0
W
Thanatos
11,704
585
122
6
0
417,268
0
L
Nu Wa
9,277
464
118
6
0
368,820
13
L
Hercules
9,036
452
93
5
0
375,126
9
W
Hou Yi
10,241
512
114
6
0
381,523
2
W
Xing Tian
8,004
400
31
2
0
311,572
0
L
Maui
8,124
406
40
2
0
379,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role