Player Matchup

Rama
Rama
Gold III
Hnaz26
Rama
Gold III
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,701 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
MrSlayeer
Morgan Le Fay
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,846 MMR
Party 2
Sobek
Sobek
Platinum II
TheHippie
Sobek
Platinum II
Level 90
God Stats
12W - 7L
1,672 SR
Queue Stats
90W - 78L
1,859 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,557 SR
1,802 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 89
1,757 SR
1,743 MMR
Kumbhakarna
Kumbhakarna
Silver I
LdyXunq
Kumbhakarna
Silver I
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 16L
1,603 MMR
Solo
Kukulkan
Kukulkan
Platinum II
PrinceDyzz
Kukulkan
Platinum II
Level 158
God Stats
18W - 11L
1,722 SR
Queue Stats
620W - 571L
1,793 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
vQuitebunny
Ah Muzen Cab
Gold I
Level 66
God Stats
6W - 3L
1,833 SR
Queue Stats
32W - 15L
1,833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hnaz26
Rama
20
6 / 0 / 2
14,244
712
24,070
20,756
13,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MrSlayeer
Morgan Le Fay
20
2 / 3 / 5
13,815
691
22,711
19,263
11,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
TheHippie
Sobek
20
1 / 1 / 5
14,327
716
19,357
34,876
52,195
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangAchillesAtlasNe ZhaGanesha

VS

Bans
PoseidonXing TianSurtrBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LdyXunq
Kumbhakarna
18
0 / 1 / 3
12,660
633
7,339
33,105
54,649
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
PrinceDyzz
Kukulkan
18
2 / 6 / 0
12,967
648
17,272
18,547
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
vQuitebunny
Ah Muzen Cab
18
1 / 2 / 2
12,252
613
31,176
19,411
9,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
Hnaz26
Rama
6
0
2
7
L
Kumbhakarna
LdyXunq
Kumbhakarna
0
1
3
1.5
W
Morgan Le Fay
MrSlayeer
Morgan Le Fay
2
3
5
1.5
L
Kukulkan
PrinceDyzz
Kukulkan
2
6
0
0.33
W
Sobek
TheHippie
Sobek
1
1
5
3.5
L
Ah Muzen Cab
vQuitebunny
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,138
Damage
55,787
74,895
Taken
71,063
78,049
Mitigated
73,684
38,445
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Hnaz26
Rama
24,070
16,489
0
14,809
20,756
13,910
3,171
7,549
12,800
0
100,162
L
Kumbhakarna
LdyXunq
Kumbhakarna
7,339
988
0
8,913
33,105
54,649
0
13,765
19,340
22,216
0
W
Morgan Le Fay
MrSlayeer
Morgan Le Fay
22,711
991
833
4,739
19,263
11,944
515
9,052
9,842
86,107
0
L
Kukulkan
PrinceDyzz
Kukulkan
17,272
1,049
0
3,282
18,547
9,037
0
14,604
3,943
75,547
0
W
Sobek
TheHippie
Sobek
19,357
968
607
17,457
34,876
52,195
187
7,055
25,719
52,408
0
L
Ah Muzen Cab
vQuitebunny
Ah Muzen Cab
31,176
12,529
0
4,138
19,411
9,998
756
13,736
5,675
0
95,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
37,879
323
Minions Killed
245
0
Camps Cleared
0
1,145,041
Distance Traveled
1,207,195
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,244
712
134
7
0
352,399
2
L
Kumbhakarna
12,660
633
26
1
0
429,243
6
W
Morgan Le Fay
13,815
691
108
5
0
366,493
0
L
Kukulkan
12,967
648
118
6
0
350,959
0
W
Sobek
14,327
716
81
4
0
426,149
0
L
Ah Muzen Cab
12,252
613
101
5
0
426,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role