Player Matchup

Horus
Horus
BobIsMyAunt
Horus
Level 46
God Stats
15W - 11L
1,500 SR
Queue Stats
172W - 189L
1,438 Elo+
Solo
Cabrakan
Cabrakan
Jenretlen
Cabrakan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
JetMetal
Baba Yaga
Level 35
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 4L
1,338 Elo+
Solo
Ishtar
Ishtar
inFEAR
Ishtar
Level 106
God Stats
2W - 4L
1,301 SR
Queue Stats
213W - 212L
1,427 Elo+
Solo
Nu Wa
Nu Wa
mildera
Nu Wa
Level 124
God Stats
232W - 201L
1,532 SR
Queue Stats
1,553W - 1,563L
1,465 Elo+
Solo
Team Averages
Level 76
1,510 SR
1,431 Elo+

VS

Team Averages
Level 48
1,494 SR
1,462 Elo+
Danzaburou
Danzaburou
HuntTheSheep
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IIEXAM
Morgan Le Fay
Level 107
God Stats
10W - 11L
1,500 SR
Queue Stats
260W - 280L
1,460 Elo+
Solo
Thanatos
Thanatos
RandomedMan
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 2
Yemoja
Yemoja
alexa47
Yemoja
Level 4
God Stats
2W - 3L
1,471 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 2
Discordia
Discordia
armyofArdenne07
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
8,785
1,098
5,872
10,330
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Jenretlen
Cabrakan
15
0 / 1 / 12
9,556
1,195
7,188
13,087
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
JetMetal
Baba Yaga
15
4 / 0 / 8
9,755
1,219
10,771
5,895
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
inFEAR
Ishtar
15
5 / 1 / 7
10,076
1,260
13,913
6,068
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
mildera
Nu Wa
15
8 / 2 / 9
10,404
1,301
22,030
6,674
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

323

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HuntTheSheep
Danzaburou
13
0 / 2 / 3
8,249
1,031
11,578
11,408
5,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
IIEXAM
Morgan Le Fay
13
2 / 2 / 1
8,575
1,072
9,720
8,449
3,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
RandomedMan
Thanatos
14
3 / 7 / 2
9,000
1,125
7,804
18,080
8,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
alexa47
Yemoja
14
0 / 2 / 3
8,991
1,124
4,454
13,587
12,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
armyofArdenne07
Discordia
13
0 / 5 / 1
7,961
995
4,569
11,015
3,877
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
18
Kills
5
5
Deaths
18
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Danzaburou
HuntTheSheep
Danzaburou
0
2
3
0.75
L
Morgan Le Fay
IIEXAM
Morgan Le Fay
2
2
1
1.25
W
Cabrakan
Jenretlen
Cabrakan
0
1
12
6
W
Baba Yaga
JetMetal
Baba Yaga
4
0
8
8
L
Thanatos
RandomedMan
Thanatos
3
7
2
0.57
L
Yemoja
alexa47
Yemoja
0
2
3
0.75
L
Discordia
armyofArdenne07
Discordia
0
5
1
0.1
W
Ishtar
inFEAR
Ishtar
5
1
7
8.5
W
Nu Wa
mildera
Nu Wa
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,774
Damage
38,125
42,054
Taken
62,539
33,194
Mitigated
34,432
17,813
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,872
4,084
2,462
5,885
10,330
6,078
0
5,203
5,127
0
11,046
L
Danzaburou
HuntTheSheep
Danzaburou
11,578
4,975
0
1,746
11,408
5,405
0
8,040
3,368
0
28,493
L
Morgan Le Fay
IIEXAM
Morgan Le Fay
9,720
1,226
0
295
8,449
3,636
0
4,372
4,077
22,690
0
W
Cabrakan
Jenretlen
Cabrakan
7,188
1,571
0
3,856
13,087
19,102
0
6,176
6,778
9,452
0
W
Baba Yaga
JetMetal
Baba Yaga
10,771
1,340
0
2,001
5,895
2,470
0
2,418
3,477
33,248
0
L
Thanatos
RandomedMan
Thanatos
7,804
2,389
0
4,115
18,080
8,919
0
11,311
6,769
0
16,004
L
Yemoja
alexa47
Yemoja
4,454
1,490
3,843
1,518
13,587
12,595
0
9,008
4,579
13,317
0
L
Discordia
armyofArdenne07
Discordia
4,569
1,022
0
27
11,015
3,877
0
7,258
3,757
19,032
0
W
Ishtar
inFEAR
Ishtar
13,913
8,129
0
2,449
6,068
2,786
0
2,746
3,193
0
38,929
W
Nu Wa
mildera
Nu Wa
22,030
2,870
155
1,005
6,674
2,758
0
2,200
4,373
31,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,576
Gold Earned
42,776
155
Minions Killed
149
8
Camps Cleared
4
835,445
Distance Traveled
705,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,785
1,098
15
2
2
191,309
0
L
Danzaburou
8,249
1,031
43
5
1
148,603
0
L
Morgan Le Fay
8,575
1,072
20
3
0
109,753
0
W
Cabrakan
9,556
1,195
4
1
1
158,765
0
W
Baba Yaga
9,755
1,219
64
8
2
154,996
0
L
Thanatos
9,000
1,125
26
3
3
160,553
0
L
Yemoja
8,991
1,124
30
4
0
145,034
0
L
Discordia
7,961
995
30
4
0
141,714
0
W
Ishtar
10,076
1,260
58
7
1
160,244
0
W
Nu Wa
10,404
1,301
14
2
2
170,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role