Player Matchup

Baron Samedi
Baron Samedi
Caleza
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 85L
1,479 Elo+
Party 2
Ymir
Ymir
EduardoCR27
Ymir
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 164L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Kevyn
Zhong Kui
Level 109
God Stats
2W - 0L
1,733 SR
Queue Stats
200W - 195L
1,561 Elo+
Party 3
Martichoras
Martichoras
Šhark
Martichoras
Level 29
God Stats
3W - 2L
1,566 SR
Queue Stats
81W - 115L
1,402 Elo+
Party 3
Thor
Thor
Ωbey
Thor
Level 109
God Stats
3W - 5L
1,317 SR
Queue Stats
148W - 162L
1,546 Elo+
Party 3
Team Averages
Level 89
1,523 SR
1,492 Elo+

VS

Team Averages
Level 89
1,513 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HippieHead123
Ah Muzen Cab
Level 118
God Stats
3W - 1L
1,783 SR
Queue Stats
134W - 137L
1,505 Elo+
Solo
Arachne
Arachne
NigelBrownwater
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PreyUponDread
Tsukuyomi
Level 146
God Stats
3W - 5L
1,499 SR
Queue Stats
534W - 458L
1,508 Elo+
Party 1
Cupid
Cupid
mama_bear0502
Cupid
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
64W - 85L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caleza
Baron Samedi
15
4 / 0 / 8
8,333
758
8,371
6,565
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 10
7,211
656
3,602
9,087
11,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Kevyn
Zhong Kui
14
3 / 1 / 7
8,045
731
12,090
11,034
8,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Šhark
Martichoras
14
2 / 1 / 9
7,721
702
8,826
8,027
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Ωbey
Thor
15
5 / 1 / 6
8,545
777
11,396
11,244
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 0
6,939
631
6,928
12,115
14,696
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
HippieHead123
Ah Muzen Cab
12
1 / 4 / 1
6,906
628
6,606
8,967
3,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 1 / 2
6,860
624
5,648
8,572
7,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PreyUponDread
Tsukuyomi
15
1 / 1 / 2
7,735
703
8,963
9,499
9,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 1
6,998
636
6,485
10,003
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
14
Kills
4
4
Deaths
14
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
Baron Samedi
Caleza
Baron Samedi
4
0
8
8
W
0
1
10
5
L
Ah Muzen Cab
HippieHead123
Ah Muzen Cab
1
4
1
0.38
W
Zhong Kui
Kevyn
Zhong Kui
3
1
7
6.5
L
0
1
2
1
L
Tsukuyomi
PreyUponDread
Tsukuyomi
1
1
2
2
L
1
4
1
0.38
W
Martichoras
Šhark
Martichoras
2
1
9
6.5
W
Thor
Ωbey
Thor
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,285
Damage
34,630
45,957
Taken
49,156
35,498
Mitigated
40,404
18,324
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,928
1,057
1,453
2,611
12,115
14,696
0
5,955
6,160
241
9,471
W
Baron Samedi
Caleza
Baron Samedi
8,371
595
2,644
1,901
6,565
4,006
86
64
6,373
23,840
0
W
3,602
646
0
250
9,087
11,642
293
28
8,884
7,649
0
L
Ah Muzen Cab
HippieHead123
Ah Muzen Cab
6,606
1,701
359
2,222
8,967
3,613
0
3,567
5,400
0
18,488
W
Zhong Kui
Kevyn
Zhong Kui
12,090
1,277
1,402
4,603
11,034
8,914
0
18
10,803
31,334
0
L
5,648
5,060
0
315
8,572
7,806
0
4,852
3,720
0
8,209
L
Tsukuyomi
PreyUponDread
Tsukuyomi
8,963
1,046
2,299
3,526
9,499
9,709
0
3,983
5,516
0
20,503
L
6,485
2,154
2,668
2,939
10,003
4,580
0
5,706
4,297
0
16,391
W
Martichoras
Šhark
Martichoras
8,826
3,655
0
1,997
8,027
4,841
39
51
7,845
0
22,264
W
Thor
Ωbey
Thor
11,396
1,014
2,822
2,705
11,244
6,095
0
80
10,857
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
35,438
168
Minions Killed
79
0
Camps Cleared
0
995,013
Distance Traveled
999,136
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,939
631
8
1
0
194,759
2
W
Baron Samedi
8,333
758
44
4
0
212,813
0
W
Ymir
7,211
656
13
1
0
189,227
0
L
Ah Muzen Cab
6,906
628
24
2
0
172,778
0
W
Zhong Kui
8,045
731
45
4
0
187,077
0
L
Arachne
6,860
624
9
1
0
220,445
0
L
Tsukuyomi
7,735
703
16
1
0
220,463
0
L
Cupid
6,998
636
22
2
0
190,691
1
W
Martichoras
7,721
702
35
3
0
194,231
0
W
Thor
8,545
777
31
3
0
211,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role