Player Matchup

Atlas
Atlas
x ExTiNcTiioNz
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 82L
1,709 Elo+
Party 1
Chang'e
Chang'e
xUnreal Deathx
Chang'e
Level 124
God Stats
2W - 2L
1,834 SR
Queue Stats
41W - 31L
1,495 Elo+
Party 1
Skadi
Skadi
xxToxiicSnipezx
Skadi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 34L
1,257 Elo+
Party 1
Team Averages
Level 126
1,611 SR
1,487 Elo+

VS

Team Averages
Level 125
1,591 SR
1,458 Elo+
Sol
Sol
Badwolf63
Sol
Level 129
God Stats
3W - 2L
1,799 SR
Queue Stats
12W - 17L
1,421 Elo+
Solo
Lancelot
Lancelot
Marley436
Lancelot
Level 146
God Stats
0W - 1L
1,518 SR
Queue Stats
267W - 284L
1,497 Elo+
Solo
Achilles
Achilles
SwankyWanker573
Achilles
Level 99
God Stats
4W - 4L
1,456 SR
Queue Stats
52W - 56L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,629
863
6,355
15,733
12,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 11
7,866
787
7,105
10,957
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 0 / 3
9,208
921
10,276
5,636
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,328
733
13,589
8,146
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Marley436
Lancelot
11
0 / 3 / 3
7,005
701
5,524
9,093
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
11
2 / 5 / 0
7,073
707
8,293
11,547
8,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Lancelot
Marley436
Lancelot
0
3
3
0.5
L
Achilles
2
5
0
0.4
W
2
2
8
3
W
1
1
11
6.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
27,406
32,326
Taken
28,786
18,826
Mitigated
16,468
20,936
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,589
4,567
0
1,655
8,146
3,541
0
4,566
3,580
39,625
3,249
L
Lancelot
Marley436
Lancelot
5,524
603
0
1,115
9,093
4,730
0
5,005
4,088
0
20,870
L
Achilles
8,293
1,606
0
628
11,547
8,197
0
3,911
7,636
0
22,906
W
6,355
2,248
2,060
4,563
15,733
12,168
261
7,528
8,205
20,578
0
W
7,105
910
4,478
7,341
10,957
4,415
547
4,189
6,768
26,154
0
W
10,276
4,802
686
1,808
5,636
2,243
983
1,282
4,354
0
45,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
21,406
131
Minions Killed
123
0
Camps Cleared
0
580,864
Distance Traveled
594,176
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,328
733
67
7
0
167,500
0
L
Lancelot
7,005
701
32
3
0
233,728
0
L
Achilles
7,073
707
24
2
0
192,948
0
W
Atlas
8,629
863
26
3
0
180,630
3
W
Chang'e
7,866
787
39
4
0
200,929
1
W
Skadi
9,208
921
66
7
0
199,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role