Player Matchup

Hades
Hades
Doodler7
Hades
Level 106
God Stats
6W - 9L
1,484 SR
Queue Stats
262W - 279L
1,499 Elo+
Solo
Ymir
Ymir
R_Atallah1234
Ymir
Level 109
God Stats
8W - 2L
1,841 SR
Queue Stats
12W - 7L
1,710 Elo+
Party 2
Thor
Thor
danibi2004
Thor
Level 16
God Stats
2W - 0L
1,761 SR
Queue Stats
10W - 6L
1,717 Elo+
Party 2
Apollo
Apollo
miguel700054
Apollo
Level 99
God Stats
4W - 1L
1,887 SR
Queue Stats
9W - 5L
1,743 Elo+
Party 2
Merlin
Merlin
okok_8
Merlin
Level 107
God Stats
8W - 4L
1,910 SR
Queue Stats
599W - 548L
1,577 Elo+
Solo
Team Averages
Level 87
1,777 SR
1,649 Elo+

VS

Team Averages
Level 84
1,511 SR
1,503 Elo+
Zeus
Zeus
Ah_Muzen_Cab_PAM
Zeus
Level 136
God Stats
6W - 5L
1,706 SR
Queue Stats
424W - 419L
1,530 Elo+
Party 1
Atlas
Atlas
Harraldini
Atlas
Level 69
God Stats
7W - 10L
1,757 SR
Queue Stats
534W - 514L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Klein Stroom
Jing Wei
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 84L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
LChunkychimpL
Ao Kuang
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
201W - 202L
1,447 Elo+
Solo
Merlin
Merlin
Mr_esmirri
Merlin
Level 122
God Stats
3W - 6L
1,094 SR
Queue Stats
50W - 55L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Doodler7
Hades
14
2 / 0 / 2
8,227
633
5,389
11,341
6,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 4 / 6
7,017
540
4,607
13,095
11,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 1 / 5
8,731
672
7,977
11,040
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
12
2 / 3 / 5
7,198
554
4,722
7,906
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
okok_8
Merlin
14
8 / 1 / 3
9,427
725
10,410
7,692
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,959
381
1,849
6,189
1,880
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
6
2 / 3 / 2
5,543
426
5,782
10,940
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Klein Stroom
Jing Wei
12
6 / 5 / 2
8,038
618
9,040
10,088
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LChunkychimpL
Ao Kuang
12
1 / 6 / 2
7,189
553
6,097
14,620
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Mr_esmirri
Merlin
11
0 / 3 / 1
6,664
513
7,786
7,040
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
22
Kills
9
9
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hades
Doodler7
Hades
2
0
2
3
L
Atlas
2
3
2
1
L
Jing Wei
Klein Stroom
Jing Wei
6
5
2
1.4
L
Ao Kuang
LChunkychimpL
Ao Kuang
1
6
2
0.33
L
Merlin
Mr_esmirri
Merlin
0
3
1
0.17
W
3
4
6
1.5
W
7
1
5
9.5
W
Apollo
2
3
5
1.5
W
Merlin
okok_8
Merlin
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
30,554
51,074
Taken
48,877
29,468
Mitigated
19,891
18,359
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,849
320
0
150
6,189
1,880
0
3,109
3,080
22,956
0
W
Hades
Doodler7
Hades
5,389
584
76
6,283
11,341
6,815
378
6,277
5,064
60,707
0
L
Atlas
5,782
2,984
0
2,836
10,940
6,524
0
3,928
7,012
14,447
0
L
Jing Wei
Klein Stroom
Jing Wei
9,040
6,287
0
2,289
10,088
3,411
0
3,266
6,822
0
46,241
L
Ao Kuang
LChunkychimpL
Ao Kuang
6,097
1,760
0
1,590
14,620
5,317
0
5,302
9,318
47,195
0
L
Merlin
Mr_esmirri
Merlin
7,786
319
0
749
7,040
2,759
0
4,801
2,239
51,297
0
W
4,607
1,356
243
2,705
13,095
11,690
0
4,694
8,401
20,576
0
W
7,977
2,959
0
3,842
11,040
4,543
0
4,897
6,143
0
54,481
W
Apollo
4,722
2,254
0
2,771
7,906
2,775
1,438
2,429
5,477
0
39,595
W
Merlin
okok_8
Merlin
10,410
676
98
2,341
7,692
3,645
2,706
4,409
3,283
67,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
32,393
364
Minions Killed
297
0
Camps Cleared
0
1,320,465
Distance Traveled
1,130,138
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,959
381
37
3
0
163,478
0
W
Hades
8,227
633
108
8
0
247,042
0
L
Atlas
5,543
426
9
1
0
189,759
0
L
Jing Wei
8,038
618
86
7
0
269,044
4
L
Ao Kuang
7,189
553
74
6
0
269,348
0
L
Merlin
6,664
513
91
7
0
238,509
1
W
Ymir
7,017
540
14
1
0
259,231
0
W
Thor
8,731
672
74
6
0
293,431
0
W
Apollo
7,198
554
55
4
0
257,370
0
W
Merlin
9,427
725
113
9
0
263,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role