Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
EviL SqueakerS
Odin
Level 108
God Stats
1W - 3L
1,198 SR
Queue Stats
234W - 235L
1,452 Elo+
Solo
Artio
Artio
Moonay86
Artio
Level 119
God Stats
1W - 2L
1,704 SR
Queue Stats
333W - 346L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
THATGUYFROM1994
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,468 Elo+

VS

Team Averages
Level 90
1,449 SR
1,420 Elo+
Nu Wa
Nu Wa
Britinator94
Nu Wa
Level 100
God Stats
6W - 3L
1,514 SR
Queue Stats
230W - 241L
1,496 Elo+
Party 2
Poseidon
Poseidon
Urmomsthroat357
Poseidon
Level 53
God Stats
5W - 6L
1,417 SR
Queue Stats
358W - 380L
1,373 Elo+
Solo
Surtr
Surtr
Vampses
Surtr
Level 95
God Stats
14W - 3L
1,500 SR
Queue Stats
748W - 776L
1,416 Elo+
Solo
Neith
Neith
halfy1994
Neith
Level 137
God Stats
1W - 0L
1,315 SR
Queue Stats
221W - 221L
1,489 Elo+
Party 2
Anubis
Anubis
junit707
Anubis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 74L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 2 / 5
8,272
827
9,296
7,672
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
13
1 / 5 / 2
6,763
676
2,676
11,325
10,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 2
7,304
730
4,932
9,934
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Moonay86
Artio
9
0 / 5 / 1
6,325
633
1,001
10,605
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
THATGUYFROM1994
Amaterasu
13
1 / 6 / 4
7,209
721
4,983
13,484
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 17
8,255
826
7,818
3,822
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
15
7 / 2 / 7
9,116
912
11,778
5,617
2,329
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Vampses
Surtr
15
1 / 2 / 17
8,693
869
5,254
10,219
10,748
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
halfy1994
Neith
19
10 / 0 / 12
10,383
1,038
16,281
6,537
3,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
junit707
Anubis
13
3 / 2 / 11
8,553
855
6,384
6,753
3,257
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
8
Kills
22
22
Deaths
8
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
5
2.75
L
Bellona
 
Bellona
1
5
2
0.4
W
1
2
17
4.75
L
3
4
2
1
L
Artio
Moonay86
Artio
0
5
1
0.1
L
Amaterasu
THATGUYFROM1994
Amaterasu
1
6
4
0.5
W
Poseidon
7
2
7
5.25
W
Surtr
Vampses
Surtr
1
2
17
4.75
W
Neith
halfy1994
Neith
10
0
12
16
W
Anubis
junit707
Anubis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
47,515
53,020
Taken
32,948
43,252
Mitigated
21,242
11,023
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,296
853
1,199
2,824
7,672
2,824
0
4,827
2,845
34,016
0
L
Bellona
 
Bellona
2,676
501
397
1,189
11,325
10,250
0
4,996
6,329
0
11,735
W
7,818
3,072
567
451
3,822
1,606
1,075
1,040
2,733
16,823
0
L
4,932
628
550
984
9,934
8,790
0
4,493
5,441
1,232
12,233
L
Artio
Moonay86
Artio
1,001
127
1,316
1,262
10,605
9,057
0
5,673
4,932
4,770
0
L
Amaterasu
THATGUYFROM1994
Amaterasu
4,983
1,624
0
1,302
13,484
12,331
0
6,051
7,433
0
9,942
W
Poseidon
11,778
1,449
888
1,135
5,617
2,329
1,556
1,675
3,894
28,453
0
W
Surtr
Vampses
Surtr
5,254
1,317
1,799
3,818
10,219
10,748
139
2,817
7,086
87
10,654
W
Neith
halfy1994
Neith
16,281
5,447
1,392
3,214
6,537
3,302
3,141
915
5,488
0
29,425
W
Anubis
junit707
Anubis
6,384
489
1,331
2,477
6,753
3,257
1,786
4,367
2,348
9,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
45,000
119
Minions Killed
106
0
Camps Cleared
0
774,772
Distance Traveled
863,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,272
827
71
7
0
163,240
0
L
Bellona
6,763
676
12
1
0
173,457
0
W
Nu Wa
8,255
826
17
2
0
136,853
0
L
Odin
7,304
730
16
2
0
129,902
0
L
Artio
6,325
633
11
1
0
139,110
0
L
Amaterasu
7,209
721
9
1
0
169,063
0
W
Poseidon
9,116
912
41
4
0
177,441
0
W
Surtr
8,693
869
13
1
0
195,303
0
W
Neith
10,383
1,038
29
3
0
211,478
0
W
Anubis
8,553
855
6
1
0
141,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role