Player Matchup

Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Diamond II
Atreyù
Vamana
Diamond II
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 167L
2,363 MMR
Party 2
Bastet
Bastet
Diamond I
DRÀG0N
Bastet
Diamond I
Level 233
God Stats
8W - 4L
1,755 SR
Queue Stats
105W - 75L
2,490 MMR
Solo
Heimdallr
Heimdallr
Diamond V
MasterXTE
Heimdallr
Diamond V
Level 148
God Stats
1W - 1L
1,748 SR
Queue Stats
55W - 39L
2,155 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,601 SR
2,002 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,565 SR
2,081 MMR
Rama
Rama
Grandmaster
 
Rama
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
Aqxua
Fenrir
Diamond V
Level 128
God Stats
3W - 5L
1,491 SR
Queue Stats
547W - 516L
2,109 MMR
Solo
Maui
Maui
Diamond V
Cobrahh
Maui
Diamond V
Level 189
God Stats
1W - 0L
1,328 SR
Queue Stats
152W - 110L
2,226 MMR
Party 1
Loki
Loki
Diamond II
Tokarev1
Loki
Diamond II
Level 159
God Stats
163W - 101L
1,770 SR
Queue Stats
355W - 324L
2,365 MMR
Solo
Janus
Janus
Platinum II
xAlеxQc
Janus
Platinum II
Level 67
God Stats
4W - 0L
1,735 SR
Queue Stats
44W - 18L
2,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 2 / 1
5,747
522
4,714
5,187
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
 
Sobek
8
0 / 2 / 3
5,678
516
4,942
10,678
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Atreyù
Vamana
8
1 / 3 / 0
4,896
445
2,504
8,540
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
DRÀG0N
Bastet
10
0 / 2 / 2
5,520
502
5,509
8,766
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MasterXTE
Heimdallr
10
1 / 3 / 0
6,005
546
2,294
6,560
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MercuryCliodhnaSusano

VS

Bans
He BoBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 0 / 1
7,260
660
8,571
6,200
2,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Aqxua
Fenrir
10
3 / 1 / 1
5,861
533
3,926
8,072
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Cobrahh
Maui
9
0 / 2 / 4
5,323
484
1,445
9,759
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
3 / 0 / 1
6,729
612
5,468
5,995
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
xAlеxQc
Janus
11
0 / 0 / 4
6,225
566
5,181
4,429
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
12
12
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
1
0.75
L
Sobek
 
Sobek
0
2
3
0.75
W
Rama
 
Rama
6
0
1
6.5
W
Fenrir
Aqxua
Fenrir
3
1
1
3.5
L
Vamana
Atreyù
Vamana
1
3
0
0.33
W
Maui
Cobrahh
Maui
0
2
4
1
L
Bastet
DRÀG0N
Bastet
0
2
2
0.5
L
Heimdallr
MasterXTE
Heimdallr
1
3
0
0.33
W
Loki
3
0
1
3.5
W
Janus
xAlеxQc
Janus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
24,591
39,731
Taken
34,455
24,401
Mitigated
16,356
10,344
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,714
492
0
500
5,187
1,978
0
1,870
3,199
49,420
0
L
Sobek
 
Sobek
4,942
834
0
4,774
10,678
9,603
0
2,610
7,872
20,953
0
W
Rama
 
Rama
8,571
7,459
0
4,423
6,200
2,196
0
1,395
4,763
0
60,427
W
Fenrir
Aqxua
Fenrir
3,926
712
0
1,093
8,072
3,244
0
1,716
6,226
0
29,887
L
Vamana
Atreyù
Vamana
2,504
1,015
0
1,858
8,540
7,269
0
428
8,084
0
26,808
W
Maui
Cobrahh
Maui
1,445
281
0
2,439
9,759
7,241
0
3,973
5,725
8,570
0
L
Bastet
DRÀG0N
Bastet
5,509
1,999
0
1,566
8,766
2,979
0
1,224
7,494
0
35,745
L
Heimdallr
MasterXTE
Heimdallr
2,294
1,513
0
1,646
6,560
2,572
248
104
6,456
0
42,260
W
Loki
5,468
1,165
0
449
5,995
2,019
0
88
5,692
0
54,156
W
Janus
xAlеxQc
Janus
5,181
619
0
749
4,429
1,656
0
2,367
2,061
58,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
31,398
312
Minions Killed
390
0
Camps Cleared
0
1,037,561
Distance Traveled
1,186,059
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,747
522
101
9
0
194,388
2
L
Sobek
5,678
516
24
2
0
216,708
1
W
Rama
7,260
660
110
10
0
216,315
3
W
Fenrir
5,861
533
48
4
0
271,699
0
L
Vamana
4,896
445
45
4
0
167,016
0
W
Maui
5,323
484
18
2
0
235,284
1
L
Bastet
5,520
502
64
6
0
256,615
0
L
Heimdallr
6,005
546
78
7
0
202,834
2
W
Loki
6,729
612
95
9
0
234,943
4
W
Janus
6,225
566
119
11
0
227,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role