Player Matchup

The Morrigan
The Morrigan
CF_Donkey_Kong
The Morrigan
Level 109
God Stats
8W - 6L
1,427 SR
Queue Stats
871W - 923L
1,485 Elo+
Party 1
Charybdis
Charybdis
MyKeyTheGinGer
Charybdis
Level 106
God Stats
3W - 3L
1,520 SR
Queue Stats
276W - 231L
1,594 Elo+
Solo
He Bo
He Bo
ThatThirdL3g
He Bo
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Vamana
Vamana
fifty5delta
Vamana
Level 108
God Stats
5W - 5L
1,491 SR
Queue Stats
294W - 285L
1,579 Elo+
Solo
Lancelot
Lancelot
moka_412
Lancelot
Level 123
God Stats
1W - 4L
1,099 SR
Queue Stats
681W - 702L
1,485 Elo+
Party 1
Team Averages
Level 92
1,369 SR
1,529 Elo+

VS

Team Averages
Level 112
1,502 SR
1,608 Elo+
Ne Zha
Ne Zha
Eadesz
Ne Zha
Level 123
God Stats
4W - 6L
1,319 SR
Queue Stats
275W - 271L
1,486 Elo+
Solo
Cerberus
Cerberus
ImAlreadyMarina
Cerberus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 129L
1,584 Elo+
Solo
Xbalanque
Xbalanque
twhy47
Xbalanque
Level 115
God Stats
13W - 3L
1,692 SR
Queue Stats
286W - 245L
1,548 Elo+
Solo
Khepri
Khepri
xBLU3DR3AMSx
Khepri
Level 138
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 80L
1,760 Elo+
Solo
Freya
Freya
xSystemCardiac
Freya
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CF_Donkey_Kong
The Morrigan
18
2 / 3 / 6
9,940
765
10,873
8,367
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MyKeyTheGinGer
Charybdis
17
3 / 4 / 4
9,965
767
17,482
12,381
6,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 4
9,007
693
9,748
14,056
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
14
0 / 6 / 3
8,102
623
10,106
15,677
19,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
moka_412
Lancelot
13
0 / 7 / 3
8,037
618
4,243
15,451
11,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eadesz
Ne Zha
19
14 / 2 / 12
11,361
874
20,244
13,504
8,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
3 / 2 / 17
8,926
687
8,464
18,540
29,044
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
twhy47
Xbalanque
18
5 / 1 / 17
10,462
805
18,822
11,770
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
16
2 / 2 / 18
10,229
787
6,723
18,266
22,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 16
9,749
750
7,045
11,134
6,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
8
Kills
26
26
Deaths
8
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CF_Donkey_Kong
The Morrigan
2
3
6
1.67
W
Ne Zha
Eadesz
Ne Zha
14
2
12
10
W
Cerberus
3
2
17
5.75
L
Charybdis
MyKeyTheGinGer
Charybdis
3
4
4
1.25
L
3
6
4
0.83
L
Vamana
0
6
3
0.25
L
Lancelot
moka_412
Lancelot
0
7
3
0.21
W
Xbalanque
twhy47
Xbalanque
5
1
17
13.5
W
Khepri
2
2
18
5.5
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
61,298
65,932
Taken
73,214
46,890
Mitigated
75,579
18,410
Healing
33,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CF_Donkey_Kong
The Morrigan
10,873
998
949
2,318
8,367
3,952
448
1,361
6,974
36,791
1,541
W
Ne Zha
Eadesz
Ne Zha
20,244
1,184
4,276
3,927
13,504
8,696
550
2,773
10,416
0
46,333
W
Cerberus
8,464
164
1,838
4,123
18,540
29,044
187
4,563
13,554
21,762
330
L
Charybdis
MyKeyTheGinGer
Charybdis
17,482
6,308
1,311
3,095
12,381
6,204
1,059
4,658
7,723
0
29,116
L
9,748
530
884
3,500
14,056
6,072
51
5,405
8,651
14,152
0
L
Vamana
10,106
4,310
1,140
2,174
15,677
19,497
0
5,107
10,570
0
18,987
L
Lancelot
moka_412
Lancelot
4,243
173
818
2,221
15,451
11,165
180
5,371
10,080
0
7,967
W
Xbalanque
twhy47
Xbalanque
18,822
3,411
2,334
1,874
11,770
7,909
1,467
2,795
8,612
0
51,044
W
Khepri
6,723
150
2,823
4,952
18,266
22,942
231
4,272
13,363
16,356
0
W
7,045
1,855
3,396
4,291
11,134
6,988
722
3,871
6,930
23,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
50,727
138
Minions Killed
195
0
Camps Cleared
0
1,116,331
Distance Traveled
1,307,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,940
765
50
4
0
254,025
0
W
Ne Zha
11,361
874
40
3
0
281,667
0
W
Cerberus
8,926
687
35
3
0
241,677
0
L
Charybdis
9,965
767
33
3
0
225,316
0
L
He Bo
9,007
693
13
1
0
192,699
0
L
Vamana
8,102
623
28
2
0
215,794
0
L
Lancelot
8,037
618
14
1
0
228,497
0
W
Xbalanque
10,462
805
75
6
0
249,797
0
W
Khepri
10,229
787
14
1
0
267,194
0
W
Freya
9,749
750
31
2
0
267,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role