Player Matchup

Nike
Nike
BelhaSensho
Nike
Level 35
God Stats
2W - 3L
1,345 SR
Queue Stats
57W - 68L
1,395 Elo+
Party 1
Ra
Ra
Perfect02
Ra
Level 89
God Stats
8W - 10L
1,450 SR
Queue Stats
127W - 127L
1,412 Elo+
Solo
Fenrir
Fenrir
Qisiel
Fenrir
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
55W - 44L
1,455 Elo+
Solo
Chronos
Chronos
aronatorpe
Chronos
Level 83
God Stats
6W - 3L
1,586 SR
Queue Stats
112W - 104L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
kinghatem
Cu Chulainn
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 68L
1,384 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,424 Elo+

VS

Team Averages
Level 79
1,461 SR
1,506 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
YoloBunch
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,479 Elo+
Solo
Geb
Geb
bzolyomi
Geb
Level 102
God Stats
4W - 0L
1,688 SR
Queue Stats
52W - 39L
1,800 Elo+
Solo
Sol
Sol
nemmesisss
Sol
Level 100
God Stats
17W - 15L
1,267 SR
Queue Stats
584W - 590L
1,391 Elo+
Party 2
Mulan
Mulan
ymapalympa
Mulan
Level 66
God Stats
9W - 13L
1,353 SR
Queue Stats
359W - 373L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,566
386
6,222
12,035
10,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 0
8,668
510
9,348
12,844
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Qisiel
Fenrir
1
0 / 0 / 0
3,197
188
0
0
0
Chronos
aronatorpe
Chronos
14
1 / 2 / 2
7,899
465
9,708
10,519
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
kinghatem
Cu Chulainn
16
3 / 2 / 0
9,322
548
10,756
14,318
15,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 1 / 1
9,932
584
10,264
8,218
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
YoloBunch
Arachne
14
5 / 3 / 1
8,782
517
8,673
14,263
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 8
8,061
474
3,462
14,204
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 3
8,137
479
8,241
11,179
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
1 / 1 / 1
8,134
478
4,748
11,562
11,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
12
12
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
1
5.5
L
0
3
3
0.5
L
4
5
0
0.8
L
Fenrir
Qisiel
Fenrir
0
0
0
0
W
Arachne
YoloBunch
Arachne
5
3
1
1.83
L
Chronos
aronatorpe
Chronos
1
2
2
1
W
0
0
8
4
L
Cu Chulainn
kinghatem
Cu Chulainn
3
2
0
1.5
W
1
3
3
0.83
W
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
35,388
49,716
Taken
59,426
36,327
Mitigated
40,237
8,961
Healing
19,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,264
2,198
0
1,240
8,218
3,832
68
3,597
4,281
70,393
2,259
L
6,222
1,036
0
1,507
12,035
10,609
0
6,112
5,810
0
25,850
L
9,348
727
800
2,936
12,844
5,688
0
8,269
4,059
62,514
0
L
Fenrir
Qisiel
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
YoloBunch
Arachne
8,673
6,643
0
4,122
14,263
6,705
0
3,765
10,444
0
63,108
L
Chronos
aronatorpe
Chronos
9,708
2,414
0
2,680
10,519
4,519
0
5,304
5,149
72,109
0
W
3,462
510
698
5,094
14,204
13,772
0
6,301
7,741
16,485
0
L
Cu Chulainn
kinghatem
Cu Chulainn
10,756
1,160
0
1,038
14,318
15,511
302
360
13,205
523
72,091
W
8,241
2,072
0
4,167
11,179
4,270
888
4,855
6,294
75,760
0
W
Mulan
4,748
512
0
4,672
11,562
11,658
324
0
11,562
112
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
43,046
405
Minions Killed
439
0
Camps Cleared
0
1,260,339
Distance Traveled
1,683,238
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,932
584
135
8
0
322,987
2
L
Nike
6,566
386
32
2
0
334,322
7
L
Ra
8,668
510
122
7
0
305,225
0
L
Fenrir
3,197
188
0
0
0
0
0
W
Arachne
8,782
517
82
5
0
362,617
0
L
Chronos
7,899
465
130
8
0
333,887
1
W
Geb
8,061
474
9
1
0
342,147
10
L
Cu Chulainn
9,322
548
121
7
0
286,905
0
W
Sol
8,137
479
125
7
0
316,211
0
W
Mulan
8,134
478
88
5
0
339,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role