Player Matchup

Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DarkBahamut_RaZe
Cthulhu
Level 69
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
DeadDiamond222
Danzaburou
Level 120
God Stats
1W - 3L
1,434 SR
Queue Stats
17W - 21L
1,435 Elo+
Party 2
Surtr
Surtr
DodoFighter
Surtr
Level 157
God Stats
4W - 4L
1,688 SR
Queue Stats
24W - 35L
1,381 Elo+
Party 2
He Bo
He Bo
landlos18
He Bo
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 80L
1,448 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,454 Elo+

VS

Team Averages
Level 99
1,361 SR
1,486 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blordom
Bellona
Level 89
God Stats
5W - 1L
1,539 SR
Queue Stats
77W - 56L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Shr1kez
Baron Samedi
Level 49
God Stats
7W - 5L
1,404 SR
Queue Stats
383W - 368L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
anderiss
Morgan Le Fay
Level 102
God Stats
6W - 5L
1,142 SR
Queue Stats
186W - 178L
1,491 Elo+
Solo
Thor
Thor
mrsplenter
Thor
Level 109
God Stats
3W - 5L
1,220 SR
Queue Stats
264W - 256L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 0
4,326
721
1,103
5,240
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 1
4,053
676
1,877
3,123
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DeadDiamond222
Danzaburou
6
0 / 0 / 2
3,738
623
2,886
4,901
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 0
3,777
630
2,861
5,462
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
landlos18
He Bo
4
0 / 3 / 0
3,210
535
161
3,147
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 1
3,544
591
1,768
3,739
1,080
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Blordom
Bellona
7
2 / 0 / 1
4,270
712
3,127
5,938
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Shr1kez
Baron Samedi
6
0 / 1 / 1
3,886
648
2,643
3,314
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
anderiss
Morgan Le Fay
8
4 / 0 / 0
5,282
880
3,492
1,428
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 0 / 1
4,605
768
1,593
3,912
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
9
9
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Cupid
 
Cupid
0
1
1
0.5
W
Bellona
Blordom
Bellona
2
0
1
2.5
L
1
1
1
1.5
L
Danzaburou
DeadDiamond222
Danzaburou
0
0
2
1
L
0
3
0
0
W
Baron Samedi
Shr1kez
Baron Samedi
0
1
1
0.5
W
Morgan Le Fay
anderiss
Morgan Le Fay
4
0
0
4
L
He Bo
landlos18
He Bo
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,888
Damage
12,623
21,873
Taken
18,331
10,460
Mitigated
9,143
7,210
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,103
515
0
498
5,240
1,529
0
171
5,069
0
26,618
W
Cupid
 
Cupid
1,768
959
82
1,144
3,739
1,080
0
1,127
2,612
0
14,707
W
Bellona
Blordom
Bellona
3,127
1,408
0
1,856
5,938
4,844
0
79
5,356
0
18,859
L
1,877
92
936
730
3,123
1,654
0
819
2,304
14,050
0
L
Danzaburou
DeadDiamond222
Danzaburou
2,886
1,447
0
2,608
4,901
1,588
30
2,658
2,243
0
20,977
L
2,861
918
0
1,848
5,462
4,703
4
0
5,462
188
20,348
W
Baron Samedi
Shr1kez
Baron Samedi
2,643
701
1,186
1,423
3,314
1,509
0
676
2,638
14,015
0
W
Morgan Le Fay
anderiss
Morgan Le Fay
3,492
781
0
648
1,428
466
750
141
1,267
28,519
0
L
He Bo
landlos18
He Bo
161
41
0
590
3,147
986
0
2,487
660
8,858
0
W
1,593
370
0
577
3,912
1,244
0
74
3,838
0
21,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
21,587
164
Minions Killed
183
0
Camps Cleared
0
605,539
Distance Traveled
580,758
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,326
721
52
9
0
154,872
1
W
Cupid
3,544
591
30
5
0
106,479
1
W
Bellona
4,270
712
37
6
0
117,268
2
L
Cthulhu
4,053
676
16
3
0
123,144
0
L
Danzaburou
3,738
623
41
7
0
123,184
0
L
Surtr
3,777
630
32
5
0
134,441
0
W
Baron Samedi
3,886
648
23
4
0
103,287
4
W
Morgan Le Fay
5,282
880
52
9
0
114,687
0
L
He Bo
3,210
535
23
4
0
69,898
0
W
Thor
4,605
768
41
7
0
139,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role