Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MGogo
Cupid
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
OldPlains356373
Kuzenbo
Level 126
God Stats
9W - 8L
1,715 SR
Queue Stats
756W - 748L
1,536 Elo+
Solo
Hera
Hera
WeeDaLoKa420
Hera
Level 154
God Stats
4W - 8L
1,269 SR
Queue Stats
891W - 895L
1,576 Elo+
Solo
Tiamat
Tiamat
Конф
Tiamat
Level 182
God Stats
4W - 4L
1,499 SR
Queue Stats
718W - 678L
1,555 Elo+
Solo
Team Averages
Level 151
1,497 SR
1,543 Elo+

VS

Team Averages
Level 131
1,583 SR
1,590 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DiamondFeeder
Olorun
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 203L
1,518 Elo+
Solo
Bacchus
Bacchus
Laggenti
Bacchus
Level 187
God Stats
2W - 0L
1,540 SR
Queue Stats
364W - 200L
1,714 Elo+
Solo
Geb
Geb
XeedraXis
Geb
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,628 Elo+
Solo
Odin
Odin
marti1099
Odin
Level 108
God Stats
5W - 2L
1,875 SR
Queue Stats
191W - 173L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 4
6,183
883
6,036
6,666
2,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
MGogo
Cupid
12
3 / 3 / 5
7,060
1,009
6,963
6,654
2,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
7,204
1,029
4,314
9,736
10,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 4
6,448
921
10,631
6,661
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Конф
Tiamat
8
0 / 2 / 1
5,411
773
2,759
3,152
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 1 / 10
7,669
1,096
8,417
7,640
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 10
7,429
1,061
4,375
10,180
5,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Laggenti
Bacchus
13
4 / 2 / 9
7,789
1,113
7,479
10,882
11,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 7
7,162
1,023
2,179
10,540
9,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
12
4 / 3 / 5
7,236
1,034
6,593
8,225
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
9
Kills
13
13
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
4
1
W
Artemis
 
Artemis
2
1
10
7
W
2
2
10
3.5
W
Bacchus
Laggenti
Bacchus
4
2
9
4.25
L
Cupid
MGogo
Cupid
3
3
5
1.83
L
4
2
2
2.5
L
1
3
4
1
W
1
4
7
1.13
W
Odin
4
3
5
2.17
L
Tiamat
Конф
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
29,043
32,869
Taken
47,467
21,230
Mitigated
40,298
12,505
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,036
4,393
263
1,769
6,666
2,895
0
3,631
2,663
0
13,393
W
Artemis
 
Artemis
8,417
3,365
566
1,983
7,640
4,279
3,562
4,096
3,544
0
17,265
W
4,375
1,539
3,986
3,864
10,180
5,937
326
4,278
5,902
18,020
0
W
Bacchus
Laggenti
Bacchus
7,479
917
1,769
4,222
10,882
11,771
115
2,619
8,263
11,881
0
L
Cupid
MGogo
Cupid
6,963
4,057
832
1,572
6,654
2,790
0
2,351
3,973
0
11,932
L
4,314
1,859
2,241
3,489
9,736
10,404
36
4,014
5,389
9,235
0
L
10,631
2,503
522
1,008
6,661
3,189
0
3,313
3,083
20,249
0
W
2,179
183
1,163
906
10,540
9,674
75
3,812
6,728
4,617
0
W
Odin
6,593
1,353
606
1,783
8,225
8,637
0
2,899
5,326
2,472
10,731
L
Tiamat
Конф
Tiamat
2,759
313
301
508
3,152
1,952
8
1,223
1,830
5,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
37,285
73
Minions Killed
92
0
Camps Cleared
0
626,205
Distance Traveled
673,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,183
883
14
2
0
130,574
0
W
Artemis
7,669
1,096
27
4
0
124,654
0
W
Olorun
7,429
1,061
30
4
0
133,646
0
W
Bacchus
7,789
1,113
21
3
0
141,719
0
L
Cupid
7,060
1,009
17
2
0
129,244
0
L
Kuzenbo
7,204
1,029
5
1
0
162,737
0
L
Hera
6,448
921
28
4
0
144,696
0
W
Geb
7,162
1,023
4
1
0
128,359
0
W
Odin
7,236
1,034
10
1
0
144,880
0
L
Tiamat
5,411
773
9
1
0
58,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role