Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HonkTheTonk
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,513 Elo+
Solo
Olorun
Olorun
NoobReportMe
Olorun
Level 272
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 102L
1,561 Elo+
Solo
Anubis
Anubis
judelouis
Anubis
Level 66
God Stats
2W - 3L
1,521 SR
Queue Stats
147W - 112L
1,552 Elo+
Solo
Cernunnos
Cernunnos
tomteblosset
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,244 Elo+
Solo
Team Averages
Level 141
1,504 SR
1,474 Elo+

VS

Team Averages
Level 115
1,430 SR
1,578 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BZH Wakka
Xing Tian
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
208W - 214L
1,708 Elo+
Solo
Tyr
Tyr
Gender0ffender
Tyr
Level 143
God Stats
3W - 6L
1,151 SR
Queue Stats
155W - 130L
1,538 Elo+
Party 1
Cupid
Cupid
StyIex_x
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 0
6,075
868
4,744
5,092
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
10
0 / 3 / 0
5,750
821
2,044
8,505
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
1 / 1 / 0
6,027
861
1,411
5,860
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
judelouis
Anubis
10
0 / 4 / 0
5,625
804
2,856
6,251
3,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
tomteblosset
Cernunnos
12
0 / 2 / 1
6,048
864
7,778
7,576
3,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 0 / 7
7,530
1,076
8,251
3,261
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
 
Ah Puch
12
2 / 1 / 9
6,920
989
9,173
5,098
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
BZH Wakka
Xing Tian
11
1 / 1 / 11
6,962
995
3,682
10,444
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 9
6,763
966
5,821
6,753
9,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cupid
StyIex_x
Cupid
13
1 / 0 / 11
6,906
987
5,436
4,675
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
2
Kills
12
12
Deaths
2
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Nu Wa
 
Nu Wa
5
0
7
8.5
W
Ah Puch
 
Ah Puch
2
1
9
6.5
W
Xing Tian
BZH Wakka
Xing Tian
1
1
11
6.5
W
3
0
9
7.5
L
Fafnir
0
3
0
0
L
Olorun
1
1
0
1
W
Cupid
StyIex_x
Cupid
1
0
11
6.5
L
Anubis
judelouis
Anubis
0
4
0
0
L
Cernunnos
tomteblosset
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
32,363
33,284
Taken
30,231
20,598
Mitigated
25,020
12,973
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,744
77
198
572
5,092
2,200
0
3,246
1,846
14,192
0
W
Nu Wa
 
Nu Wa
8,251
3,086
1,614
1,224
3,261
1,724
859
1,263
1,998
17,745
0
W
Ah Puch
 
Ah Puch
9,173
118
584
2,172
5,098
2,302
201
2,543
2,555
22,051
0
W
Xing Tian
BZH Wakka
Xing Tian
3,682
93
1,354
3,481
10,444
9,141
0
2,895
7,549
4,725
0
W
5,821
548
1,303
1,789
6,753
9,350
115
2,538
4,215
0
7,551
L
Fafnir
2,044
402
93
1,408
8,505
9,094
0
4,904
3,601
6,038
0
L
Olorun
1,411
283
3,214
3,117
5,860
2,699
0
4,156
1,704
6,297
0
W
Cupid
StyIex_x
Cupid
5,436
1,993
2,348
2,351
4,675
2,503
674
1,816
2,859
0
13,404
L
Anubis
judelouis
Anubis
2,856
268
171
957
6,251
3,115
0
3,846
2,405
9,973
0
L
Cernunnos
tomteblosset
Cernunnos
7,778
4,102
613
2,630
7,576
3,490
0
4,954
2,622
0
20,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
35,081
93
Minions Killed
85
0
Camps Cleared
0
628,498
Distance Traveled
743,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,075
868
23
3
0
117,398
0
W
Nu Wa
7,530
1,076
19
3
0
158,827
0
W
Ah Puch
6,920
989
42
6
0
135,920
0
W
Xing Tian
6,962
995
3
0
0
146,539
0
W
Tyr
6,763
966
0
0
0
159,366
0
L
Fafnir
5,750
821
8
1
0
128,091
0
L
Olorun
6,027
861
7
1
0
147,068
0
W
Cupid
6,906
987
21
3
0
142,918
0
L
Anubis
5,625
804
23
3
0
109,420
0
L
Cernunnos
6,048
864
32
5
0
126,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role